image-copy: Always use GlesRenderbuffer in render_session
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2 changed files with 11 additions and 10 deletions
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@ -1365,7 +1365,7 @@ where
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match result {
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Ok((res, mut elements)) => {
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for (session, frame) in output.take_pending_frames() {
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if let Some(pending_image_copy_data) = render_session::<_, _, GlesTexture>(
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if let Some(pending_image_copy_data) = render_session(
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renderer,
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session.user_data().get::<SessionData>().unwrap(),
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frame,
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