render: Fix cursor rendering for fullscreen surfaces

This commit is contained in:
Victoria Brekenfeld 2022-04-27 13:53:48 +02:00
parent 85d47d1903
commit 3c675d3b37

View file

@ -320,13 +320,12 @@ where
}
for elem in custom_elements {
let geo = elem.geometry();
let location = geo.loc - output_geo.loc;
let elem_damage = elem.accumulated_damage(None);
elem.draw(
renderer,
frame,
scale,
location,
geo.loc,
&[Rectangle::from_loc_and_size((0, 0), geo.size)],
&slog_scope::logger(),
)?;