Implement pointer constraints; update to send frame manually

This commit is contained in:
Ian Douglas Scott 2023-09-13 20:52:10 -07:00 committed by Victoria Brekenfeld
parent 0b057f153e
commit 373af07319
16 changed files with 272 additions and 49 deletions

View file

@ -190,6 +190,16 @@ impl PointerTarget<State> for PointerFocusTarget {
PointerFocusTarget::ResizeFork(f) => PointerTarget::axis(f, seat, data, frame),
}
}
fn frame(&self, seat: &Seat<State>, data: &mut State) {
match self {
PointerFocusTarget::Element(w) => PointerTarget::frame(w, seat, data),
PointerFocusTarget::Fullscreen(w) => PointerTarget::frame(w, seat, data),
PointerFocusTarget::LayerSurface(l) => PointerTarget::frame(l, seat, data),
PointerFocusTarget::Popup(p) => PointerTarget::frame(p.wl_surface(), seat, data),
PointerFocusTarget::OverrideRedirect(s) => PointerTarget::frame(s, seat, data),
PointerFocusTarget::ResizeFork(f) => PointerTarget::frame(f, seat, data),
}
}
fn leave(&self, seat: &Seat<State>, data: &mut State, serial: Serial, time: u32) {
match self {
PointerFocusTarget::Element(w) => PointerTarget::leave(w, seat, data, serial, time),