tiling: Animate tree changes
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23 changed files with 1641 additions and 395 deletions
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@ -485,7 +485,9 @@ impl State {
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}
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surface.pending = false;
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surface.dirty.then(|| {
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(surface.dirty
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|| data.state.common.shell.animations_going())
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.then(|| {
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(surface.output.clone(), surface.fps.avg_rendertime(5))
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})
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}
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