tiling: Consider direction when moving across workspaces and outputs

Fixes second case of #113.
This commit is contained in:
Victoria Brekenfeld 2023-05-25 17:51:53 +02:00
parent bf0eb97bea
commit 2f6d4da712
4 changed files with 113 additions and 43 deletions

View file

@ -308,7 +308,7 @@ impl State {
)
.flatten()
{
self.handle_action(action, seat, serial, time, mods)
self.handle_action(action, seat, serial, time, mods, None)
}
break;
}
@ -660,6 +660,7 @@ impl State {
serial: Serial,
time: u32,
mods: KeyModifiers,
direction: Option<Direction>,
) {
match action {
Action::Terminate => {
@ -716,7 +717,7 @@ impl State {
.activate(&current_output, workspace)
.is_err()
{
self.handle_action(Action::NextOutput, seat, serial, time, mods);
self.handle_action(Action::NextOutput, seat, serial, time, mods, direction);
}
}
Action::PreviousWorkspace => {
@ -734,7 +735,7 @@ impl State {
.activate(&current_output, workspace)
.is_err()
{
self.handle_action(Action::PreviousOutput, seat, serial, time, mods);
self.handle_action(Action::PreviousOutput, seat, serial, time, mods, direction);
}
}
Action::LastWorkspace => {
@ -761,6 +762,7 @@ impl State {
&current_output,
(&current_output, Some(workspace as usize)),
follow,
None,
);
}
x @ Action::MoveToNextWorkspace | x @ Action::SendToNextWorkspace => {
@ -778,6 +780,7 @@ impl State {
&current_output,
(&current_output, Some(workspace as usize)),
matches!(x, Action::MoveToNextWorkspace),
direction,
)
.is_err()
{
@ -791,6 +794,7 @@ impl State {
serial,
time,
mods,
direction,
)
}
}
@ -810,6 +814,7 @@ impl State {
&current_output,
(&current_output, Some(workspace as usize)),
matches!(x, Action::MoveToPreviousWorkspace),
direction,
)
.is_err()
{
@ -823,6 +828,7 @@ impl State {
serial,
time,
mods,
direction,
)
}
}
@ -840,6 +846,7 @@ impl State {
&current_output,
(&current_output, Some(workspace as usize)),
matches!(x, Action::MoveToLastWorkspace),
None,
);
}
Action::NextOutput => {
@ -919,6 +926,7 @@ impl State {
&current_output,
(&next_output, None),
matches!(x, Action::MoveToNextOutput),
direction,
) {
if let Some(ptr) = seat.get_pointer() {
ptr.motion(
@ -953,6 +961,7 @@ impl State {
&current_output,
(&prev_output, None),
matches!(x, Action::MoveToPreviousOutput),
direction,
) {
if let Some(ptr) = seat.get_pointer() {
ptr.motion(
@ -984,19 +993,44 @@ impl State {
match (focus, self.common.config.static_conf.workspace_layout) {
(FocusDirection::Left, WorkspaceLayout::Horizontal)
| (FocusDirection::Up, WorkspaceLayout::Vertical) => self
.handle_action(Action::PreviousWorkspace, seat, serial, time, mods),
.handle_action(
Action::PreviousWorkspace,
seat,
serial,
time,
mods,
direction,
),
(FocusDirection::Right, WorkspaceLayout::Horizontal)
| (FocusDirection::Down, WorkspaceLayout::Vertical) => {
self.handle_action(Action::NextWorkspace, seat, serial, time, mods)
}
| (FocusDirection::Down, WorkspaceLayout::Vertical) => self
.handle_action(
Action::NextWorkspace,
seat,
serial,
time,
mods,
direction,
),
(FocusDirection::Left, WorkspaceLayout::Vertical)
| (FocusDirection::Up, WorkspaceLayout::Horizontal) => {
self.handle_action(Action::PreviousOutput, seat, serial, time, mods)
}
| (FocusDirection::Up, WorkspaceLayout::Horizontal) => self
.handle_action(
Action::PreviousOutput,
seat,
serial,
time,
mods,
direction,
),
(FocusDirection::Right, WorkspaceLayout::Vertical)
| (FocusDirection::Down, WorkspaceLayout::Horizontal) => {
self.handle_action(Action::NextOutput, seat, serial, time, mods)
}
| (FocusDirection::Down, WorkspaceLayout::Horizontal) => self
.handle_action(
Action::NextOutput,
seat,
serial,
time,
mods,
direction,
),
_ => {}
}
}
@ -1026,6 +1060,7 @@ impl State {
serial,
time,
mods,
Some(direction),
),
(Direction::Right, WorkspaceLayout::Horizontal)
| (Direction::Down, WorkspaceLayout::Vertical) => self.handle_action(
@ -1034,6 +1069,7 @@ impl State {
serial,
time,
mods,
Some(direction),
),
(Direction::Left, WorkspaceLayout::Vertical)
| (Direction::Up, WorkspaceLayout::Horizontal) => self.handle_action(
@ -1042,11 +1078,17 @@ impl State {
serial,
time,
mods,
Some(direction),
),
(Direction::Right, WorkspaceLayout::Vertical)
| (Direction::Down, WorkspaceLayout::Horizontal) => {
self.handle_action(Action::MoveToNextOutput, seat, serial, time, mods)
}
| (Direction::Down, WorkspaceLayout::Horizontal) => self.handle_action(
Action::MoveToNextOutput,
seat,
serial,
time,
mods,
Some(direction),
),
}
} else {
let focus_stack = workspace.focus_stack.get(seat);