chore: clippy

This commit is contained in:
Vukašin Vojinović 2026-02-23 16:25:06 +01:00 committed by Victoria Brekenfeld
parent c13e52da04
commit 2ca99c670a
59 changed files with 1974 additions and 2137 deletions

View file

@ -61,10 +61,10 @@ impl ShadowShader {
let mut geo = geo.to_f64();
let fractional_pixel = scale.ceil() / scale;
geo.loc.x = geo.loc.x + fractional_pixel;
geo.loc.y = geo.loc.y + fractional_pixel;
geo.size.w = geo.size.w - fractional_pixel * 2.;
geo.size.h = geo.size.h - fractional_pixel * 2.;
geo.loc.x += fractional_pixel;
geo.loc.y += fractional_pixel;
geo.size.w -= fractional_pixel * 2.;
geo.size.h -= fractional_pixel * 2.;
let user_data = Borrow::<GlesRenderer>::borrow(renderer.glow_renderer())
.egl_context()
@ -125,7 +125,7 @@ impl ShadowShader {
.cast::<f32>()
.unwrap();
let window_geo_loc = Vector2::new(window_geo.loc.x as f64, window_geo.loc.y as f64);
let window_geo_loc = Vector2::new(window_geo.loc.x, window_geo.loc.y);
let window_input_to_geo = (Matrix3::from_nonuniform_scale(area_size.x, area_size.y)
* Matrix3::from_translation(Vector2::new(
-window_geo_loc.x / area_size.x,