config: Add and propagate appearance_config

This commit is contained in:
Victoria Brekenfeld 2025-12-08 18:21:58 +01:00 committed by Victoria Brekenfeld
parent 94d49210e6
commit 2adebb5fe1
10 changed files with 213 additions and 40 deletions

View file

@ -49,6 +49,13 @@ pub enum NumlockState {
LastBoot,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, Default, Serialize, Deserialize)]
pub struct AppearanceConfig {
pub clip_floating_windows: bool,
pub clip_tiled_windows: bool,
pub shadow_tiled_windows: bool,
}
#[derive(Clone, Debug, PartialEq, CosmicConfigEntry)]
#[version = 1]
pub struct CosmicCompConfig {
@ -81,6 +88,7 @@ pub struct CosmicCompConfig {
/// The threshold before windows snap themselves to output edges
pub edge_snap_threshold: u32,
pub accessibility_zoom: ZoomConfig,
pub appearance_settings: AppearanceConfig,
}
impl Default for CosmicCompConfig {
@ -116,6 +124,7 @@ impl Default for CosmicCompConfig {
xwayland_eavesdropping: XwaylandEavesdropping::default(),
edge_snap_threshold: 0,
accessibility_zoom: ZoomConfig::default(),
appearance_settings: AppearanceConfig::default(),
}
}
}

View file

@ -45,7 +45,7 @@ mod types;
use cosmic::config::CosmicTk;
pub use cosmic_comp_config::EdidProduct;
use cosmic_comp_config::{
CosmicCompConfig, KeyboardConfig, TileBehavior, XkbConfig, XwaylandDescaling,
AppearanceConfig, CosmicCompConfig, KeyboardConfig, TileBehavior, XkbConfig, XwaylandDescaling,
XwaylandEavesdropping, ZoomConfig,
input::{DeviceState as InputDeviceState, InputConfig, TouchpadOverride},
output::comp::{
@ -942,6 +942,16 @@ fn config_changed(config: cosmic_config::Config, keys: Vec<String>, state: &mut
state.common.update_config();
}
}
"appearance_settings" => {
let new = get_config::<AppearanceConfig>(&config, "appearance_settings");
if new != state.common.config.cosmic_conf.appearance_settings {
state.common.config.cosmic_conf.appearance_settings = new;
state.common.update_config();
for output in state.common.shell.read().outputs() {
state.backend.schedule_render(output);
}
}
}
_ => {}
}
}

View file

@ -4,6 +4,7 @@ use crate::{
utils::{iced::IcedElementInternal, prelude::*},
};
use calloop::LoopHandle;
use cosmic_comp_config::AppearanceConfig;
use id_tree::NodeId;
use smithay::{
backend::{
@ -500,13 +501,14 @@ impl CosmicMapped {
&mut self,
(output, overlap): (&Output, Rectangle<i32, Logical>),
theme: cosmic::Theme,
appearance: AppearanceConfig,
) {
if let CosmicMappedInternal::Window(window) = &self.element {
let surface = window.surface();
let activated = surface.is_activated(true);
let handle = window.loop_handle();
let stack = CosmicStack::new(std::iter::once(surface), handle, theme);
let stack = CosmicStack::new(std::iter::once(surface), handle, theme, appearance);
if let Some(geo) = *self.last_geometry.lock().unwrap() {
stack.set_geometry(geo.to_global(output));
}
@ -524,11 +526,12 @@ impl CosmicMapped {
surface: CosmicSurface,
(output, overlap): (&Output, Rectangle<i32, Logical>),
theme: cosmic::Theme,
appearance: AppearanceConfig,
) {
let handle = self.loop_handle();
surface.try_force_undecorated(false);
surface.set_tiled(false);
let window = CosmicWindow::new(surface, handle, theme);
let window = CosmicWindow::new(surface, handle, theme, appearance);
if let Some(geo) = *self.last_geometry.lock().unwrap() {
window.set_geometry(geo.to_global(output));
@ -810,6 +813,14 @@ impl CosmicMapped {
}
}
pub(crate) fn update_appearance_conf(&self, appearance: &AppearanceConfig) {
match &self.element {
CosmicMappedInternal::Window(w) => w.update_appearance_conf(appearance),
CosmicMappedInternal::Stack(s) => s.update_appearance_conf(appearance),
CosmicMappedInternal::_GenericCatcher(_) => {}
}
}
pub(crate) fn force_redraw(&self) {
match &self.element {
CosmicMappedInternal::Window(w) => w.force_redraw(),

View file

@ -25,6 +25,7 @@ use cosmic::{
iced_widget::scrollable::AbsoluteOffset,
theme, widget as cosmic_widget,
};
use cosmic_comp_config::AppearanceConfig;
use cosmic_settings_config::shortcuts;
use shortcuts::action::{Direction, FocusDirection};
use smithay::{
@ -106,6 +107,7 @@ pub struct CosmicStackInternal {
override_alive: AtomicBool,
geometry: Mutex<Option<Rectangle<i32, Global>>>,
mask: Mutex<Option<tiny_skia::Mask>>,
appearance_conf: Mutex<AppearanceConfig>,
}
impl CosmicStackInternal {
@ -133,6 +135,7 @@ impl CosmicStack {
windows: impl Iterator<Item = I>,
handle: LoopHandle<'static, crate::state::State>,
theme: cosmic::Theme,
appearance: AppearanceConfig,
) -> CosmicStack {
let windows = windows.map(Into::into).collect::<Vec<_>>();
assert!(!windows.is_empty());
@ -159,6 +162,7 @@ impl CosmicStack {
override_alive: AtomicBool::new(true),
geometry: Mutex::new(None),
mask: Mutex::new(None),
appearance_conf: Mutex::new(appearance),
},
(width, TAB_HEIGHT),
handle,
@ -681,6 +685,21 @@ impl CosmicStack {
self.0.set_theme(theme);
}
pub fn update_appearance_conf(&self, appearance: &AppearanceConfig) {
if self.0.with_program(|p| {
let mut conf = p.appearance_conf.lock().unwrap();
if &*conf != appearance {
*conf = *appearance;
true
} else {
false
}
}) {
self.0.force_redraw();
self.0.force_update();
}
}
pub(crate) fn force_redraw(&self) {
self.0.force_redraw();
}

View file

@ -13,6 +13,7 @@ use crate::{
};
use calloop::LoopHandle;
use cosmic::iced::{Color, Task};
use cosmic_comp_config::AppearanceConfig;
use smithay::{
backend::{
input::KeyState,
@ -72,23 +73,14 @@ impl fmt::Debug for CosmicWindow {
}
}
#[derive(Debug)]
pub struct CosmicWindowInternal {
pub(super) window: CosmicSurface,
activated: AtomicBool,
/// TODO: This needs to be per seat
pointer_entered: AtomicU8,
last_title: Mutex<String>,
}
impl fmt::Debug for CosmicWindowInternal {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.debug_struct("CosmicWindowInternal")
.field("window", &self.window)
.field("activated", &self.activated.load(Ordering::SeqCst))
.field("pointer_entered", &self.pointer_entered)
// skip seat to avoid loop
.finish()
}
appearance_conf: Mutex<AppearanceConfig>,
}
#[repr(u8)]
@ -184,6 +176,7 @@ impl CosmicWindow {
window: impl Into<CosmicSurface>,
handle: LoopHandle<'static, crate::state::State>,
theme: cosmic::Theme,
appearance: AppearanceConfig,
) -> CosmicWindow {
let window = window.into();
let width = window.geometry().size.w;
@ -194,6 +187,7 @@ impl CosmicWindow {
activated: AtomicBool::new(false),
pointer_entered: AtomicU8::new(0),
last_title: Mutex::new(last_title),
appearance_conf: Mutex::new(appearance),
},
(width, SSD_HEIGHT),
handle,
@ -387,6 +381,22 @@ impl CosmicWindow {
self.0.set_theme(theme);
}
pub fn update_appearance_conf(&self, appearance: &AppearanceConfig) {
self.0.with_program(|p| {
let mut conf = p.appearance_conf.lock().unwrap();
if &*conf != appearance {
*conf = *appearance;
if appearance.clip_floating_windows {
p.window.set_tiled(true);
} else {
if !p.tiled.load(Ordering::Acquire) {
p.window.set_tiled(false);
}
}
}
})
}
pub(crate) fn force_redraw(&self) {
self.0.force_redraw();
}

View file

@ -181,6 +181,7 @@ pub fn tab_items(
surface,
state.common.event_loop_handle.clone(),
state.common.theme.clone(),
state.common.config.cosmic_conf.appearance_settings,
)
.into();

View file

@ -6,6 +6,7 @@ use std::{
time::{Duration, Instant},
};
use cosmic_comp_config::AppearanceConfig;
use cosmic_settings_config::shortcuts::action::ResizeDirection;
use keyframe::{ease, functions::EaseInOutCubic};
use smithay::{
@ -59,6 +60,7 @@ pub struct FloatingLayout {
hovered_stack: Option<(CosmicMapped, Rectangle<i32, Local>)>,
dirty: AtomicBool,
pub theme: cosmic::Theme,
pub appearance: AppearanceConfig,
}
#[derive(Debug)]
@ -263,10 +265,15 @@ impl TiledCorners {
}
impl FloatingLayout {
pub fn new(theme: cosmic::Theme, output: &Output) -> FloatingLayout {
pub fn new(
theme: cosmic::Theme,
appearance: AppearanceConfig,
output: &Output,
) -> FloatingLayout {
let mut layout = Self {
theme,
last_output_size: output.geometry().size.as_local(),
appearance,
..Default::default()
};
layout.space.map_output(output, (0, 0));
@ -1014,7 +1021,11 @@ impl FloatingLayout {
if mapped.is_window() {
// if it is just a window
self.space.unmap_elem(&mapped);
mapped.convert_to_stack((&output, mapped.bbox()), self.theme.clone());
mapped.convert_to_stack(
(&output, mapped.bbox()),
self.theme.clone(),
self.appearance,
);
self.map_internal(
mapped.clone(),
Some(location.as_local()),
@ -1031,7 +1042,12 @@ impl FloatingLayout {
self.space.unmap_elem(&mapped);
let handle = mapped.loop_handle();
mapped.convert_to_surface(first, (&output, mapped.bbox()), self.theme.clone());
mapped.convert_to_surface(
first,
(&output, mapped.bbox()),
self.theme.clone(),
self.appearance,
);
let mut new_elements = vec![mapped.clone()];
// map the rest
@ -1043,6 +1059,7 @@ impl FloatingLayout {
other,
handle.clone(),
self.theme.clone(),
self.appearance,
));
window.output_enter(&output, window.bbox());
@ -1094,7 +1111,7 @@ impl FloatingLayout {
StackMoveResult::Handled => MoveResult::Done,
StackMoveResult::MoveOut(surface, loop_handle) => {
let mapped: CosmicMapped =
CosmicWindow::new(surface, loop_handle, theme.clone()).into();
CosmicWindow::new(surface, loop_handle, theme.clone(), self.appearance).into();
let output = seat.active_output();
let pos = self.space.element_geometry(element).unwrap().loc
+ match direction {

View file

@ -38,6 +38,7 @@ use crate::{
},
};
use cosmic_comp_config::AppearanceConfig;
use cosmic_settings_config::shortcuts::action::{FocusDirection, ResizeDirection};
use id_tree::{InsertBehavior, MoveBehavior, Node, NodeId, NodeIdError, RemoveBehavior, Tree};
use keyframe::{
@ -134,6 +135,7 @@ pub struct TilingLayout {
swapping_stack_surface_id: Id,
last_overview_hover: Option<(Option<Instant>, TargetZone)>,
pub theme: cosmic::Theme,
pub appearance: AppearanceConfig,
}
#[derive(Debug, Clone, PartialEq)]
@ -345,7 +347,11 @@ pub struct RestoreTilingState {
}
impl TilingLayout {
pub fn new(theme: cosmic::Theme, output: &Output) -> TilingLayout {
pub fn new(
theme: cosmic::Theme,
appearance: AppearanceConfig,
output: &Output,
) -> TilingLayout {
TilingLayout {
queue: TreeQueue {
trees: {
@ -360,6 +366,7 @@ impl TilingLayout {
swapping_stack_surface_id: Id::new(),
last_overview_hover: None,
theme,
appearance,
}
}
@ -664,9 +671,13 @@ impl TilingLayout {
let _ = this.unmap(this_mapped, None);
}
let mapped: CosmicMapped =
CosmicWindow::new(stack_surface, this_stack.loop_handle(), this.theme.clone())
.into();
let mapped: CosmicMapped = CosmicWindow::new(
stack_surface,
this_stack.loop_handle(),
this.theme.clone(),
this.appearance,
)
.into();
if this.output != other.output {
mapped.output_leave(&this.output);
mapped.output_enter(&other.output, mapped.bbox());
@ -1071,6 +1082,7 @@ impl TilingLayout {
this_surface.clone(),
this_stack.loop_handle(),
this.theme.clone(),
this.appearance,
)
.into();
mapped.set_tiled(true);
@ -1156,6 +1168,7 @@ impl TilingLayout {
other_surface.clone(),
other_stack.loop_handle(),
this.theme.clone(),
this.appearance,
)
.into();
mapped.set_tiled(true);
@ -1504,8 +1517,13 @@ impl TilingLayout {
match window.handle_move(direction) {
StackMoveResult::Handled => return MoveResult::Done,
StackMoveResult::MoveOut(surface, loop_handle) => {
let mapped: CosmicMapped =
CosmicWindow::new(surface, loop_handle, self.theme.clone()).into();
let mapped: CosmicMapped = CosmicWindow::new(
surface,
loop_handle,
self.theme.clone(),
self.appearance,
)
.into();
mapped.output_enter(&self.output, mapped.bbox());
let orientation = match direction {
Direction::Left | Direction::Right => Orientation::Vertical,
@ -2126,7 +2144,11 @@ impl TilingLayout {
// if it is just a window
match tree.get_mut(&node_id).unwrap().data_mut() {
Data::Mapped { mapped, .. } => {
mapped.convert_to_stack((&self.output, mapped.bbox()), self.theme.clone());
mapped.convert_to_stack(
(&self.output, mapped.bbox()),
self.theme.clone(),
self.appearance,
);
focus_stack.append(mapped.clone());
KeyboardFocusTarget::Element(mapped.clone())
}
@ -2147,6 +2169,7 @@ impl TilingLayout {
first,
(&self.output, mapped.bbox()),
self.theme.clone(),
self.appearance,
);
new_elements.push(mapped.clone());
handle
@ -2164,6 +2187,7 @@ impl TilingLayout {
other,
handle.clone(),
self.theme.clone(),
self.appearance,
));
window.output_enter(&self.output, window.bbox());
@ -2261,7 +2285,12 @@ impl TilingLayout {
return None;
}
let handle = handle.unwrap();
let stack = CosmicStack::new(surfaces.into_iter(), handle, self.theme.clone());
let stack = CosmicStack::new(
surfaces.into_iter(),
handle,
self.theme.clone(),
self.appearance,
);
for child in tree
.children_ids(&last_active)
@ -2732,7 +2761,11 @@ impl TilingLayout {
Some(TargetZone::WindowStack(window_id, _)) if tree.get(window_id).is_ok() => {
match tree.get_mut(window_id).unwrap().data_mut() {
Data::Mapped { mapped, .. } => {
mapped.convert_to_stack((&self.output, mapped.bbox()), self.theme.clone());
mapped.convert_to_stack(
(&self.output, mapped.bbox()),
self.theme.clone(),
self.appearance,
);
let Some(stack) = mapped.stack_ref() else {
unreachable!()
};

View file

@ -19,7 +19,7 @@ use crate::{
},
};
use cosmic_comp_config::{
TileBehavior, ZoomConfig, ZoomMovement,
AppearanceConfig, TileBehavior, ZoomConfig, ZoomMovement,
workspace::{PinnedWorkspace, WorkspaceLayout, WorkspaceMode},
};
use cosmic_config::ConfigSet;
@ -286,6 +286,7 @@ pub struct Shell {
)>,
resize_indicator: Option<ResizeIndicator>,
zoom_state: Option<ZoomState>,
appearance_conf: AppearanceConfig,
tiling_exceptions: TilingExceptions,
#[cfg(feature = "debug")]
@ -356,6 +357,7 @@ pub struct WorkspaceSet {
tiling_enabled: bool,
output: Output,
theme: cosmic::Theme,
appearance: AppearanceConfig,
pub sticky_layer: FloatingLayout,
pub minimized_windows: Vec<MinimizedWindow>,
pub workspaces: Vec<Workspace>,
@ -368,6 +370,7 @@ fn create_workspace(
active: bool,
tiling: bool,
theme: cosmic::Theme,
appearance: AppearanceConfig,
) -> Workspace {
let workspace_handle = state
.create_workspace(
@ -391,7 +394,13 @@ fn create_workspace(
| WorkspaceCapabilities::Pin
| WorkspaceCapabilities::Move,
);
Workspace::new(workspace_handle, output.clone(), tiling, theme.clone())
Workspace::new(
workspace_handle,
output.clone(),
tiling,
theme.clone(),
appearance,
)
}
fn create_workspace_from_pinned(
@ -401,6 +410,7 @@ fn create_workspace_from_pinned(
group_handle: &WorkspaceGroupHandle,
active: bool,
theme: cosmic::Theme,
appearance: AppearanceConfig,
) -> Workspace {
let workspace_handle = state
.create_workspace(
@ -424,7 +434,13 @@ fn create_workspace_from_pinned(
| WorkspaceCapabilities::Pin
| WorkspaceCapabilities::Move,
);
Workspace::from_pinned(pinned, workspace_handle, output.clone(), theme.clone())
Workspace::from_pinned(
pinned,
workspace_handle,
output.clone(),
theme.clone(),
appearance,
)
}
/* We will probably need this again at some point
@ -458,21 +474,23 @@ impl WorkspaceSet {
state: &mut WorkspaceUpdateGuard<'_, State>,
output: &Output,
tiling_enabled: bool,
theme: cosmic::Theme,
theme: &cosmic::Theme,
appearance: AppearanceConfig,
) -> WorkspaceSet {
let group_handle = state.create_workspace_group();
let sticky_layer = FloatingLayout::new(theme.clone(), output);
let sticky_layer = FloatingLayout::new(theme.clone(), appearance.clone(), output);
WorkspaceSet {
previously_active: None,
active: 0,
group: group_handle,
tiling_enabled,
theme,
theme: theme.clone(),
sticky_layer,
minimized_windows: Vec::new(),
workspaces: Vec::new(),
output: output.clone(),
appearance,
}
}
@ -590,6 +608,7 @@ impl WorkspaceSet {
false,
self.tiling_enabled,
self.theme.clone(),
self.appearance,
);
workspace_set_idx(
state,
@ -718,6 +737,7 @@ pub struct Workspaces {
autotile: bool,
autotile_behavior: TileBehavior,
theme: cosmic::Theme,
appearance: AppearanceConfig,
// Persisted workspace to add on first `output_add`
persisted_workspaces: Vec<PinnedWorkspace>,
}
@ -732,6 +752,7 @@ impl Workspaces {
autotile: config.cosmic_conf.autotile,
autotile_behavior: config.cosmic_conf.autotile_behavior,
theme,
appearance: config.cosmic_conf.appearance_settings.clone(),
persisted_workspaces: config.cosmic_conf.pinned_workspaces.clone(),
}
}
@ -753,7 +774,13 @@ impl Workspaces {
set
})
.unwrap_or_else(|| {
WorkspaceSet::new(workspace_state, output, self.autotile, self.theme.clone())
WorkspaceSet::new(
workspace_state,
output,
self.autotile,
&self.theme,
self.appearance,
)
});
workspace_state.add_group_output(&set.group, output);
@ -766,6 +793,7 @@ impl Workspaces {
&set.group,
false,
self.theme.clone(),
self.appearance,
);
set.workspaces.push(workspace);
}
@ -1043,6 +1071,16 @@ impl Workspaces {
let old_mode = self.mode;
self.mode = config.cosmic_conf.workspaces.workspace_mode;
self.layout = config.cosmic_conf.workspaces.workspace_layout;
self.appearance = config.cosmic_conf.appearance_settings;
for set in self.sets.values_mut() {
set.appearance = self.appearance;
set.sticky_layer.appearance = self.appearance;
for workspace in set.workspaces.iter_mut() {
workspace.floating_layer.appearance = self.appearance;
workspace.tiling_layer.appearance = self.appearance;
}
}
if self.sets.len() <= 1 {
return;
@ -1089,6 +1127,7 @@ impl Workspaces {
false,
config.cosmic_conf.autotile,
self.theme.clone(),
self.appearance,
),
);
}
@ -1422,6 +1461,7 @@ impl Common {
let mut shell = self.shell.write();
let shell_ref = &mut *shell;
shell_ref.active_hint = self.config.cosmic_conf.active_hint;
shell_ref.appearance_conf = self.config.cosmic_conf.appearance_settings.clone();
if let Some(zoom_state) = shell_ref.zoom_state.as_mut() {
zoom_state.increment = self.config.cosmic_conf.accessibility_zoom.increment;
zoom_state.movement = self.config.cosmic_conf.accessibility_zoom.view_moves;
@ -1441,6 +1481,10 @@ impl Common {
&mut workspace_state,
&self.xdg_activation_state,
);
for mapped in shell_ref.mapped() {
mapped.update_appearance_conf(&self.config.cosmic_conf.appearance_settings);
}
}
#[profiling::function]
@ -1550,6 +1594,7 @@ impl Shell {
resize_mode: ResizeMode::None,
resize_state: None,
resize_indicator: None,
appearance_conf: config.cosmic_conf.appearance_settings.clone(),
zoom_state: None,
tiling_exceptions,
@ -2252,6 +2297,10 @@ impl Shell {
}
}
pub fn appearance_config(&self) -> AppearanceConfig {
self.appearance_conf.clone()
}
pub fn trigger_zoom(
&mut self,
seat: &Seat<State>,
@ -2454,6 +2503,7 @@ impl Shell {
surface,
loop_handle.clone(),
self.theme.clone(),
self.appearance_conf,
));
if let Some(FullscreenRestoreState::Sticky { output, state, .. }) = &state {
@ -2730,6 +2780,7 @@ impl Shell {
window.clone(),
loop_handle.clone(),
self.theme.clone(),
self.appearance_conf,
));
#[cfg(feature = "debug")]
{
@ -3117,6 +3168,7 @@ impl Shell {
window.clone(),
evlh.clone(),
self.theme.clone(),
self.appearance_conf,
));
window.set_minimized(true);
MinimizedWindow::Floating { window, previous }
@ -3126,6 +3178,7 @@ impl Shell {
window.clone(),
evlh.clone(),
self.theme.clone(),
self.appearance_conf,
));
window.set_minimized(true);
MinimizedWindow::Tiling { window, previous }
@ -3184,6 +3237,7 @@ impl Shell {
window.clone(),
evlh.clone(),
self.theme.clone(),
self.appearance_conf,
));
let position = match window_state {
WorkspaceRestoreData::Floating(Some(data)) => Some(
@ -3200,6 +3254,7 @@ impl Shell {
window.clone(),
evlh.clone(),
self.theme.clone(),
self.appearance_conf,
));
for mapped in to_workspace
.mapped()
@ -3537,8 +3592,13 @@ impl Shell {
.unwrap();
let mapped = if move_out_of_stack {
let new_mapped: CosmicMapped =
CosmicWindow::new(window.clone(), evlh.clone(), self.theme.clone()).into();
let new_mapped: CosmicMapped = CosmicWindow::new(
window.clone(),
evlh.clone(),
self.theme.clone(),
self.appearance_conf,
)
.into();
if old_mapped.is_maximized(false) {
new_mapped.set_maximized(false);
}

View file

@ -20,6 +20,7 @@ use crate::{
},
},
};
use cosmic_comp_config::AppearanceConfig;
use cosmic_comp_config::workspace::{OutputMatch, PinnedWorkspace};
use cosmic::theme::CosmicTheme;
@ -359,9 +360,10 @@ impl Workspace {
output: Output,
tiling_enabled: bool,
theme: cosmic::Theme,
appearance: AppearanceConfig,
) -> Workspace {
let tiling_layer = TilingLayout::new(theme.clone(), &output);
let floating_layer = FloatingLayout::new(theme, &output);
let tiling_layer = TilingLayout::new(theme.clone(), appearance, &output);
let floating_layer = FloatingLayout::new(theme, appearance, &output);
let output_match = output_match_for_output(&output);
Workspace {
@ -391,9 +393,10 @@ impl Workspace {
handle: WorkspaceHandle,
output: Output,
theme: cosmic::Theme,
appearance: AppearanceConfig,
) -> Self {
let tiling_layer = TilingLayout::new(theme.clone(), &output);
let floating_layer = FloatingLayout::new(theme, &output);
let tiling_layer = TilingLayout::new(theme.clone(), appearance, &output);
let floating_layer = FloatingLayout::new(theme, appearance, &output);
let output_match = output_match_for_output(&output);
Workspace {