tiling: Fix moving single stack surfaces
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973b360514
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2a79221ff4
1 changed files with 4 additions and 1 deletions
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@ -643,6 +643,9 @@ impl TilingLayout {
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let Data::Mapped { mapped: this_mapped, .. } = node.data() else { return None };
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let this_stack = this_mapped.stack_ref()?;
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this_stack.remove_window(&stack_surface);
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if !this_stack.alive() {
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this.unmap(&this_mapped);
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}
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let mapped: CosmicMapped =
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CosmicWindow::new(stack_surface, this_stack.loop_handle()).into();
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@ -660,7 +663,7 @@ impl TilingLayout {
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}
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mapped.set_tiled(true);
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this.map(mapped.clone(), seat, focus_stack, None);
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other.map(mapped.clone(), seat, focus_stack, None);
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return Some(KeyboardFocusTarget::Element(mapped));
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}
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None => {
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