fix(corner-radius): properly handle no value, and use geometry
This commit is contained in:
parent
6f93b8774d
commit
2873d6b27e
5 changed files with 52 additions and 42 deletions
|
|
@ -127,10 +127,10 @@ impl CosmicSurface {
|
|||
}
|
||||
}
|
||||
|
||||
pub fn corner_radius(&self) -> Option<[u8; 4]> {
|
||||
pub fn corner_radius(&self, geometry_size: Size<i32, Logical>) -> Option<[u8; 4]> {
|
||||
self.wl_surface().and_then(|surface| {
|
||||
with_states(&surface, |s| {
|
||||
let d = s
|
||||
with_states(&surface, |states| {
|
||||
let d = states
|
||||
.data_map
|
||||
.get::<Mutex<Weak<CosmicCornerRadiusToplevelV1>>>()?;
|
||||
let guard = d.lock().unwrap();
|
||||
|
|
@ -141,16 +141,18 @@ impl CosmicSurface {
|
|||
|
||||
let guard = corners.lock().unwrap();
|
||||
|
||||
let size = <CosmicSurface as SpaceElement>::geometry(self).size;
|
||||
// guard against corner radius being too large, potentially disconnecting the outline
|
||||
let half_min_dim = u8::try_from(size.w.min(size.h) / 2).unwrap_or(u8::MAX);
|
||||
let half_min_dim =
|
||||
u8::try_from(geometry_size.w.min(geometry_size.h) / 2).unwrap_or(u8::MAX);
|
||||
|
||||
Some([
|
||||
guard.top_right.min(half_min_dim),
|
||||
guard.bottom_right.min(half_min_dim),
|
||||
guard.top_left.min(half_min_dim),
|
||||
guard.bottom_left.min(half_min_dim),
|
||||
])
|
||||
guard.corners.map(|corners| {
|
||||
[
|
||||
corners.top_right.min(half_min_dim),
|
||||
corners.bottom_right.min(half_min_dim),
|
||||
corners.top_left.min(half_min_dim),
|
||||
corners.bottom_left.min(half_min_dim),
|
||||
]
|
||||
})
|
||||
})
|
||||
})
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue