tiling: highlight backgrounds
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4 changed files with 116 additions and 74 deletions
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@ -13,7 +13,7 @@ use smithay::{
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use std::collections::HashMap;
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use crate::{
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backend::render::{element::AsGlowRenderer, IndicatorShader, FOCUS_INDICATOR_COLOR},
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backend::render::{element::AsGlowRenderer, IndicatorShader},
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shell::{
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element::{window::CosmicWindowRenderElement, CosmicMapped, CosmicMappedRenderElement},
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grabs::ResizeEdge,
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@ -388,7 +388,6 @@ impl FloatingLayout {
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),
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indicator_thickness,
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alpha,
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FOCUS_INDICATOR_COLOR,
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);
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elements.insert(0, element.into());
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}
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