floating: Fix broken size check
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1 changed files with 1 additions and 1 deletions
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@ -333,7 +333,7 @@ impl FloatingLayout {
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geometry.loc.x = offset;
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geometry.loc.x = offset;
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// do we need to resize?
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// do we need to resize?
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if geometry.loc.y as i32 + win_geo.size.h
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if geometry.loc.y as i32 + win_geo.size.h
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<= output_geometry.loc.y + output_geometry.size.h - 16
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> output_geometry.loc.y + output_geometry.size.h - 16
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{
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{
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win_geo.size.h =
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win_geo.size.h =
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(output_geometry.loc.y + output_geometry.size.h - 16)
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(output_geometry.loc.y + output_geometry.size.h - 16)
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