fix: input to cropped tiled windows should be bound to the tile

This commit is contained in:
Hojjat 2026-07-10 18:50:45 -06:00 committed by Victoria Brekenfeld
parent b8807a541f
commit 2329cea5c9
2 changed files with 14 additions and 1 deletions

View file

@ -3180,6 +3180,10 @@ impl TilingLayout {
let location = location_f64.to_i32_round();
for (mapped, geo) in self.mapped() {
// Tiled windows are rendered cropped to their tile (`geo`), so input must be bound to the tile as well
if !geo.contains(location) {
continue;
}
if !mapped.bbox().contains((location - geo.loc).as_logical()) {
continue;
}
@ -3244,6 +3248,10 @@ impl TilingLayout {
if matches!(overview, OverviewMode::None) {
for (mapped, geo) in self.mapped() {
// Tiled windows are rendered cropped to their tile (`geo`), so input must be bound to the tile as well
if !geo.contains(location) {
continue;
}
if !mapped.bbox().contains((location - geo.loc).as_logical()) {
continue;
}