workspace: Add tiling_state

This commit is contained in:
Victoria Brekenfeld 2024-01-03 17:11:50 +00:00 committed by Victoria Brekenfeld
parent ec822e421f
commit 226bf7f49d
4 changed files with 133 additions and 25 deletions

View file

@ -8,7 +8,9 @@ use std::{
use wayland_backend::server::ClientId;
use cosmic_comp_config::workspace::{WorkspaceAmount, WorkspaceMode};
use cosmic_protocols::workspace::v1::server::zcosmic_workspace_handle_v1::State as WState;
use cosmic_protocols::workspace::v1::server::zcosmic_workspace_handle_v1::{
State as WState, TilingState,
};
use keyframe::{ease, functions::EaseInOutCubic};
use smithay::{
desktop::{
@ -238,7 +240,16 @@ fn create_workspace(
tiling: bool,
theme: cosmic::Theme,
) -> Workspace {
let workspace_handle = state.create_workspace(&group_handle).unwrap();
let workspace_handle = state
.create_workspace(
&group_handle,
if tiling {
TilingState::TilingEnabled
} else {
TilingState::FloatingOnly
},
)
.unwrap();
if active {
state.add_workspace_state(&workspace_handle, WState::Active);
}
@ -256,7 +267,16 @@ fn move_workspace_to_group(
toplevel_info_state: &mut ToplevelInfoState<State, CosmicSurface>,
) {
let old_workspace_handle = workspace.handle;
workspace.handle = workspace_state.create_workspace(group).unwrap();
workspace.handle = workspace_state
.create_workspace(
group,
if workspace.tiling_enabled {
TilingState::TilingEnabled
} else {
TilingState::FloatingOnly
},
)
.unwrap();
workspace_state.set_workspace_capabilities(
&workspace.handle,
[WorkspaceCapabilities::Activate].into_iter(),
@ -515,15 +535,6 @@ impl WorkspaceSet {
workspace_set_idx(state, i as u8 + 1, idx, &workspace.handle);
}
}
fn update_tiling_status(&mut self, seat: &Seat<State>, tiling_enabled: bool) {
self.tiling_enabled = tiling_enabled;
for workspace in &mut self.workspaces {
if workspace.tiling_enabled != tiling_enabled {
workspace.toggle_tiling(seat);
}
}
}
}
#[derive(Debug)]
@ -1001,12 +1012,6 @@ impl Workspaces {
)
}
pub fn update_tiling_status(&mut self, seat: &Seat<State>, tiling: bool) {
for set in self.sets.values_mut() {
set.update_tiling_status(seat, tiling)
}
}
pub fn set_theme(&mut self, theme: cosmic::Theme, xdg_activation_state: &XdgActivationState) {
for (_, s) in &mut self.sets {
s.theme = theme.clone();