workspace/layout: Resize windows/groups
This commit is contained in:
parent
f5dcd97c42
commit
2004705080
4 changed files with 404 additions and 183 deletions
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@ -3,6 +3,7 @@ use std::sync::Weak;
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use crate::{
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shell::{element::CosmicMapped, CosmicSurface},
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utils::prelude::*,
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wayland::handlers::xdg_shell::popup::get_popup_toplevel,
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};
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use id_tree::NodeId;
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use smithay::{
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@ -50,6 +51,16 @@ impl From<KeyboardFocusTarget> for PointerFocusTarget {
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}
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}
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impl KeyboardFocusTarget {
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pub fn toplevel(&self) -> Option<WlSurface> {
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match self {
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KeyboardFocusTarget::Element(mapped) => mapped.wl_surface(),
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KeyboardFocusTarget::Popup(PopupKind::Xdg(xdg)) => get_popup_toplevel(&xdg),
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_ => None,
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}
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}
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}
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#[derive(Debug, Clone)]
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pub struct WindowGroup {
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pub node: NodeId,
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@ -5,7 +5,7 @@ use smithay::{
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element::{AsRenderElements, RenderElement},
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ImportAll, ImportMem, Renderer,
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},
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desktop::{layer_map_for_output, space::SpaceElement, Space},
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desktop::{layer_map_for_output, space::SpaceElement, Space, WindowSurfaceType},
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input::{pointer::GrabStartData as PointerGrabStartData, Seat},
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output::Output,
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utils::{Logical, Point, Rectangle, Size},
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@ -19,8 +19,9 @@ use crate::{
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stack::CosmicStackRenderElement, window::CosmicWindowRenderElement, CosmicMapped,
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CosmicMappedRenderElement,
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},
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focus::target::KeyboardFocusTarget,
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grabs::ResizeEdge,
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CosmicSurface,
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CosmicSurface, ResizeDirection, ResizeMode,
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},
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state::State,
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utils::prelude::*,
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@ -252,6 +253,73 @@ impl FloatingLayout {
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}
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}
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pub fn resize(
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&mut self,
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focused: &KeyboardFocusTarget,
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direction: ResizeDirection,
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edge: ResizeEdge,
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amount: i32,
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) -> bool {
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let Some(toplevel) = focused.toplevel() else { return false };
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let Some(mapped) = self.space.elements().find(|m| m.has_surface(&toplevel, WindowSurfaceType::TOPLEVEL)) else { return false };
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let Some(original_geo) = self.space.element_geometry(mapped) else {
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return false // we don't have that window
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};
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let mut geo = original_geo.clone();
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if edge.contains(ResizeEdge::RIGHT) || edge.contains(ResizeEdge::LEFT) {
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if direction == ResizeDirection::Inwards {
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geo.size.w -= amount;
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} else {
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geo.size.w += amount;
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}
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if edge.contains(ResizeEdge::LEFT) {
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if direction == ResizeDirection::Inwards {
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geo.loc.x += amount;
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} else {
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geo.loc.x -= amount;
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}
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}
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}
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if edge.contains(ResizeEdge::BOTTOM) || edge.contains(ResizeEdge::TOP) {
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if direction == ResizeDirection::Inwards {
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geo.size.h -= amount;
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} else {
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geo.size.h += amount;
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}
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if edge.contains(ResizeEdge::TOP) {
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if direction == ResizeDirection::Inwards {
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geo.loc.y += amount;
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} else {
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geo.loc.y -= amount;
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}
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}
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}
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let Some(bounding_box) = self.space.outputs()
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.map(|o| self.space.output_geometry(o).unwrap())
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.filter(|output_geo| output_geo.overlaps(geo))
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.fold(None, |res, output_geo| match res {
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None => Some(output_geo),
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Some(other) => Some(other.merge(output_geo)),
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}) else { return true };
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geo = geo.intersection(bounding_box).unwrap();
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*mapped.resize_state.lock().unwrap() = Some(ResizeState::Resizing(ResizeData {
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edges: edge,
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initial_window_location: original_geo.loc,
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initial_window_size: original_geo.size,
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}));
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mapped.set_resizing(true);
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mapped.set_geometry(geo);
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mapped.configure();
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true
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}
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pub fn mapped(&self) -> impl Iterator<Item = &CosmicMapped> {
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self.space.elements().rev()
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}
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@ -14,7 +14,7 @@ use crate::{
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},
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grabs::ResizeEdge,
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layout::Orientation,
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CosmicSurface, OutputNotMapped, OverviewMode,
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CosmicSurface, OutputNotMapped, OverviewMode, ResizeDirection, ResizeMode,
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},
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utils::prelude::*,
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wayland::{
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@ -650,7 +650,8 @@ impl TilingLayout {
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let queue = self.queues.get_mut(&output).unwrap();
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let mut tree = queue.trees.back().unwrap().0.copy_clone();
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let Some((node_id, data)) = TilingLayout::currently_focused_node(&mut tree, seat) else {
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let Some(target) = seat.get_keyboard().unwrap().current_focus() else { return MoveResult::Done };
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let Some((node_id, data)) = TilingLayout::currently_focused_node(&mut tree, &seat.active_output(), target) else {
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return MoveResult::Done
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};
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@ -971,181 +972,181 @@ impl TilingLayout {
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let output = seat.active_output();
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let tree = &self.queues.get(&output).unwrap().trees.back().unwrap().0;
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if let Some(focused) = TilingLayout::currently_focused_node(tree, seat).or_else(|| {
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let Some(target) = seat.get_keyboard().unwrap().current_focus() else { return FocusResult::None };
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let Some(focused) = TilingLayout::currently_focused_node(tree, &seat.active_output(), target).or_else(|| {
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TilingLayout::last_active_window(tree, focus_stack)
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.map(|(id, mapped)| (id, FocusedNodeData::Window(mapped)))
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}) {
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let (last_node_id, data) = focused;
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}) else { return FocusResult::None };
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// stacks may handle focus internally
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if let FocusedNodeData::Window(window) = data.clone() {
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if window.handle_focus(direction) {
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return FocusResult::Handled;
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}
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let (last_node_id, data) = focused;
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// stacks may handle focus internally
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if let FocusedNodeData::Window(window) = data.clone() {
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if window.handle_focus(direction) {
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return FocusResult::Handled;
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}
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}
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if direction == FocusDirection::In {
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if let FocusedNodeData::Group(mut stack, _) = data.clone() {
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let maybe_id = stack.pop().unwrap();
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let id = if tree
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.children_ids(&last_node_id)
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.unwrap()
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.any(|id| id == &maybe_id)
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{
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Some(maybe_id)
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} else {
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tree.children_ids(&last_node_id).unwrap().next().cloned()
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};
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if let Some(id) = id {
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return match tree.get(&id).unwrap().data() {
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Data::Mapped { mapped, .. } => {
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if mapped.is_stack() {
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mapped.stack_ref().unwrap().focus_stack();
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}
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FocusResult::Some(mapped.clone().into())
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}
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Data::Group { alive, .. } => FocusResult::Some(
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WindowGroup {
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node: id,
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output: output.downgrade(),
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alive: Arc::downgrade(alive),
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focus_stack: stack,
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}
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.into(),
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),
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};
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}
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}
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}
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let mut node_id = last_node_id.clone();
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while let Some(group) = tree.get(&node_id).unwrap().parent() {
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let child = node_id.clone();
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let group_data = tree.get(&group).unwrap().data();
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let main_orientation = group_data.orientation();
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assert!(group_data.is_group());
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if direction == FocusDirection::Out {
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return FocusResult::Some(
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WindowGroup {
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node: group.clone(),
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output: output.downgrade(),
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alive: match group_data {
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&Data::Group { ref alive, .. } => Arc::downgrade(alive),
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_ => unreachable!(),
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},
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focus_stack: match data {
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FocusedNodeData::Group(mut stack, _) => {
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stack.push(child);
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stack
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}
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_ => vec![child],
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},
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}
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.into(),
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);
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}
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// which child are we?
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let idx = tree
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.children_ids(&group)
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if direction == FocusDirection::In {
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if let FocusedNodeData::Group(mut stack, _) = data.clone() {
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let maybe_id = stack.pop().unwrap();
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let id = if tree
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.children_ids(&last_node_id)
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.unwrap()
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.position(|id| id == &child)
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.unwrap();
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let len = group_data.len();
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let focus_subtree = match (main_orientation, direction) {
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(Orientation::Horizontal, FocusDirection::Down)
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| (Orientation::Vertical, FocusDirection::Right)
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if idx < (len - 1) =>
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{
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tree.children_ids(&group).unwrap().skip(idx + 1).next()
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}
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(Orientation::Horizontal, FocusDirection::Up)
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| (Orientation::Vertical, FocusDirection::Left)
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if idx > 0 =>
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{
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tree.children_ids(&group).unwrap().skip(idx - 1).next()
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}
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_ => None, // continue iterating
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.any(|id| id == &maybe_id)
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{
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Some(maybe_id)
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} else {
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tree.children_ids(&last_node_id).unwrap().next().cloned()
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};
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if focus_subtree.is_some() {
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let mut node_id = focus_subtree;
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while node_id.is_some() {
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match tree.get(node_id.unwrap()).unwrap().data() {
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Data::Group { orientation, .. } if orientation == &main_orientation => {
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// if the group is layed out in the direction we care about,
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// we can just use the first or last element (depending on the direction)
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match direction {
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FocusDirection::Down | FocusDirection::Right => {
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node_id = tree
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.children_ids(node_id.as_ref().unwrap())
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.unwrap()
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.next();
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}
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FocusDirection::Up | FocusDirection::Left => {
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node_id = tree
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.children_ids(node_id.as_ref().unwrap())
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.unwrap()
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.last();
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}
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_ => unreachable!(),
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if let Some(id) = id {
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return match tree.get(&id).unwrap().data() {
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Data::Mapped { mapped, .. } => {
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if mapped.is_stack() {
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mapped.stack_ref().unwrap().focus_stack();
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}
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FocusResult::Some(mapped.clone().into())
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}
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Data::Group { alive, .. } => FocusResult::Some(
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WindowGroup {
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node: id,
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output: output.downgrade(),
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alive: Arc::downgrade(alive),
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focus_stack: stack,
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}
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.into(),
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),
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};
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}
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}
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}
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let mut node_id = last_node_id.clone();
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while let Some(group) = tree.get(&node_id).unwrap().parent() {
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let child = node_id.clone();
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let group_data = tree.get(&group).unwrap().data();
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let main_orientation = group_data.orientation();
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assert!(group_data.is_group());
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if direction == FocusDirection::Out {
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return FocusResult::Some(
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WindowGroup {
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node: group.clone(),
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output: output.downgrade(),
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alive: match group_data {
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&Data::Group { ref alive, .. } => Arc::downgrade(alive),
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_ => unreachable!(),
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},
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focus_stack: match data {
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FocusedNodeData::Group(mut stack, _) => {
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stack.push(child);
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stack
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}
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_ => vec![child],
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},
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}
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.into(),
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);
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}
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// which child are we?
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let idx = tree
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.children_ids(&group)
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.unwrap()
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.position(|id| id == &child)
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.unwrap();
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let len = group_data.len();
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let focus_subtree = match (main_orientation, direction) {
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(Orientation::Horizontal, FocusDirection::Down)
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| (Orientation::Vertical, FocusDirection::Right)
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if idx < (len - 1) =>
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{
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tree.children_ids(&group).unwrap().skip(idx + 1).next()
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}
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(Orientation::Horizontal, FocusDirection::Up)
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| (Orientation::Vertical, FocusDirection::Left)
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if idx > 0 =>
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{
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tree.children_ids(&group).unwrap().skip(idx - 1).next()
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}
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_ => None, // continue iterating
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};
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if focus_subtree.is_some() {
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let mut node_id = focus_subtree;
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while node_id.is_some() {
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match tree.get(node_id.unwrap()).unwrap().data() {
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Data::Group { orientation, .. } if orientation == &main_orientation => {
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// if the group is layed out in the direction we care about,
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// we can just use the first or last element (depending on the direction)
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match direction {
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FocusDirection::Down | FocusDirection::Right => {
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node_id = tree
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.children_ids(node_id.as_ref().unwrap())
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.unwrap()
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.next();
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}
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}
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Data::Group { .. } => {
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let center = {
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let geo = tree.get(&last_node_id).unwrap().data().geometry();
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let mut point = geo.loc;
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match direction {
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FocusDirection::Down => {
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point += Point::from((geo.size.w / 2 - 1, geo.size.h))
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}
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FocusDirection::Up => point.x += geo.size.w / 2 - 1,
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FocusDirection::Left => point.y += geo.size.h / 2 - 1,
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FocusDirection::Right => {
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point += Point::from((geo.size.w, geo.size.h / 2 - 1))
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}
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_ => unreachable!(),
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};
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point.to_f64()
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};
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let distance = |candidate: &&NodeId| -> f64 {
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let geo = tree.get(candidate).unwrap().data().geometry();
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let mut point = geo.loc;
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match direction {
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FocusDirection::Up => {
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point += Point::from((geo.size.w / 2, geo.size.h))
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}
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FocusDirection::Down => point.x += geo.size.w,
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FocusDirection::Right => point.y += geo.size.h / 2,
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FocusDirection::Left => {
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point += Point::from((geo.size.w, geo.size.h / 2))
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}
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_ => unreachable!(),
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};
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let point = point.to_f64();
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((point.x - center.x).powi(2) + (point.y - center.y).powi(2))
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.sqrt()
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};
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node_id = tree
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.children_ids(node_id.as_ref().unwrap())
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.unwrap()
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.min_by(|node1, node2| {
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distance(node1).abs().total_cmp(&distance(node2).abs())
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});
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}
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Data::Mapped { mapped, .. } => {
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return FocusResult::Some(mapped.clone().into());
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FocusDirection::Up | FocusDirection::Left => {
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node_id = tree
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.children_ids(node_id.as_ref().unwrap())
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.unwrap()
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.last();
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}
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_ => unreachable!(),
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}
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}
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Data::Group { .. } => {
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let center = {
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let geo = tree.get(&last_node_id).unwrap().data().geometry();
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let mut point = geo.loc;
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match direction {
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FocusDirection::Down => {
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point += Point::from((geo.size.w / 2 - 1, geo.size.h))
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}
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FocusDirection::Up => point.x += geo.size.w / 2 - 1,
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FocusDirection::Left => point.y += geo.size.h / 2 - 1,
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FocusDirection::Right => {
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point += Point::from((geo.size.w, geo.size.h / 2 - 1))
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}
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_ => unreachable!(),
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};
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point.to_f64()
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};
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let distance = |candidate: &&NodeId| -> f64 {
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let geo = tree.get(candidate).unwrap().data().geometry();
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let mut point = geo.loc;
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match direction {
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FocusDirection::Up => {
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point += Point::from((geo.size.w / 2, geo.size.h))
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}
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FocusDirection::Down => point.x += geo.size.w,
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FocusDirection::Right => point.y += geo.size.h / 2,
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FocusDirection::Left => {
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point += Point::from((geo.size.w, geo.size.h / 2))
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}
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_ => unreachable!(),
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};
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let point = point.to_f64();
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((point.x - center.x).powi(2) + (point.y - center.y).powi(2)).sqrt()
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};
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node_id = tree
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.children_ids(node_id.as_ref().unwrap())
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.unwrap()
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.min_by(|node1, node2| {
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distance(node1).abs().total_cmp(&distance(node2).abs())
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});
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}
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Data::Mapped { mapped, .. } => {
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return FocusResult::Some(mapped.clone().into());
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}
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}
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||||
} else {
|
||||
node_id = group.clone();
|
||||
}
|
||||
} else {
|
||||
node_id = group.clone();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -1161,7 +1162,10 @@ impl TilingLayout {
|
|||
let Some(queue) = self.queues.get_mut(&output) else { return };
|
||||
let mut tree = queue.trees.back().unwrap().0.copy_clone();
|
||||
|
||||
if let Some((last_active, _)) = TilingLayout::currently_focused_node(&tree, seat) {
|
||||
let Some(target) = seat.get_keyboard().unwrap().current_focus() else { return };
|
||||
if let Some((last_active, _)) =
|
||||
TilingLayout::currently_focused_node(&tree, &seat.active_output(), target)
|
||||
{
|
||||
if let Some(group) = tree.get(&last_active).unwrap().parent().cloned() {
|
||||
if let &mut Data::Group {
|
||||
ref mut orientation,
|
||||
|
|
@ -1203,8 +1207,9 @@ impl TilingLayout {
|
|||
let Some(queue) = self.queues.get_mut(&output) else { return };
|
||||
let mut tree = queue.trees.back().unwrap().0.copy_clone();
|
||||
|
||||
let Some(target) = seat.get_keyboard().unwrap().current_focus() else { return };
|
||||
if let Some((last_active, last_active_data)) =
|
||||
TilingLayout::currently_focused_node(&tree, seat)
|
||||
TilingLayout::currently_focused_node(&tree, &seat.active_output(), target)
|
||||
{
|
||||
match last_active_data {
|
||||
FocusedNodeData::Window(mapped) => {
|
||||
|
|
@ -1437,6 +1442,114 @@ impl TilingLayout {
|
|||
None
|
||||
}
|
||||
|
||||
pub fn possible_resizes(tree: &Tree<Data>, mut node_id: NodeId) -> ResizeEdge {
|
||||
let mut edges = ResizeEdge::empty();
|
||||
|
||||
while let Some(group_id) = tree.get(&node_id).unwrap().parent().cloned() {
|
||||
let orientation = tree.get(&group_id).unwrap().data().orientation();
|
||||
|
||||
let node_idx = tree
|
||||
.children_ids(&group_id)
|
||||
.unwrap()
|
||||
.position(|id| id == &node_id)
|
||||
.unwrap();
|
||||
let total = tree.children_ids(&group_id).unwrap().count();
|
||||
if orientation == Orientation::Vertical {
|
||||
if node_idx > 0 {
|
||||
edges.insert(ResizeEdge::LEFT);
|
||||
}
|
||||
if node_idx < total - 1 {
|
||||
edges.insert(ResizeEdge::RIGHT);
|
||||
}
|
||||
} else {
|
||||
if node_idx > 0 {
|
||||
edges.insert(ResizeEdge::TOP);
|
||||
}
|
||||
if node_idx < total - 1 {
|
||||
edges.insert(ResizeEdge::BOTTOM);
|
||||
}
|
||||
}
|
||||
|
||||
node_id = group_id;
|
||||
}
|
||||
|
||||
edges
|
||||
}
|
||||
|
||||
pub fn resize(
|
||||
&mut self,
|
||||
focused: &KeyboardFocusTarget,
|
||||
direction: ResizeDirection,
|
||||
edges: ResizeEdge,
|
||||
amount: i32,
|
||||
) -> bool {
|
||||
let Some((output, mut node_id)) = self.queues.iter().find_map(|(output, queue)| {
|
||||
let tree = &queue.trees.back().unwrap().0;
|
||||
let root_id = tree.root_node_id()?;
|
||||
let id = match TilingLayout::currently_focused_node(tree, &output.output, focused.clone()) {
|
||||
Some((_id, FocusedNodeData::Window(mapped))) => // we need to make sure the id belongs to this tree..
|
||||
tree.traverse_pre_order_ids(root_id)
|
||||
.unwrap()
|
||||
.find(|id| tree.get(id).unwrap().data().is_mapped(Some(&mapped))),
|
||||
Some((id, FocusedNodeData::Group(_, _))) => Some(id), // in this case the output was already matched, so the id is to be trusted
|
||||
_ => None,
|
||||
};
|
||||
id.map(|id| (output.output.clone(), id))
|
||||
}) else { return false };
|
||||
|
||||
let queue = self.queues.get_mut(&output).unwrap();
|
||||
let mut tree = queue.trees.back().unwrap().0.copy_clone();
|
||||
|
||||
while let Some(group_id) = tree.get(&node_id).unwrap().parent().cloned() {
|
||||
let orientation = tree.get(&group_id).unwrap().data().orientation();
|
||||
if !((orientation == Orientation::Vertical
|
||||
&& (edges.contains(ResizeEdge::LEFT) || edges.contains(ResizeEdge::RIGHT)))
|
||||
|| (orientation == Orientation::Horizontal
|
||||
&& (edges.contains(ResizeEdge::TOP) || edges.contains(ResizeEdge::BOTTOM))))
|
||||
{
|
||||
node_id = group_id.clone();
|
||||
continue;
|
||||
}
|
||||
|
||||
let node_idx = tree
|
||||
.children_ids(&group_id)
|
||||
.unwrap()
|
||||
.position(|id| id == &node_id)
|
||||
.unwrap();
|
||||
let Some(other_idx) = (match edges {
|
||||
x if x.intersects(ResizeEdge::TOP_LEFT) => node_idx.checked_sub(1),
|
||||
_ => if tree.children_ids(&group_id).unwrap().count() - 1 > node_idx { Some(node_idx + 1) } else { None },
|
||||
}) else {
|
||||
node_id = group_id.clone();
|
||||
continue;
|
||||
};
|
||||
|
||||
let data = tree.get_mut(&group_id).unwrap().data_mut();
|
||||
|
||||
match data {
|
||||
Data::Group { sizes, .. } => {
|
||||
let (shrink_idx, grow_idx) = if direction == ResizeDirection::Inwards {
|
||||
(node_idx, other_idx)
|
||||
} else {
|
||||
(other_idx, node_idx)
|
||||
};
|
||||
|
||||
let old_size = sizes[shrink_idx];
|
||||
sizes[shrink_idx] = (old_size - amount).max(10);
|
||||
let diff = old_size - sizes[shrink_idx];
|
||||
sizes[grow_idx] += diff;
|
||||
}
|
||||
_ => unreachable!(),
|
||||
}
|
||||
let blocker = TilingLayout::update_positions(&output, &mut tree, self.gaps);
|
||||
queue.push_tree(tree, Duration::ZERO, blocker);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
true
|
||||
}
|
||||
|
||||
fn last_active_window<'a>(
|
||||
tree: &Tree<Data>,
|
||||
mut focus_stack: impl Iterator<Item = &'a CosmicMapped>,
|
||||
|
|
@ -1451,10 +1564,9 @@ impl TilingLayout {
|
|||
|
||||
fn currently_focused_node(
|
||||
tree: &Tree<Data>,
|
||||
seat: &Seat<State>,
|
||||
output: &Output,
|
||||
mut target: KeyboardFocusTarget,
|
||||
) -> Option<(NodeId, FocusedNodeData)> {
|
||||
let mut target = seat.get_keyboard().unwrap().current_focus()?;
|
||||
|
||||
// if the focus is currently on a popup, treat it's toplevel as the target
|
||||
if let KeyboardFocusTarget::Popup(popup) = target {
|
||||
let toplevel_surface = match popup {
|
||||
|
|
@ -1487,7 +1599,7 @@ impl TilingLayout {
|
|||
}
|
||||
}
|
||||
KeyboardFocusTarget::Group(window_group) => {
|
||||
if window_group.output == seat.active_output() {
|
||||
if window_group.output == *output {
|
||||
let node = tree.get(&window_group.node).ok()?;
|
||||
if node.data().is_group() {
|
||||
return Some((
|
||||
|
|
@ -1978,7 +2090,14 @@ where
|
|||
let alpha = alpha * transition;
|
||||
|
||||
let focused = seat
|
||||
.and_then(|seat| TilingLayout::currently_focused_node(&tree, seat))
|
||||
.and_then(|seat| {
|
||||
seat.get_keyboard()
|
||||
.unwrap()
|
||||
.current_focus()
|
||||
.and_then(|target| {
|
||||
TilingLayout::currently_focused_node(&tree, &seat.active_output(), target)
|
||||
})
|
||||
})
|
||||
.map(|(id, _)| id);
|
||||
|
||||
let has_potential_groups = if let Some(focused_id) = focused.as_ref() {
|
||||
|
|
@ -2318,7 +2437,18 @@ where
|
|||
CosmicStackRenderElement<R>: RenderElement<R>,
|
||||
{
|
||||
let focused = seat
|
||||
.and_then(|seat| TilingLayout::currently_focused_node(&target_tree, seat))
|
||||
.and_then(|seat| {
|
||||
seat.get_keyboard()
|
||||
.unwrap()
|
||||
.current_focus()
|
||||
.and_then(|target| {
|
||||
TilingLayout::currently_focused_node(
|
||||
&target_tree,
|
||||
&seat.active_output(),
|
||||
target,
|
||||
)
|
||||
})
|
||||
})
|
||||
.map(|(id, _)| id);
|
||||
|
||||
let mut group_backdrop = None;
|
||||
|
|
|
|||
|
|
@ -23,7 +23,6 @@ use crate::{
|
|||
xwayland::XWaylandState,
|
||||
};
|
||||
|
||||
use calloop::LoopHandle;
|
||||
use indexmap::IndexSet;
|
||||
use smithay::{
|
||||
backend::renderer::{
|
||||
|
|
@ -45,12 +44,13 @@ use smithay::{
|
|||
};
|
||||
use std::{collections::HashMap, time::Instant};
|
||||
use tracing::warn;
|
||||
use wayland_backend::server::ClientId;
|
||||
|
||||
use super::{
|
||||
element::{stack::CosmicStackRenderElement, window::CosmicWindowRenderElement, CosmicMapped},
|
||||
focus::{target::KeyboardFocusTarget, FocusStack, FocusStackMut},
|
||||
grabs::{ResizeEdge, ResizeGrab},
|
||||
CosmicMappedRenderElement, CosmicSurface, ResizeDirection,
|
||||
CosmicMappedRenderElement, CosmicSurface, ResizeDirection, ResizeMode,
|
||||
};
|
||||
|
||||
#[derive(Debug)]
|
||||
|
|
@ -341,15 +341,27 @@ impl Workspace {
|
|||
}
|
||||
}
|
||||
|
||||
pub fn resize(&mut self, seat: &Seat<State>, direction: ResizeDirection, edge: ResizeEdge) {
|
||||
if let Some(KeyboardFocusTarget::Fullscreen(_)) =
|
||||
seat.get_keyboard().unwrap().current_focus()
|
||||
{
|
||||
return;
|
||||
pub fn resize(
|
||||
&mut self,
|
||||
focused: &KeyboardFocusTarget,
|
||||
direction: ResizeDirection,
|
||||
edge: ResizeEdge,
|
||||
amount: i32,
|
||||
) -> bool {
|
||||
if let Some(toplevel) = focused.toplevel() {
|
||||
if self
|
||||
.fullscreen
|
||||
.values()
|
||||
.any(|surface| surface.wl_surface().as_ref() == Some(&toplevel))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
if !self.floating_layer.resize(seat, direction, edge) {
|
||||
self.tiling_layer.resize(seat, direction, edge);
|
||||
if !self.floating_layer.resize(focused, direction, edge, amount) {
|
||||
self.tiling_layer.resize(focused, direction, edge, amount)
|
||||
} else {
|
||||
true
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue