deps: Update smithay

Fixes misbehaving floating windows
This commit is contained in:
Victoria Brekenfeld 2022-07-07 19:45:04 +02:00
parent 397ddaab1e
commit 1fb49824f9
10 changed files with 87 additions and 23 deletions

View file

@ -70,6 +70,13 @@ impl RenderElement<GlMultiRenderer<'_>> for CustomElem {
RenderElement::<Gles2Renderer>::accumulated_damage(self, scale, for_values)
}
fn opaque_regions(
&self,
scale: impl Into<Scale<f64>>,
) -> Option<Vec<Rectangle<i32, Physical>>> {
RenderElement::<Gles2Renderer>::opaque_regions(self, scale)
}
fn draw(
&self,
renderer: &mut GlMultiRenderer<'_>,