deps: Update smithay
Fixes misbehaving floating windows
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10 changed files with 87 additions and 23 deletions
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@ -70,6 +70,13 @@ impl RenderElement<GlMultiRenderer<'_>> for CustomElem {
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RenderElement::<Gles2Renderer>::accumulated_damage(self, scale, for_values)
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}
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fn opaque_regions(
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&self,
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scale: impl Into<Scale<f64>>,
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) -> Option<Vec<Rectangle<i32, Physical>>> {
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RenderElement::<Gles2Renderer>::opaque_regions(self, scale)
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}
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fn draw(
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&self,
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renderer: &mut GlMultiRenderer<'_>,
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