chore: format for Rust 2024

This commit is contained in:
Vukašin Vojinović 2025-10-16 18:53:57 +02:00 committed by Victoria Brekenfeld
parent 0a8da05847
commit 1f7f0c70b7
99 changed files with 414 additions and 442 deletions

View file

@ -8,9 +8,9 @@ use crate::{
config::Config,
fl,
shell::{
CosmicSurface, PointGlobalExt, Shell,
element::{CosmicMapped, CosmicWindow},
grabs::ReleaseMode,
CosmicSurface, PointGlobalExt, Shell,
},
state::State,
utils::{prelude::SeatExt, screenshot::screenshot_window},

View file

@ -1,11 +1,10 @@
use cosmic::{
iced::Element,
iced_core::{
event, layout, mouse, overlay,
renderer::{Quad, Style},
widget::{tree, Id, Tree, Widget},
Background, Border, Clipboard, Color, Event, Layout, Length, Rectangle,
Renderer as IcedRenderer, Shell, Size,
Renderer as IcedRenderer, Shell, Size, event, layout, mouse, overlay,
renderer::{Quad, Style},
widget::{Id, Tree, Widget, tree},
},
widget::button::Catalog,
};

View file

@ -1,30 +1,31 @@
use std::{
fmt,
sync::{
atomic::{AtomicBool, Ordering},
Arc, Mutex,
atomic::{AtomicBool, Ordering},
},
};
use calloop::LoopHandle;
use cosmic::{
Apply as _, Task,
iced::{Alignment, Background},
iced_core::{alignment::Horizontal, Border, Length, Rectangle as IcedRectangle},
iced_widget::{self, text::Style as TextStyle, Column, Row},
iced_core::{Border, Length, Rectangle as IcedRectangle, alignment::Horizontal},
iced_widget::{self, Column, Row, text::Style as TextStyle},
theme,
widget::{button, divider, horizontal_space, icon::from_name, text},
Apply as _, Task,
};
use smithay::{
backend::{
input::{ButtonState, TouchSlot},
renderer::{
element::{memory::MemoryRenderBufferRenderElement, AsRenderElements},
ImportMem, Renderer,
element::{AsRenderElements, memory::MemoryRenderBufferRenderElement},
},
},
desktop::space::SpaceElement,
input::{
Seat,
pointer::{
AxisFrame, ButtonEvent, GestureHoldBeginEvent, GestureHoldEndEvent,
GesturePinchBeginEvent, GesturePinchEndEvent, GesturePinchUpdateEvent,
@ -36,14 +37,13 @@ use smithay::{
DownEvent, GrabStartData as TouchGrabStartData, MotionEvent as TouchMotionEvent,
TouchGrab, TouchInnerHandle, TouchTarget, UpEvent,
},
Seat,
},
output::Output,
utils::{Logical, Point, Rectangle, Serial, Size},
};
use crate::{
shell::{focus::target::PointerFocusTarget, SeatExt},
shell::{SeatExt, focus::target::PointerFocusTarget},
state::State,
utils::{
iced::{IcedElement, Program},