kms: Refactor out postprocessing helpers

This commit is contained in:
Victoria Brekenfeld 2025-03-19 14:15:47 +01:00 committed by Victoria Brekenfeld
parent a748ea885e
commit 18335c6758
4 changed files with 236 additions and 118 deletions

View file

@ -13,6 +13,7 @@ use std::{
use crate::debug::fps_ui;
use crate::{
backend::{kms::render::gles::GbmGlowBackend, render::element::DamageElement},
config::ScreenFilter,
shell::{
element::CosmicMappedKey,
focus::{render_input_order, target::WindowGroup, Stage},
@ -36,7 +37,7 @@ use cosmic::Theme;
use element::FromGlesError;
use smithay::{
backend::{
allocator::dmabuf::Dmabuf,
allocator::{dmabuf::Dmabuf, Fourcc},
drm::{DrmDeviceFd, DrmNode},
renderer::{
damage::{Error as RenderError, OutputDamageTracker, RenderOutputResult},
@ -52,13 +53,15 @@ use smithay::{
glow::GlowRenderer,
multigpu::{Error as MultiError, MultiFrame, MultiRenderer},
sync::SyncPoint,
Bind, Blit, Color32F, ExportMem, ImportAll, ImportMem, Offscreen, Renderer,
Bind, Blit, Color32F, ExportMem, ImportAll, ImportMem, Offscreen, Renderer, Texture,
TextureFilter,
},
},
input::Seat,
output::{Output, OutputNoMode},
utils::{IsAlive, Logical, Monotonic, Point, Rectangle, Scale, Time, Transform},
utils::{
IsAlive, Logical, Monotonic, Physical, Point, Rectangle, Scale, Size, Time, Transform,
},
wayland::{dmabuf::get_dmabuf, session_lock::LockSurface},
};
@ -105,6 +108,7 @@ impl<'a> AsMut<GlowRenderer> for RendererRef<'a> {
pub static CLEAR_COLOR: Color32F = Color32F::new(0.153, 0.161, 0.165, 1.0);
pub static OUTLINE_SHADER: &str = include_str!("./shaders/rounded_outline.frag");
pub static RECTANGLE_SHADER: &str = include_str!("./shaders/rounded_rectangle.frag");
pub static POSTPROCESS_SHADER: &str = include_str!("./shaders/offscreen.frag");
pub static GROUP_COLOR: [f32; 3] = [0.788, 0.788, 0.788];
pub static ACTIVE_GROUP_COLOR: [f32; 3] = [0.58, 0.922, 0.922];
@ -346,11 +350,14 @@ impl BackdropShader {
}
}
pub struct PostprocessShader(pub GlesTexProgram);
pub fn init_shaders(renderer: &mut GlesRenderer) -> Result<(), GlesError> {
{
let egl_context = renderer.egl_context();
if egl_context.user_data().get::<IndicatorShader>().is_some()
&& egl_context.user_data().get::<BackdropShader>().is_some()
&& egl_context.user_data().get::<PostprocessShader>().is_some()
{
return Ok(());
}
@ -371,6 +378,13 @@ pub fn init_shaders(renderer: &mut GlesRenderer) -> Result<(), GlesError> {
UniformName::new("radius", UniformType::_1f),
],
)?;
let postprocess_shader = renderer.compile_custom_texture_shader(
POSTPROCESS_SHADER,
&[
UniformName::new("invert", UniformType::_1f),
UniformName::new("color_mode", UniformType::_1f),
],
)?;
let egl_context = renderer.egl_context();
egl_context
@ -379,6 +393,9 @@ pub fn init_shaders(renderer: &mut GlesRenderer) -> Result<(), GlesError> {
egl_context
.user_data()
.insert_if_missing(|| BackdropShader(rectangle_shader));
egl_context
.user_data()
.insert_if_missing(|| PostprocessShader(postprocess_shader));
Ok(())
}
@ -976,6 +993,83 @@ where
}
}
// Used for mirroring and postprocessing
#[derive(Debug)]
pub struct PostprocessState {
pub texture: TextureRenderBuffer<GlesTexture>,
pub damage_tracker: OutputDamageTracker,
pub output_config: PostprocessOutputConfig,
}
impl PostprocessState {
pub fn new_with_renderer<R: Renderer + Offscreen<GlesTexture>>(
renderer: &mut R,
format: Fourcc,
output_config: PostprocessOutputConfig,
) -> Result<Self, R::Error> {
let size = output_config.size;
let buffer_size = size.to_logical(1).to_buffer(1, Transform::Normal);
let opaque_regions = vec![Rectangle::from_size(buffer_size)];
let texture = Offscreen::<GlesTexture>::create_buffer(renderer, format, buffer_size)?;
let texture_buffer = TextureRenderBuffer::from_texture(
renderer,
texture,
1,
Transform::Normal,
Some(opaque_regions),
);
// Don't use `from_output` to avoid applying output transform
let damage_tracker =
OutputDamageTracker::new(size, output_config.fractional_scale, Transform::Normal);
Ok(PostprocessState {
texture: texture_buffer,
damage_tracker,
output_config,
})
}
}
#[derive(Debug, PartialEq)]
pub struct PostprocessOutputConfig {
pub size: Size<i32, Physical>,
pub fractional_scale: f64,
}
impl PostprocessOutputConfig {
pub fn for_output_untransformed(output: &Output) -> Self {
Self {
// Apply inverse of output transform to mode size to get correct size
// for an untransformed render.
size: output.current_transform().invert().transform_size(
output
.current_mode()
.map(|mode| mode.size)
.unwrap_or_default(),
),
fractional_scale: output.current_scale().fractional_scale(),
}
}
pub fn for_output(output: &Output) -> Self {
Self {
size: output
.current_mode()
.map(|mode| mode.size)
.unwrap_or_default(),
fractional_scale: output.current_scale().fractional_scale(),
}
}
}
#[derive(Debug, Default)]
pub struct ScreenFilterStorage {
pub filter: ScreenFilter,
pub state: Option<PostprocessState>,
}
#[profiling::function]
pub fn render_output<'d, R, OffTarget>(
gpu: Option<&DrmNode>,