kms: Refactor out postprocessing helpers

This commit is contained in:
Victoria Brekenfeld 2025-03-19 14:15:47 +01:00 committed by Victoria Brekenfeld
parent a748ea885e
commit 18335c6758
4 changed files with 236 additions and 118 deletions

View file

@ -3,7 +3,8 @@
use crate::{
backend::render::{
element::{CosmicElement, DamageElement},
init_shaders, output_elements, CursorMode, GlMultiRenderer, CLEAR_COLOR,
init_shaders, output_elements, CursorMode, GlMultiRenderer, PostprocessOutputConfig,
PostprocessShader, PostprocessState, CLEAR_COLOR,
},
config::AdaptiveSync,
shell::Shell,
@ -24,7 +25,6 @@ use smithay::{
allocator::{
format::FormatSet,
gbm::{GbmAllocator, GbmDevice},
Fourcc,
},
drm::{
compositor::{BlitFrameResultError, FrameError, FrameFlags, PrimaryPlaneElement},
@ -34,9 +34,9 @@ use smithay::{
egl::EGLContext,
renderer::{
buffer_dimensions,
damage::{Error as RenderError, OutputDamageTracker},
damage::Error as RenderError,
element::{
texture::{TextureRenderBuffer, TextureRenderElement},
texture::TextureRenderElement,
utils::{constrain_render_elements, ConstrainAlign, ConstrainScaleBehavior},
Element, Kind, RenderElementStates,
},
@ -63,7 +63,7 @@ use smithay::{
},
wayland_server::protocol::wl_surface::WlSurface,
},
utils::{Buffer as BufferCoords, Clock, Monotonic, Physical, Rectangle, Size, Transform},
utils::{Buffer as BufferCoords, Clock, Monotonic, Physical, Rectangle, Transform},
wayland::{
dmabuf::{get_dmabuf, DmabufFeedbackBuilder},
presentation::Refresh,
@ -129,7 +129,7 @@ pub struct SurfaceThreadState {
output: Output,
mirroring: Option<Output>,
mirroring_textures: HashMap<DrmNode, MirroringState>,
postprocess_textures: HashMap<DrmNode, PostprocessState>,
shell: Arc<RwLock<Shell>>,
@ -140,76 +140,6 @@ pub struct SurfaceThreadState {
egui: EguiState,
}
#[derive(Debug, PartialEq)]
struct MirroringOutputConfig {
size: Size<i32, Physical>,
fractional_scale: f64,
}
impl MirroringOutputConfig {
fn for_output_untransformed(output: &Output) -> Self {
Self {
// Apply inverse of output transform to mode size to get correct size
// for an untransformed render.
size: output.current_transform().invert().transform_size(
output
.current_mode()
.map(|mode| mode.size)
.unwrap_or_default(),
),
fractional_scale: output.current_scale().fractional_scale(),
}
}
fn for_output(output: &Output) -> Self {
Self {
size: output
.current_mode()
.map(|mode| mode.size)
.unwrap_or_default(),
fractional_scale: output.current_scale().fractional_scale(),
}
}
}
#[derive(Debug)]
struct MirroringState {
texture: TextureRenderBuffer<GlesTexture>,
damage_tracker: OutputDamageTracker,
output_config: MirroringOutputConfig,
}
impl MirroringState {
fn new_with_renderer(
renderer: &mut GlMultiRenderer,
format: Fourcc,
output_config: MirroringOutputConfig,
) -> Result<Self> {
let size = output_config.size;
let buffer_size = size.to_logical(1).to_buffer(1, Transform::Normal);
let opaque_regions = vec![Rectangle::from_size(buffer_size)];
let texture = Offscreen::<GlesTexture>::create_buffer(renderer, format, buffer_size)?;
let texture_buffer = TextureRenderBuffer::from_texture(
renderer,
texture,
1,
Transform::Normal,
Some(opaque_regions),
);
// Don't use `from_output` to avoid applying output transform
let damage_tracker =
OutputDamageTracker::new(size, output_config.fractional_scale, Transform::Normal);
Ok(MirroringState {
texture: texture_buffer,
damage_tracker,
output_config,
})
}
}
pub type GbmDrmOutput = DrmOutput<
GbmAllocator<DrmDeviceFd>,
GbmDevice<DrmDeviceFd>,
@ -560,7 +490,7 @@ fn surface_thread(
output,
mirroring: None,
mirroring_textures: HashMap::new(),
postprocess_textures: HashMap::new(),
shell,
loop_handle: event_loop.handle(),
@ -1056,40 +986,45 @@ impl SurfaceThreadState {
}).unwrap_or_default();
// actual rendering
let res = if let Some(mirrored_output) = self.mirroring.as_ref().filter(|mirrored_output| {
MirroringOutputConfig::for_output_untransformed(mirrored_output)
!= MirroringOutputConfig::for_output(&self.output)
}) {
let mirrored_output_config =
MirroringOutputConfig::for_output_untransformed(mirrored_output);
let mirroring_state = match self.mirroring_textures.entry(self.target_node) {
let source_output = self
.mirroring
.as_ref()
.filter(|output| {
PostprocessOutputConfig::for_output_untransformed(output)
!= PostprocessOutputConfig::for_output(&self.output)
});
let res = if let Some(source_output) = source_output {
let offscreen_output_config =
PostprocessOutputConfig::for_output_untransformed(source_output);
let postprocess_state = match self.postprocess_textures.entry(self.target_node) {
hash_map::Entry::Occupied(occupied) => {
let mirroring_state = occupied.into_mut();
let postprocess_state = occupied.into_mut();
// If output config is different, re-create offscreen state
if mirroring_state.output_config != mirrored_output_config {
*mirroring_state = MirroringState::new_with_renderer(
if postprocess_state.output_config != offscreen_output_config {
*postprocess_state = PostprocessState::new_with_renderer(
&mut renderer,
compositor.format(),
mirrored_output_config,
offscreen_output_config,
)?
}
mirroring_state
postprocess_state
}
hash_map::Entry::Vacant(vacant) => {
vacant.insert(MirroringState::new_with_renderer(
vacant.insert(PostprocessState::new_with_renderer(
&mut renderer,
compositor.format(),
mirrored_output_config,
offscreen_output_config,
)?)
}
};
mirroring_state
postprocess_state
.texture
.render()
.draw::<_, <GlMultiRenderer as RendererSuper>::Error>(|tex| {
let mut fb = renderer.bind(tex)?;
let res = match mirroring_state.damage_tracker.render_output(
let res = match postprocess_state.damage_tracker.render_output(
&mut renderer,
&mut fb,
1,
@ -1103,7 +1038,7 @@ impl SurfaceThreadState {
renderer.wait(&res.sync)?;
std::mem::drop(fb);
let transform = mirrored_output.current_transform();
let transform = source_output.current_transform();
let area = tex.size().to_logical(1, transform);
Ok(res
@ -1120,7 +1055,7 @@ impl SurfaceThreadState {
let texture_elem = TextureRenderElement::from_texture_render_buffer(
(0., 0.),
&mirroring_state.texture,
&postprocess_state.texture,
Some(1.0),
None,
None,
@ -1145,7 +1080,7 @@ impl SurfaceThreadState {
ConstrainAlign::CENTER,
1.0,
)
.map(CosmicElement::Mirror)
.map(CosmicElement::Postprocess)
.collect::<Vec<_>>();
renderer = self.api.single_renderer(&self.target_node).unwrap();
@ -1448,7 +1383,7 @@ impl SurfaceThreadState {
fn update_mirroring(&mut self, mirroring_output: Option<Output>) {
self.mirroring = mirroring_output;
self.mirroring_textures.clear();
self.postprocess_textures.clear();
}
fn send_frame_callbacks(&mut self) {