shell: Properly restore maximized state from minimize/fullscreen

This commit is contained in:
Victoria Brekenfeld 2025-07-02 15:09:06 +02:00 committed by Victoria Brekenfeld
parent b11456614f
commit 165f83fa38
3 changed files with 142 additions and 60 deletions

View file

@ -2443,7 +2443,7 @@ impl Shell {
window,
original_geometry.map(|rect| rect.loc),
original_geometry.map(|rect| rect.size.as_logical()),
None,
Some(set.output.geometry().to_local(&set.output)),
);
return;
}
@ -2465,6 +2465,7 @@ impl Shell {
None => self.workspaces.active_mut(&seat.active_output()).unwrap(),
Some(FullscreenRestoreState::Sticky { .. }) => unreachable!(),
};
let fullscreen_geometry = workspace.output.geometry().to_local(&workspace.output);
match state {
None => {
@ -2472,22 +2473,43 @@ impl Shell {
toplevel_enter_workspace(&window.active_window(), &workspace.handle);
if workspace.tiling_enabled {
workspace.tiling_layer.map(
workspace.tiling_layer.remap(
window,
Some(workspace.focus_stack.get(seat).iter()),
Some(fullscreen_geometry),
None,
Some(workspace.focus_stack.get(seat).iter()),
);
} else {
workspace.floating_layer.map(window, None);
workspace.floating_layer.map_internal(
window,
None,
None,
Some(fullscreen_geometry),
);
}
}
Some(FullscreenRestoreState::Floating { .. }) => {
Some(FullscreenRestoreState::Floating {
state: FloatingRestoreData { was_maximized, .. },
..
}) => {
workspace.floating_layer.map_internal(
window,
window.clone(),
original_geometry.map(|geo| geo.loc),
original_geometry.map(|geo| geo.size.as_logical()),
None,
Some(fullscreen_geometry),
);
if was_maximized {
let geometry = workspace.floating_layer.element_geometry(&window).unwrap();
let mut state = window.maximized_state.lock().unwrap();
*state = Some(MaximizedState {
original_geometry: geometry,
original_layer: ManagedLayer::Floating,
});
std::mem::drop(state);
workspace
.floating_layer
.map_maximized(window, fullscreen_geometry, true);
}
}
Some(FullscreenRestoreState::Tiling {
state:
@ -2497,16 +2519,47 @@ impl Shell {
},
..
}) => {
let focus_stack = workspace.focus_stack.get(seat);
workspace
.tiling_layer
.remap(window.clone(), None, state, Some(focus_stack.iter()));
if was_maximized {
let previous_geometry =
workspace.tiling_layer.element_geometry(&window).unwrap();
workspace
.floating_layer
.map_maximized(window, previous_geometry, true);
if workspace.tiling_enabled {
let focus_stack = workspace.focus_stack.get(seat);
workspace.tiling_layer.remap(
window.clone(),
Some(fullscreen_geometry),
state,
Some(focus_stack.iter()),
);
if was_maximized {
let previous_geometry =
workspace.tiling_layer.element_geometry(&window).unwrap();
let mut state = window.maximized_state.lock().unwrap();
*state = Some(MaximizedState {
original_geometry: previous_geometry,
original_layer: ManagedLayer::Tiling,
});
std::mem::drop(state);
workspace
.floating_layer
.map_maximized(window, fullscreen_geometry, true);
}
} else {
workspace.floating_layer.map_internal(
window.clone(),
None,
None,
Some(fullscreen_geometry),
);
if was_maximized {
let geometry = workspace.floating_layer.element_geometry(&window).unwrap();
let mut state = window.maximized_state.lock().unwrap();
*state = Some(MaximizedState {
original_geometry: geometry,
original_layer: ManagedLayer::Floating,
});
std::mem::drop(state);
workspace
.floating_layer
.map_maximized(window, fullscreen_geometry, true);
}
}
}
Some(FullscreenRestoreState::Sticky { .. }) => unreachable!(),
@ -3940,6 +3993,7 @@ impl Shell {
previous: FloatingRestoreData {
geometry: geo,
output_size: set.output.geometry().size.as_logical(),
was_maximized: false,
},
});
} else {
@ -4474,6 +4528,7 @@ impl Shell {
state: FloatingRestoreData {
geometry: from,
output_size: workspace.output.geometry().size.as_logical(),
was_maximized: false,
},
}),
Some(from),

View file

@ -274,6 +274,7 @@ impl From<ManagedLayer> for WorkspaceRestoreData {
pub struct FloatingRestoreData {
pub geometry: Rectangle<i32, Local>,
pub output_size: Size<i32, Logical>,
pub was_maximized: bool,
}
impl FloatingRestoreData {
@ -571,10 +572,13 @@ impl Workspace {
}
pub fn unmap_element(&mut self, mapped: &CosmicMapped) -> Option<WorkspaceRestoreData> {
if mapped.maximized_state.lock().unwrap().is_some() {
let was_maximized = if mapped.maximized_state.lock().unwrap().is_some() {
// If surface is maximized then unmaximize it, so it is assigned to only one layer
let _ = self.unmaximize_request(&mapped);
}
true
} else {
false
};
self.focus_stack
.0
@ -594,18 +598,13 @@ impl Workspace {
});
}
let was_maximized =
if let Some(floating_geometry) = self.floating_layer.unmap(&mapped, None) {
if mapped.maximized_state.lock().unwrap().is_none() {
return Some(WorkspaceRestoreData::Floating(Some(FloatingRestoreData {
geometry: floating_geometry,
output_size: self.output.geometry().size.as_logical(),
})));
}
true
} else {
false
};
if let Some(floating_geometry) = self.floating_layer.unmap(&mapped, None) {
return Some(WorkspaceRestoreData::Floating(Some(FloatingRestoreData {
geometry: floating_geometry,
output_size: self.output.geometry().size.as_logical(),
was_maximized,
})));
};
if let Ok(state) = self.tiling_layer.unmap(&mapped, None) {
return Some(WorkspaceRestoreData::Tiling(Some(TilingRestoreData {
state,
@ -1012,37 +1011,37 @@ impl Workspace {
});
}
let maybe_elem = self
.tiling_layer
let mapped = self
.mapped()
.find(|(m, _)| m.windows().any(|(ref s, _)| s == surface))
.map(|(s, _)| s.clone());
if let Some(elem) = maybe_elem {
let was_maximized = self.floating_layer.unmap(&elem, None).is_some();
let previous_state = self.tiling_layer.unmap(&elem, Some(to)).unwrap();
elem.set_minimized(true);
return Some(MinimizedWindow::Tiling {
window: elem,
previous: TilingRestoreData {
state: previous_state,
.find(|m| m.windows().any(|(ref s, _)| s == surface))
.cloned()?;
let was_maximized = if mapped.maximized_state.lock().unwrap().is_some() {
// If surface is maximized then unmaximize it, so it is assigned to only one layer
let _ = self.unmaximize_request(&mapped);
true
} else {
false
};
if let Some(geometry) = self.floating_layer.unmap(&mapped, Some(to)) {
mapped.set_minimized(true);
return Some(MinimizedWindow::Floating {
window: mapped,
previous: FloatingRestoreData {
geometry,
output_size: self.output.geometry().size.as_logical(),
was_maximized,
},
});
}
let maybe_elem = self
.floating_layer
.mapped()
.find(|m| m.windows().any(|(ref s, _)| s == surface))
.cloned();
if let Some(elem) = maybe_elem {
let geometry = self.floating_layer.unmap(&elem, Some(to)).unwrap();
elem.set_minimized(true);
return Some(MinimizedWindow::Floating {
window: elem,
previous: FloatingRestoreData {
geometry,
output_size: self.output.geometry().size.as_logical(),
if let Ok(state) = self.tiling_layer.unmap(&mapped, Some(to)) {
mapped.set_minimized(true);
return Some(MinimizedWindow::Tiling {
window: mapped,
previous: TilingRestoreData {
state,
was_maximized,
},
});
}
@ -1079,7 +1078,19 @@ impl Workspace {
window.set_minimized(false);
self.floating_layer
.remap_minimized(window, from, previous_position);
.remap_minimized(window.clone(), from, previous_position);
if previous.was_maximized {
let geometry = self.floating_layer.element_geometry(&window).unwrap();
let mut state = window.maximized_state.lock().unwrap();
*state = Some(MaximizedState {
original_geometry: geometry,
original_layer: ManagedLayer::Floating,
});
std::mem::drop(state);
self.floating_layer.map_maximized(window, geometry, false);
}
None
}
MinimizedWindow::Tiling {
@ -1098,16 +1109,29 @@ impl Workspace {
if was_maximized {
let previous_geometry =
self.tiling_layer.element_geometry(&window).unwrap();
let mut state = window.maximized_state.lock().unwrap();
*state = Some(MaximizedState {
original_geometry: previous_geometry,
original_layer: ManagedLayer::Tiling,
});
std::mem::drop(state);
self.floating_layer
.map_maximized(window, previous_geometry, true);
}
} else {
self.floating_layer.map(window.clone(), None);
let geometry = self.floating_layer.element_geometry(&window).unwrap();
if was_maximized {
let mut state = window.maximized_state.lock().unwrap();
*state = Some(MaximizedState {
original_geometry: geometry,
original_layer: ManagedLayer::Floating,
});
std::mem::drop(state);
self.floating_layer.map_maximized(window, from, true);
} else {
self.floating_layer.map(window.clone(), None);
// get the right animation
let geometry = self.floating_layer.element_geometry(&window).unwrap();
self.floating_layer
.remap_minimized(window.clone(), from, geometry.loc);
}

View file

@ -68,7 +68,10 @@ impl ToplevelManagementHandler for State {
{
for mapped in workspace
.mapped()
.filter(|m| m.maximized_state.lock().unwrap().is_some())
.filter(|m| {
m.maximized_state.lock().unwrap().is_some()
&& !m.windows().any(|(ref w, _)| w == window)
})
.cloned()
.collect::<Vec<_>>()
.into_iter()