fix(shell): distinguish between unmapping and destroying surfaces
Previously, `unmap_surface` automatically pushed all unmapped windows into the `pending_windows` list. This behavior is correct for X11 windows (which may be remapped) but incorrect for Wayland `toplevel_destroyed` events, where the role is permanently gone. This caused issues with clients like Telegram that reuse `wl_surface`s. Because the destroyed toplevel remained in `pending_windows`, a subsequent cleanup commit (e.g., null buffer) triggered a configure event. This prematurely marked the surface as `configured` in the shell state. Consequently, when the client attached a new `xdg_toplevel` role, the compositor skipped the mandatory initial configure event (assuming it was already done), causing the window to never appear. This refactors `unmap_surface` to return `Option<PendingWindow>` instead of mutating global state. - XWayland: Explicitly saves the pending window (behavior preserved). - XDG Shell: Drops the pending window, preventing ghost state interactions. Fixes #1816
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3 changed files with 11 additions and 5 deletions
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@ -321,7 +321,7 @@ impl XdgShellHandler for State {
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let output = shell
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.visible_output_for_surface(surface.wl_surface())
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.cloned();
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shell.unmap_surface(
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let _ = shell.unmap_surface(
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surface.wl_surface(),
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&seat,
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&mut self.common.toplevel_info_state,
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