shell: Add resize and move grabs
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748ba3bf03
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0ae6e3805e
4 changed files with 620 additions and 13 deletions
435
src/shell/grabs.rs
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435
src/shell/grabs.rs
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@ -0,0 +1,435 @@
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// SPDX-License-Identifier: GPL-3.0-only
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use smithay::{
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desktop::{Kind, Window},
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reexports::{
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wayland_protocols::xdg_shell::server::xdg_toplevel,
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wayland_server::protocol::{wl_pointer::ButtonState, wl_surface},
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},
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utils::{Logical, Point, Rectangle, Size},
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wayland::{
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compositor::with_states,
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seat::{AxisFrame, GrabStartData, PointerGrab, PointerInnerHandle},
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shell::xdg::{SurfaceCachedState, ToplevelConfigure, XdgToplevelSurfaceRoleAttributes},
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Serial,
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},
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};
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use std::{cell::RefCell, sync::Mutex};
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#[derive(Debug, Default)]
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struct MoveData {
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new_location: Point<i32, Logical>,
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}
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pub struct MoveSurfaceGrab {
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start_data: GrabStartData,
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window: Window,
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initial_window_location: Point<i32, Logical>,
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}
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impl PointerGrab for MoveSurfaceGrab {
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fn motion(
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&mut self,
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_handle: &mut PointerInnerHandle<'_>,
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location: Point<f64, Logical>,
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_focus: Option<(wl_surface::WlSurface, Point<i32, Logical>)>,
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_serial: Serial,
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_time: u32,
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) {
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let delta = location - self.start_data.location;
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let new_location = self.initial_window_location.to_f64() + delta;
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self.window
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.user_data()
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.insert_if_missing(|| RefCell::<Option<MoveData>>::new(None));
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let data = self
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.window
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.user_data()
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.get::<RefCell<Option<MoveData>>>()
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.unwrap();
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*data.borrow_mut() = Some(MoveData {
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new_location: new_location.to_i32_round(),
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});
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}
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fn button(
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&mut self,
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handle: &mut PointerInnerHandle<'_>,
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button: u32,
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state: ButtonState,
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serial: Serial,
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time: u32,
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) {
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handle.button(button, state, serial, time);
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if handle.current_pressed().is_empty() {
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// No more buttons are pressed, release the grab.
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handle.unset_grab(serial, time);
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}
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}
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fn axis(&mut self, handle: &mut PointerInnerHandle<'_>, details: AxisFrame) {
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handle.axis(details)
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}
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fn start_data(&self) -> &GrabStartData {
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&self.start_data
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}
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}
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impl MoveSurfaceGrab {
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pub fn new(
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start_data: GrabStartData,
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window: Window,
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initial_window_location: Point<i32, Logical>,
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) -> MoveSurfaceGrab {
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MoveSurfaceGrab {
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start_data,
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window,
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initial_window_location,
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}
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}
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pub fn apply_move_state(window: &Window) -> Option<Point<i32, Logical>> {
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window
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.user_data()
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.get::<RefCell<Option<MoveData>>>()
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.and_then(|opt| {
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opt.borrow_mut()
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.take()
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.map(|move_data| move_data.new_location)
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})
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}
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}
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bitflags::bitflags! {
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struct ResizeEdge: u32 {
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const NONE = 0;
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const TOP = 1;
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const BOTTOM = 2;
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const LEFT = 4;
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const TOP_LEFT = 5;
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const BOTTOM_LEFT = 6;
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const RIGHT = 8;
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const TOP_RIGHT = 9;
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const BOTTOM_RIGHT = 10;
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}
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}
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impl From<xdg_toplevel::ResizeEdge> for ResizeEdge {
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#[inline]
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fn from(x: xdg_toplevel::ResizeEdge) -> Self {
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Self::from_bits(x.to_raw()).unwrap()
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}
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}
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impl From<ResizeEdge> for xdg_toplevel::ResizeEdge {
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#[inline]
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fn from(x: ResizeEdge) -> Self {
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Self::from_raw(x.bits()).unwrap()
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}
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}
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/// Information about the resize operation.
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#[derive(Debug, Clone, Copy, Eq, PartialEq)]
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struct ResizeData {
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/// The edges the surface is being resized with.
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edges: ResizeEdge,
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/// The initial window location.
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initial_window_location: Point<i32, Logical>,
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/// The initial window size (geometry width and height).
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initial_window_size: Size<i32, Logical>,
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}
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/// State of the resize operation.
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#[derive(Debug, Clone, Copy, Eq, PartialEq)]
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enum ResizeState {
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/// The surface is not being resized.
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NotResizing,
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/// The surface is currently being resized.
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Resizing(ResizeData),
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/// The resize has finished, and the surface needs to ack the final configure.
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WaitingForFinalAck(ResizeData, Serial),
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/// The resize has finished, and the surface needs to commit its final state.
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WaitingForCommit(ResizeData),
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}
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impl Default for ResizeState {
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fn default() -> Self {
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ResizeState::NotResizing
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}
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}
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pub struct ResizeSurfaceGrab {
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start_data: GrabStartData,
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window: Window,
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edges: ResizeEdge,
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initial_window_size: Size<i32, Logical>,
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last_window_size: Size<i32, Logical>,
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}
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impl PointerGrab for ResizeSurfaceGrab {
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fn motion(
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&mut self,
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handle: &mut PointerInnerHandle<'_>,
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location: Point<f64, Logical>,
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_focus: Option<(wl_surface::WlSurface, Point<i32, Logical>)>,
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serial: Serial,
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time: u32,
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) {
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// It is impossible to get `min_size` and `max_size` of dead toplevel, so we return early.
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if !self.window.toplevel().alive() | self.window.toplevel().get_surface().is_none() {
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handle.unset_grab(serial, time);
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return;
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}
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let (mut dx, mut dy) = (location - self.start_data.location).into();
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let mut new_window_width = self.initial_window_size.w;
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let mut new_window_height = self.initial_window_size.h;
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let left_right = ResizeEdge::LEFT | ResizeEdge::RIGHT;
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let top_bottom = ResizeEdge::TOP | ResizeEdge::BOTTOM;
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if self.edges.intersects(left_right) {
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if self.edges.intersects(ResizeEdge::LEFT) {
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dx = -dx;
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}
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new_window_width = (self.initial_window_size.w as f64 + dx) as i32;
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}
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if self.edges.intersects(top_bottom) {
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if self.edges.intersects(ResizeEdge::TOP) {
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dy = -dy;
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}
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new_window_height = (self.initial_window_size.h as f64 + dy) as i32;
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}
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let (min_size, max_size) =
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with_states(self.window.toplevel().get_surface().unwrap(), |states| {
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let data = states.cached_state.current::<SurfaceCachedState>();
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(data.min_size, data.max_size)
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})
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.unwrap();
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let min_width = min_size.w.max(1);
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let min_height = min_size.h.max(1);
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let max_width = if max_size.w == 0 {
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i32::max_value()
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} else {
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max_size.w
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};
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let max_height = if max_size.h == 0 {
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i32::max_value()
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} else {
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max_size.h
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};
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new_window_width = new_window_width.max(min_width).min(max_width);
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new_window_height = new_window_height.max(min_height).min(max_height);
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self.last_window_size = (new_window_width, new_window_height).into();
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match &self.window.toplevel() {
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Kind::Xdg(xdg) => {
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let ret = xdg.with_pending_state(|state| {
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state.states.set(xdg_toplevel::State::Resizing);
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state.size = Some(self.last_window_size);
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});
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if ret.is_ok() {
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xdg.send_configure();
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}
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}
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}
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}
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fn button(
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&mut self,
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handle: &mut PointerInnerHandle<'_>,
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button: u32,
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state: ButtonState,
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serial: Serial,
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time: u32,
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) {
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handle.button(button, state, serial, time);
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if handle.current_pressed().is_empty() {
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// No more buttons are pressed, release the grab.
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handle.unset_grab(serial, time);
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// If toplevel is dead, we can't resize it, so we return early.
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if !self.window.toplevel().alive() | self.window.toplevel().get_surface().is_none() {
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return;
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}
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#[allow(irrefutable_let_patterns)]
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if let Kind::Xdg(xdg) = &self.window.toplevel() {
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let ret = xdg.with_pending_state(|state| {
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state.states.unset(xdg_toplevel::State::Resizing);
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state.size = Some(self.last_window_size);
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});
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if ret.is_ok() {
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xdg.send_configure();
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}
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}
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let mut resize_state = self
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.window
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.user_data()
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.get::<RefCell<ResizeState>>()
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.unwrap()
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.borrow_mut();
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if let ResizeState::Resizing(resize_data) = *resize_state {
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*resize_state = ResizeState::WaitingForFinalAck(resize_data, serial);
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} else {
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panic!("invalid resize state: {:?}", resize_state);
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}
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}
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}
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fn axis(&mut self, handle: &mut PointerInnerHandle<'_>, details: AxisFrame) {
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handle.axis(details)
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}
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fn start_data(&self) -> &GrabStartData {
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&self.start_data
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}
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}
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impl ResizeSurfaceGrab {
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pub fn new(
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start_data: GrabStartData,
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window: Window,
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edges: xdg_toplevel::ResizeEdge,
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initial_window_geometry: Rectangle<i32, Logical>,
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) -> ResizeSurfaceGrab {
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let (initial_window_location, initial_window_size) =
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(initial_window_geometry.loc, initial_window_geometry.size);
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let resize_state = ResizeState::Resizing(ResizeData {
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edges: edges.into(),
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initial_window_location,
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initial_window_size,
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});
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window
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.user_data()
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.insert_if_missing(|| RefCell::new(ResizeState::default()));
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*window
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.user_data()
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.get::<RefCell<ResizeState>>()
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.unwrap()
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.borrow_mut() = resize_state;
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ResizeSurfaceGrab {
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start_data,
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window,
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edges: edges.into(),
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initial_window_size,
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last_window_size: initial_window_size,
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}
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}
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pub fn ack_configure(window: &Window, configure: ToplevelConfigure) {
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let surface = if let Some(surface) = window.toplevel().get_surface() {
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surface
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} else {
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return;
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};
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let waiting_for_serial =
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if let Some(data) = window.user_data().get::<RefCell<ResizeState>>() {
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if let ResizeState::WaitingForFinalAck(_, serial) = *data.borrow() {
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Some(serial)
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} else {
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None
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}
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} else {
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None
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};
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if let Some(serial) = waiting_for_serial {
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// When the resize grab is released the surface
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// resize state will be set to WaitingForFinalAck
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// and the client will receive a configure request
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// without the resize state to inform the client
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// resizing has finished. Here we will wait for
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// the client to acknowledge the end of the
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// resizing. To check if the surface was resizing
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// before sending the configure we need to use
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// the current state as the received acknowledge
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// will no longer have the resize state set
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let is_resizing = with_states(&surface, |states| {
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states
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.data_map
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.get::<Mutex<XdgToplevelSurfaceRoleAttributes>>()
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.unwrap()
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.lock()
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.unwrap()
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.current
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.states
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.contains(xdg_toplevel::State::Resizing)
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})
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.unwrap();
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if configure.serial >= serial && is_resizing {
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let mut resize_state = window
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.user_data()
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.get::<RefCell<ResizeState>>()
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.unwrap()
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.borrow_mut();
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if let ResizeState::WaitingForFinalAck(resize_data, _) = *resize_state {
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*resize_state = ResizeState::WaitingForCommit(resize_data);
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} else {
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unreachable!()
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}
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}
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}
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}
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pub fn apply_resize_state(
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window: &Window,
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geometry: Rectangle<i32, Logical>,
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) -> Option<Point<i32, Logical>> {
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let mut new_location = None;
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if let Some(resize_state) = window.user_data().get::<RefCell<ResizeState>>() {
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let mut resize_state = resize_state.borrow_mut();
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// If the window is being resized by top or left, its location must be adjusted
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// accordingly.
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match *resize_state {
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ResizeState::Resizing(resize_data)
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| ResizeState::WaitingForFinalAck(resize_data, _)
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| ResizeState::WaitingForCommit(resize_data) => {
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let ResizeData {
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edges,
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initial_window_location,
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initial_window_size,
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} = resize_data;
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if edges.intersects(ResizeEdge::TOP_LEFT) {
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let mut location = geometry.loc;
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if edges.intersects(ResizeEdge::LEFT) {
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location.x = initial_window_location.x
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+ (initial_window_size.w - geometry.size.w);
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}
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if edges.intersects(ResizeEdge::TOP) {
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location.y = initial_window_location.y
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+ (initial_window_size.h - geometry.size.h);
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}
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new_location = Some(location);
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}
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}
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ResizeState::NotResizing => (),
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}
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// Finish resizing.
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if let ResizeState::WaitingForCommit(_) = *resize_state {
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*resize_state = ResizeState::NotResizing;
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}
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}
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new_location
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}
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}
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