chore: clippy

This commit is contained in:
Vukašin Vojinović 2025-10-16 13:50:32 +02:00 committed by Victoria Brekenfeld
parent 3b70bc0265
commit 0847247c33
77 changed files with 865 additions and 1029 deletions

View file

@ -125,13 +125,13 @@ fn render_input_order_internal<R: 'static>(
.last()
.zip(fullscreen)
.is_some_and(|(target, fullscreen)| target == &fullscreen.surface);
let overview_is_open = workspace_overview_is_open(&output);
let overview_is_open = workspace_overview_is_open(output);
let has_focused_fullscreen = if is_active_workspace {
let current_focus = seat.get_keyboard().unwrap().current_focus();
matches!(current_focus, Some(KeyboardFocusTarget::Fullscreen(_)))
|| (current_focus.is_none()
&& focus_stack_is_valid_fullscreen
&& !workspace_overview_is_open(&output))
&& !workspace_overview_is_open(output))
} else {
focus_stack_is_valid_fullscreen && !overview_is_open
};
@ -141,7 +141,7 @@ fn render_input_order_internal<R: 'static>(
Some((previous, previous_idx, start)) => {
let layout = shell.workspaces.layout;
let Some(workspace) = shell.workspaces.space_for_handle(&previous) else {
let Some(workspace) = shell.workspaces.space_for_handle(previous) else {
return ControlFlow::Break(Err(OutputNoMode));
};
let has_fullscreen = workspace.fullscreen.is_some();
@ -368,13 +368,13 @@ fn render_input_order_internal<R: 'static>(
ControlFlow::Continue(())
}
fn layer_popups<'a>(
output: &'a Output,
fn layer_popups(
output: &Output,
layer: Layer,
element_filter: ElementFilter,
) -> impl Iterator<Item = (LayerSurface, PopupKind, Point<i32, Global>)> + 'a {
) -> impl Iterator<Item = (LayerSurface, PopupKind, Point<i32, Global>)> + '_ {
layer_surfaces(output, layer, element_filter).flat_map(move |(surface, location)| {
let location_clone = location.clone();
let location_clone = location;
let surface_clone = surface.clone();
PopupManager::popups_for_surface(surface.wl_surface()).map(move |(popup, popup_offset)| {
let offset = (popup_offset - popup.geometry().loc).as_global();
@ -383,11 +383,11 @@ fn layer_popups<'a>(
})
}
fn layer_surfaces<'a>(
output: &'a Output,
fn layer_surfaces(
output: &Output,
layer: Layer,
element_filter: ElementFilter,
) -> impl Iterator<Item = (LayerSurface, Point<i32, Global>)> + 'a {
) -> impl Iterator<Item = (LayerSurface, Point<i32, Global>)> + '_ {
// we want to avoid deadlocks on the layer-map in callbacks, so we need to clone the layer surfaces
let layers = {
let layer_map = layer_map_for_output(output);