render: Remove explicit linear filter
Not necessary anymore with latest smithay master
This commit is contained in:
parent
8ccb93d8eb
commit
0465ae5820
2 changed files with 24 additions and 28 deletions
|
|
@ -14,7 +14,7 @@ use smithay::{
|
|||
renderer::{
|
||||
gles2::{Gles2Renderbuffer, Gles2Renderer, Gles2Texture},
|
||||
multigpu::{egl::EglGlesBackend, Error as MultiError, MultiFrame, MultiRenderer},
|
||||
Frame, ImportAll, Renderer, TextureFilter,
|
||||
Frame, ImportAll, Renderer,
|
||||
},
|
||||
},
|
||||
desktop::{
|
||||
|
|
@ -136,10 +136,6 @@ where
|
|||
<R as Renderer>::TextureId: Clone + 'static,
|
||||
CustomElem: RenderElement<R>,
|
||||
{
|
||||
renderer
|
||||
.downscale_filter(TextureFilter::Linear)
|
||||
.map_err(RenderError::Rendering)?;
|
||||
|
||||
#[cfg(feature = "debug")]
|
||||
{
|
||||
fps.start();
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue