shell/floating: Add interactive move grab
This commit is contained in:
parent
3588978f68
commit
01b34aadd2
9 changed files with 314 additions and 402 deletions
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@ -6,9 +6,12 @@ use crate::{
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state::Fps,
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state::Fps,
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utils::prelude::*,
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utils::prelude::*,
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};
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};
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//grabs::{MoveGrabRenderElement, SeatMoveGrabState},
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use crate::{
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use crate::{
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shell::WorkspaceRenderElement, state::Common, wayland::handlers::data_device::get_dnd_icon,
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shell::{
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layout::floating::SeatMoveGrabState, CosmicMappedRenderElement, WorkspaceRenderElement,
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},
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state::Common,
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wayland::handlers::data_device::get_dnd_icon,
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};
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};
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use smithay::{
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use smithay::{
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@ -45,7 +48,7 @@ smithay::render_elements! {
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pub CosmicElement<R> where R: ImportAll;
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pub CosmicElement<R> where R: ImportAll;
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WorkspaceElement=WorkspaceRenderElement<R>,
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WorkspaceElement=WorkspaceRenderElement<R>,
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CursorElement=CursorRenderElement<R>,
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CursorElement=CursorRenderElement<R>,
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//MoveGrabRenderElement=MoveGrabRenderElement,
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MoveGrabRenderElement=CosmicMappedRenderElement<R>,
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//#[cfg(feature = "debug")]
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//#[cfg(feature = "debug")]
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//EguiFrame=EguiFrame,
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//EguiFrame=EguiFrame,
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}
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}
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@ -59,7 +62,7 @@ pub fn cursor_elements<E, R>(
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where
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where
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R: Renderer + ImportAll + ImportMem,
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R: Renderer + ImportAll + ImportMem,
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<R as Renderer>::TextureId: Clone + 'static,
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<R as Renderer>::TextureId: Clone + 'static,
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E: From<CursorRenderElement<R>>,
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E: From<CursorRenderElement<R>> + From<CosmicMappedRenderElement<R>>,
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{
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{
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let scale = output.current_scale().fractional_scale();
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let scale = output.current_scale().fractional_scale();
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let mut elements = Vec::new();
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let mut elements = Vec::new();
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@ -73,27 +76,6 @@ where
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.shell
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.shell
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.map_global_to_space(pointer.current_location().to_i32_round(), output);
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.map_global_to_space(pointer.current_location().to_i32_round(), output);
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/*
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if let Some(grab) = seat
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.user_data()
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.get::<SeatMoveGrabState>()
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.unwrap()
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.borrow()
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.as_ref()
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.and_then(|state| state.render(seat, output))
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{
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custom_elements.push(grab);
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}
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*/
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if let Some(wl_surface) = get_dnd_icon(seat) {
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elements.extend(
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cursor::draw_dnd_icon(&wl_surface, location.to_i32_round(), scale)
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.into_iter()
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.map(E::from),
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);
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}
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elements.extend(
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elements.extend(
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cursor::draw_cursor(
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cursor::draw_cursor(
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renderer,
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renderer,
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@ -106,6 +88,25 @@ where
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.into_iter()
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.into_iter()
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.map(E::from),
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.map(E::from),
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);
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);
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if let Some(wl_surface) = get_dnd_icon(seat) {
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elements.extend(
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cursor::draw_dnd_icon(&wl_surface, location.to_i32_round(), scale)
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.into_iter()
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.map(E::from),
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);
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}
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if let Some(grab_elements) = seat
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.user_data()
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.get::<SeatMoveGrabState>()
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.unwrap()
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.borrow()
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.as_ref()
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.map(|state| state.render::<E, R>(seat, output))
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{
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elements.extend(grab_elements);
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}
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}
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}
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elements
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elements
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@ -2,7 +2,7 @@
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use crate::{
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use crate::{
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config::{Action, Config},
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config::{Action, Config},
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shell::{focus::target::PointerFocusTarget, Workspace}, // shell::grabs::SeatMoveGrabState
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shell::{focus::target::PointerFocusTarget, layout::floating::SeatMoveGrabState, Workspace}, // shell::grabs::SeatMoveGrabState
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state::Common,
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state::Common,
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utils::prelude::*,
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utils::prelude::*,
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};
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};
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@ -112,7 +112,7 @@ pub fn add_seat(
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userdata.insert_if_missing(SeatId::default);
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userdata.insert_if_missing(SeatId::default);
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userdata.insert_if_missing(Devices::default);
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userdata.insert_if_missing(Devices::default);
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userdata.insert_if_missing(SupressedKeys::default);
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userdata.insert_if_missing(SupressedKeys::default);
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//userdata.insert_if_missing(SeatMoveGrabState::default);
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userdata.insert_if_missing(SeatMoveGrabState::default);
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userdata.insert_if_missing(|| ActiveOutput(RefCell::new(output.clone())));
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userdata.insert_if_missing(|| ActiveOutput(RefCell::new(output.clone())));
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userdata.insert_if_missing(|| RefCell::new(CursorImageStatus::Default));
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userdata.insert_if_missing(|| RefCell::new(CursorImageStatus::Default));
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@ -1,368 +0,0 @@
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// SPDX-License-Identifier: GPL-3.0-only
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use super::Shell;
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use crate::utils::prelude::*;
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use cosmic_protocols::workspace::v1::server::zcosmic_workspace_handle_v1::State as WState;
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use smithay::{
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backend::renderer::{ImportAll, Renderer},
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desktop::{
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draw_window,
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space::{RenderElement, SpaceOutputTuple},
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Kind, Window,
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},
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input::{
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pointer::{
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AxisFrame, ButtonEvent, Focus, GrabStartData as PointerGrabStartData, MotionEvent,
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PointerGrab, PointerInnerHandle,
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},
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Seat,
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},
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output::Output,
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reexports::{
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wayland_protocols::xdg::shell::server::xdg_toplevel::State as XdgState,
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wayland_server::protocol::wl_surface::WlSurface,
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},
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utils::{IsAlive, Logical, Physical, Point, Rectangle, Scale, Serial},
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};
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use std::cell::RefCell;
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impl Shell {
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pub fn move_request(
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state: &mut State,
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window: &Window,
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seat: &Seat<State>,
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serial: Serial,
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start_data: PointerGrabStartData<State>,
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) {
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// TODO touch grab
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if let Some(pointer) = seat.get_pointer() {
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let workspace = state
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.common
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.shell
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.space_for_window_mut(window.toplevel().wl_surface())
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.unwrap();
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if workspace.fullscreen.values().any(|w| w == window) {
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return;
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}
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let pos = pointer.current_location();
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let output = match workspace
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.space
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.outputs_for_window(&window)
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.into_iter()
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.find(|o| o.geometry().contains(pos.to_i32_round()))
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{
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Some(o) => o,
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None => return,
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};
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let mut initial_window_location = workspace.space.window_location(&window).unwrap();
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match &window.toplevel() {
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Kind::Xdg(surface) => {
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// If surface is maximized then unmaximize it
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let current_state = surface.current_state();
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if current_state.states.contains(XdgState::Maximized) {
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workspace
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.floating_layer
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.unmaximize_request(&mut workspace.space, window);
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let new_size = surface.with_pending_state(|state| state.size);
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let ratio = pos.x / output.geometry().size.w as f64;
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initial_window_location = new_size
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.map(|size| (pos.x - (size.w as f64 * ratio), pos.y).into())
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.unwrap_or_else(|| pos)
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.to_i32_round();
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}
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}
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};
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let was_tiled = if workspace.tiling_layer.windows.contains(&window) {
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workspace
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.tiling_layer
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.unmap_window(&mut workspace.space, &window);
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true
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} else {
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workspace
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.floating_layer
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.unmap_window(&mut workspace.space, &window);
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false
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};
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let workspace_handle = workspace.handle;
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let workspace_is_empty = workspace.space.windows().next().is_none();
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if workspace_is_empty {
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state
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.common
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.shell
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.workspace_state
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.update()
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.add_workspace_state(&workspace_handle, WState::Hidden);
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}
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state
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.common
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.shell
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.toplevel_info_state
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.toplevel_leave_workspace(&window, &workspace_handle);
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state
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.common
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.shell
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.toplevel_info_state
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.toplevel_leave_output(&window, &output);
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let grab_state = MoveGrabState {
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window: window.clone(),
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was_tiled,
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initial_cursor_location: pointer.current_location(),
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initial_window_location,
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initial_output_location: output.geometry().loc,
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};
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let grab = MoveSurfaceGrab::new(start_data, window.clone(), seat);
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*seat
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.user_data()
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.get::<SeatMoveGrabState>()
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.unwrap()
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.borrow_mut() = Some(grab_state);
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pointer.set_grab(state, grab, serial, Focus::Clear);
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}
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}
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fn drop_move(state: &mut State, seat: &Seat<State>, output: &Output) {
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if let Some(move_state) = seat
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.user_data()
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.get::<SeatMoveGrabState>()
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.unwrap()
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.borrow_mut()
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.take()
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{
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let pointer = seat.get_pointer().unwrap();
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let window = move_state.window;
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if window.alive() {
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let delta = pointer.current_location() - move_state.initial_cursor_location;
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let window_location = (move_state.initial_window_location.to_f64()
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+ move_state.initial_output_location.to_f64()
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- output.geometry().loc.to_f64()
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+ delta)
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.to_i32_round();
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let surface = window.toplevel().wl_surface().clone();
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let workspace_handle = state.common.shell.active_space(output).handle;
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state
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.common
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.shell
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.workspace_state
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.update()
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.remove_workspace_state(&workspace_handle, WState::Hidden);
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state
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.common
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.shell
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.toplevel_info_state
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.toplevel_enter_workspace(&window, &workspace_handle);
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state
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.common
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.shell
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.toplevel_info_state
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.toplevel_enter_output(&window, &output);
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let workspace = state.common.shell.active_space_mut(output);
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if move_state.was_tiled {
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let focus_stack = workspace.focus_stack(&seat);
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workspace.tiling_layer.map_window(
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&mut workspace.space,
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window,
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&seat,
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focus_stack.iter(),
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);
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} else {
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workspace.floating_layer.map_window(
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&mut workspace.space,
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window,
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&seat,
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window_location,
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);
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}
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Shell::set_focus(state, Some(&surface), &seat, None);
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for window in state.common.shell.active_space(output).space.windows() {
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state.common.shell.update_reactive_popups(window);
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}
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}
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}
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}
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}
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pub type SeatMoveGrabState = RefCell<Option<MoveGrabState>>;
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pub struct MoveGrabState {
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window: Window,
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was_tiled: bool,
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initial_cursor_location: Point<f64, Logical>,
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initial_window_location: Point<i32, Logical>,
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initial_output_location: Point<i32, Logical>,
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}
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pub struct MoveGrabRenderElement {
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seat_id: usize,
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window: Window,
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window_location: Point<f64, Logical>,
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}
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impl<R> RenderElement<R> for MoveGrabRenderElement
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where
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R: Renderer + ImportAll,
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<R as Renderer>::TextureId: 'static,
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{
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fn id(&self) -> usize {
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self.seat_id
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}
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fn location(&self, scale: impl Into<Scale<f64>>) -> Point<f64, Physical> {
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(self.window_location - self.window.geometry().loc.to_f64()).to_physical(scale)
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}
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fn geometry(&self, scale: impl Into<Scale<f64>>) -> Rectangle<i32, Physical> {
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let scale = scale.into();
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self.window
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.physical_bbox_with_popups(RenderElement::<R>::location(self, scale), scale)
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}
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fn accumulated_damage(
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&self,
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scale: impl Into<Scale<f64>>,
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for_values: Option<SpaceOutputTuple<'_, '_>>,
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) -> Vec<Rectangle<i32, Physical>> {
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let scale = scale.into();
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self.window.accumulated_damage(
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RenderElement::<R>::location(self, scale),
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scale,
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for_values.map(|t| (t.0, t.1)),
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)
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}
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fn opaque_regions(
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&self,
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scale: impl Into<Scale<f64>>,
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) -> Option<Vec<Rectangle<i32, Physical>>> {
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let scale = scale.into();
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self.window
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.opaque_regions(RenderElement::<R>::location(self, scale), scale)
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}
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fn draw(
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&self,
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renderer: &mut R,
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frame: &mut <R as Renderer>::Frame,
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scale: impl Into<Scale<f64>>,
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position: Point<f64, Physical>,
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damage: &[Rectangle<i32, Physical>],
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log: &slog::Logger,
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) -> Result<(), <R as Renderer>::Error> {
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draw_window(renderer, frame, &self.window, scale, position, damage, log)
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}
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}
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impl MoveGrabState {
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pub fn render<I>(&self, seat: &Seat<State>, output: &Output) -> Option<I>
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where
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I: From<MoveGrabRenderElement>,
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{
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let cursor_at = seat.get_pointer().unwrap().current_location();
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||||||
let delta = cursor_at - self.initial_cursor_location;
|
|
||||||
let location =
|
|
||||||
self.initial_output_location.to_f64() + self.initial_window_location.to_f64() + delta;
|
|
||||||
|
|
||||||
let mut window_geo = self.window.bbox();
|
|
||||||
window_geo.loc += location.to_i32_round();
|
|
||||||
if !output.geometry().intersection(window_geo).is_some() {
|
|
||||||
return None;
|
|
||||||
}
|
|
||||||
|
|
||||||
Some(I::from(MoveGrabRenderElement {
|
|
||||||
seat_id: seat.id(),
|
|
||||||
window: self.window.clone(),
|
|
||||||
window_location: location - output.geometry().loc.to_f64(),
|
|
||||||
}))
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
pub struct MoveSurfaceGrab {
|
|
||||||
window: Window,
|
|
||||||
start_data: PointerGrabStartData<State>,
|
|
||||||
seat: Seat<State>,
|
|
||||||
}
|
|
||||||
|
|
||||||
impl PointerGrab<State> for MoveSurfaceGrab {
|
|
||||||
fn motion(
|
|
||||||
&mut self,
|
|
||||||
state: &mut State,
|
|
||||||
handle: &mut PointerInnerHandle<'_, State>,
|
|
||||||
_focus: Option<(WlSurface, Point<i32, Logical>)>,
|
|
||||||
event: &MotionEvent,
|
|
||||||
) {
|
|
||||||
// While the grab is active, no client has pointer focus
|
|
||||||
handle.motion(state, None, event);
|
|
||||||
if !self.window.alive() {
|
|
||||||
self.ungrab(state, handle, event.serial, event.time);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
fn button(
|
|
||||||
&mut self,
|
|
||||||
state: &mut State,
|
|
||||||
handle: &mut PointerInnerHandle<'_, State>,
|
|
||||||
event: &ButtonEvent,
|
|
||||||
) {
|
|
||||||
handle.button(state, event);
|
|
||||||
if handle.current_pressed().is_empty() {
|
|
||||||
self.ungrab(state, handle, event.serial, event.time);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
fn axis(
|
|
||||||
&mut self,
|
|
||||||
state: &mut State,
|
|
||||||
handle: &mut PointerInnerHandle<'_, State>,
|
|
||||||
details: AxisFrame,
|
|
||||||
) {
|
|
||||||
handle.axis(state, details);
|
|
||||||
}
|
|
||||||
|
|
||||||
fn start_data(&self) -> &PointerGrabStartData<State> {
|
|
||||||
&self.start_data
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
impl MoveSurfaceGrab {
|
|
||||||
pub fn new(
|
|
||||||
start_data: PointerGrabStartData<State>,
|
|
||||||
window: Window,
|
|
||||||
seat: &Seat<State>,
|
|
||||||
) -> MoveSurfaceGrab {
|
|
||||||
MoveSurfaceGrab {
|
|
||||||
window,
|
|
||||||
start_data,
|
|
||||||
seat: seat.clone(),
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
fn ungrab(
|
|
||||||
&mut self,
|
|
||||||
state: &mut State,
|
|
||||||
handle: &mut PointerInnerHandle<'_, State>,
|
|
||||||
serial: Serial,
|
|
||||||
time: u32,
|
|
||||||
) {
|
|
||||||
// No more buttons are pressed, release the grab.
|
|
||||||
let output = self.seat.active_output();
|
|
||||||
let seat = self.seat.clone();
|
|
||||||
|
|
||||||
state.common.event_loop_handle.insert_idle(move |data| {
|
|
||||||
Shell::drop_move(&mut data.state, &seat, &output);
|
|
||||||
});
|
|
||||||
handle.unset_grab(state, serial, time);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
5
src/shell/layout/floating/grabs/mod.rs
Normal file
5
src/shell/layout/floating/grabs/mod.rs
Normal file
|
|
@ -0,0 +1,5 @@
|
||||||
|
mod moving;
|
||||||
|
mod resize;
|
||||||
|
|
||||||
|
pub use self::moving::*;
|
||||||
|
pub use self::resize::*;
|
||||||
195
src/shell/layout/floating/grabs/moving.rs
Normal file
195
src/shell/layout/floating/grabs/moving.rs
Normal file
|
|
@ -0,0 +1,195 @@
|
||||||
|
// SPDX-License-Identifier: GPL-3.0-only
|
||||||
|
|
||||||
|
use crate::{
|
||||||
|
shell::{
|
||||||
|
element::{CosmicMapped, CosmicMappedRenderElement},
|
||||||
|
focus::target::{KeyboardFocusTarget, PointerFocusTarget},
|
||||||
|
},
|
||||||
|
utils::prelude::*,
|
||||||
|
};
|
||||||
|
|
||||||
|
use smithay::{
|
||||||
|
backend::renderer::{element::AsRenderElements, ImportAll, Renderer},
|
||||||
|
desktop::space::SpaceElement,
|
||||||
|
input::{
|
||||||
|
pointer::{
|
||||||
|
AxisFrame, ButtonEvent, Focus, GrabStartData as PointerGrabStartData, MotionEvent,
|
||||||
|
PointerGrab, PointerInnerHandle,
|
||||||
|
},
|
||||||
|
Seat,
|
||||||
|
},
|
||||||
|
output::Output,
|
||||||
|
utils::{IsAlive, Logical, Physical, Point, Rectangle, Scale, Serial},
|
||||||
|
};
|
||||||
|
use std::cell::RefCell;
|
||||||
|
|
||||||
|
pub type SeatMoveGrabState = RefCell<Option<MoveGrabState>>;
|
||||||
|
|
||||||
|
pub struct MoveGrabState {
|
||||||
|
window: CosmicMapped,
|
||||||
|
initial_cursor_location: Point<f64, Logical>,
|
||||||
|
initial_window_location: Point<i32, Logical>,
|
||||||
|
initial_output_location: Point<i32, Logical>,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl MoveGrabState {
|
||||||
|
pub fn render<I, R>(&self, seat: &Seat<State>, output: &Output) -> Vec<I>
|
||||||
|
where
|
||||||
|
R: Renderer + ImportAll,
|
||||||
|
<R as Renderer>::TextureId: 'static,
|
||||||
|
I: From<CosmicMappedRenderElement<R>>,
|
||||||
|
{
|
||||||
|
let cursor_at = seat.get_pointer().unwrap().current_location();
|
||||||
|
let delta = cursor_at - self.initial_cursor_location;
|
||||||
|
let location =
|
||||||
|
self.initial_output_location.to_f64() + self.initial_window_location.to_f64() + delta;
|
||||||
|
|
||||||
|
let mut window_geo = self.window.geometry();
|
||||||
|
window_geo.loc += location.to_i32_round();
|
||||||
|
if !output.geometry().intersection(window_geo).is_some() {
|
||||||
|
return Vec::new();
|
||||||
|
}
|
||||||
|
|
||||||
|
let scale = output.current_scale().fractional_scale().into();
|
||||||
|
self.window.render_elements::<I>(
|
||||||
|
(location.to_i32_round() - output.geometry().loc - self.window.geometry().loc)
|
||||||
|
.to_physical_precise_round(scale),
|
||||||
|
scale,
|
||||||
|
)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pub struct MoveSurfaceGrab {
|
||||||
|
window: CosmicMapped,
|
||||||
|
start_data: PointerGrabStartData<State>,
|
||||||
|
seat: Seat<State>,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl PointerGrab<State> for MoveSurfaceGrab {
|
||||||
|
fn motion(
|
||||||
|
&mut self,
|
||||||
|
state: &mut State,
|
||||||
|
handle: &mut PointerInnerHandle<'_, State>,
|
||||||
|
_focus: Option<(PointerFocusTarget, Point<i32, Logical>)>,
|
||||||
|
event: &MotionEvent,
|
||||||
|
) {
|
||||||
|
// While the grab is active, no client has pointer focus
|
||||||
|
handle.motion(state, None, event);
|
||||||
|
if !self.window.alive() {
|
||||||
|
self.ungrab(state, handle, event.serial, event.time);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
fn button(
|
||||||
|
&mut self,
|
||||||
|
state: &mut State,
|
||||||
|
handle: &mut PointerInnerHandle<'_, State>,
|
||||||
|
event: &ButtonEvent,
|
||||||
|
) {
|
||||||
|
handle.button(state, event);
|
||||||
|
if handle.current_pressed().is_empty() {
|
||||||
|
self.ungrab(state, handle, event.serial, event.time);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
fn axis(
|
||||||
|
&mut self,
|
||||||
|
state: &mut State,
|
||||||
|
handle: &mut PointerInnerHandle<'_, State>,
|
||||||
|
details: AxisFrame,
|
||||||
|
) {
|
||||||
|
handle.axis(state, details);
|
||||||
|
}
|
||||||
|
|
||||||
|
fn start_data(&self) -> &PointerGrabStartData<State> {
|
||||||
|
&self.start_data
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl MoveSurfaceGrab {
|
||||||
|
pub fn new(
|
||||||
|
start_data: PointerGrabStartData<State>,
|
||||||
|
window: CosmicMapped,
|
||||||
|
seat: &Seat<State>,
|
||||||
|
initial_cursor_location: Point<f64, Logical>,
|
||||||
|
initial_window_location: Point<i32, Logical>,
|
||||||
|
initial_output_location: Point<i32, Logical>,
|
||||||
|
) -> MoveSurfaceGrab {
|
||||||
|
let grab_state = MoveGrabState {
|
||||||
|
window: window.clone(),
|
||||||
|
initial_cursor_location,
|
||||||
|
initial_window_location,
|
||||||
|
initial_output_location,
|
||||||
|
};
|
||||||
|
|
||||||
|
*seat
|
||||||
|
.user_data()
|
||||||
|
.get::<SeatMoveGrabState>()
|
||||||
|
.unwrap()
|
||||||
|
.borrow_mut() = Some(grab_state);
|
||||||
|
|
||||||
|
MoveSurfaceGrab {
|
||||||
|
window,
|
||||||
|
start_data,
|
||||||
|
seat: seat.clone(),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
fn ungrab(
|
||||||
|
&mut self,
|
||||||
|
state: &mut State,
|
||||||
|
handle: &mut PointerInnerHandle<'_, State>,
|
||||||
|
serial: Serial,
|
||||||
|
time: u32,
|
||||||
|
) {
|
||||||
|
// No more buttons are pressed, release the grab.
|
||||||
|
let output = self.seat.active_output();
|
||||||
|
|
||||||
|
if let Some(grab_state) = self
|
||||||
|
.seat
|
||||||
|
.user_data()
|
||||||
|
.get::<SeatMoveGrabState>()
|
||||||
|
.and_then(|s| s.borrow_mut().take())
|
||||||
|
{
|
||||||
|
if grab_state.window.alive() {
|
||||||
|
let delta = handle.current_location() - grab_state.initial_cursor_location;
|
||||||
|
let window_location = (grab_state.initial_window_location.to_f64()
|
||||||
|
+ grab_state.initial_output_location.to_f64()
|
||||||
|
- output.geometry().loc.to_f64()
|
||||||
|
+ delta)
|
||||||
|
.to_i32_round();
|
||||||
|
|
||||||
|
let workspace_handle = state.common.shell.active_space(&output).handle;
|
||||||
|
for (window, _) in grab_state.window.windows() {
|
||||||
|
state
|
||||||
|
.common
|
||||||
|
.shell
|
||||||
|
.toplevel_info_state
|
||||||
|
.toplevel_enter_workspace(&window, &workspace_handle);
|
||||||
|
state
|
||||||
|
.common
|
||||||
|
.shell
|
||||||
|
.toplevel_info_state
|
||||||
|
.toplevel_enter_output(&window, &output);
|
||||||
|
}
|
||||||
|
|
||||||
|
state
|
||||||
|
.common
|
||||||
|
.shell
|
||||||
|
.active_space_mut(&output)
|
||||||
|
.floating_layer
|
||||||
|
.map_internal(grab_state.window, &output, Some(window_location));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
handle.unset_grab(state, serial, time);
|
||||||
|
if self.window.alive() {
|
||||||
|
Common::set_focus(
|
||||||
|
state,
|
||||||
|
Some(&KeyboardFocusTarget::from(self.window.clone())),
|
||||||
|
&self.seat,
|
||||||
|
Some(serial),
|
||||||
|
)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -1,5 +1,5 @@
|
||||||
use serde::{Deserialize, Serialize};
|
use serde::{Deserialize, Serialize};
|
||||||
use std::{cell::Cell, collections::HashMap};
|
use std::collections::HashMap;
|
||||||
|
|
||||||
use cosmic_protocols::workspace::v1::server::zcosmic_workspace_handle_v1::State as WState;
|
use cosmic_protocols::workspace::v1::server::zcosmic_workspace_handle_v1::State as WState;
|
||||||
use smithay::{
|
use smithay::{
|
||||||
|
|
@ -7,7 +7,7 @@ use smithay::{
|
||||||
input::{pointer::MotionEvent, Seat},
|
input::{pointer::MotionEvent, Seat},
|
||||||
output::Output,
|
output::Output,
|
||||||
reexports::wayland_server::{protocol::wl_surface::WlSurface, DisplayHandle},
|
reexports::wayland_server::{protocol::wl_surface::WlSurface, DisplayHandle},
|
||||||
utils::{Logical, Point, Rectangle, SERIAL_COUNTER},
|
utils::{Logical, Point, Rectangle},
|
||||||
wayland::{
|
wayland::{
|
||||||
compositor::with_states,
|
compositor::with_states,
|
||||||
shell::{
|
shell::{
|
||||||
|
|
@ -34,9 +34,9 @@ use crate::{
|
||||||
|
|
||||||
mod element;
|
mod element;
|
||||||
pub mod focus;
|
pub mod focus;
|
||||||
//pub mod grabs;
|
|
||||||
pub mod layout;
|
pub mod layout;
|
||||||
mod workspace;
|
mod workspace;
|
||||||
|
pub use self::element::CosmicMappedRenderElement;
|
||||||
pub use self::workspace::*;
|
pub use self::workspace::*;
|
||||||
use self::{
|
use self::{
|
||||||
element::{CosmicMapped, CosmicWindow},
|
element::{CosmicMapped, CosmicWindow},
|
||||||
|
|
|
||||||
|
|
@ -1,7 +1,10 @@
|
||||||
use crate::{
|
use crate::{
|
||||||
shell::{
|
shell::{
|
||||||
element::CosmicWindow,
|
element::CosmicWindow,
|
||||||
layout::{floating::FloatingLayout, tiling::TilingLayout},
|
layout::{
|
||||||
|
floating::{FloatingLayout, MoveSurfaceGrab},
|
||||||
|
tiling::TilingLayout,
|
||||||
|
},
|
||||||
},
|
},
|
||||||
state::State,
|
state::State,
|
||||||
utils::prelude::*,
|
utils::prelude::*,
|
||||||
|
|
@ -179,8 +182,8 @@ impl Workspace {
|
||||||
}
|
}
|
||||||
pub fn unmaximize_request(&mut self, window: &Window) {
|
pub fn unmaximize_request(&mut self, window: &Window) {
|
||||||
if self.fullscreen.values().any(|w| w == window) {
|
if self.fullscreen.values().any(|w| w == window) {
|
||||||
|
self.unfullscreen_request(window);
|
||||||
self.floating_layer.unmaximize_request(window);
|
self.floating_layer.unmaximize_request(window);
|
||||||
return self.unfullscreen_request(window);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -278,6 +281,55 @@ impl Workspace {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
pub fn move_request(
|
||||||
|
&mut self,
|
||||||
|
window: &Window,
|
||||||
|
seat: &Seat<State>,
|
||||||
|
output: &Output,
|
||||||
|
_serial: Serial,
|
||||||
|
start_data: PointerGrabStartData<State>,
|
||||||
|
) -> Option<MoveSurfaceGrab> {
|
||||||
|
let pointer = seat.get_pointer().unwrap();
|
||||||
|
let pos = pointer.current_location();
|
||||||
|
|
||||||
|
let mapped = self
|
||||||
|
.element_for_surface(window.toplevel().wl_surface())?
|
||||||
|
.clone();
|
||||||
|
let mut initial_window_location = self.element_geometry(&mapped).unwrap().loc;
|
||||||
|
|
||||||
|
if mapped.is_fullscreen() || mapped.is_maximized() {
|
||||||
|
// If surface is maximized then unmaximize it
|
||||||
|
self.unmaximize_request(window);
|
||||||
|
let new_size = match window.toplevel() {
|
||||||
|
Kind::Xdg(toplevel) => toplevel.with_pending_state(|state| state.size),
|
||||||
|
//_ => unreachable!(), // TODO x11
|
||||||
|
};
|
||||||
|
let ratio = pos.x / output.geometry().size.w as f64;
|
||||||
|
|
||||||
|
initial_window_location = new_size
|
||||||
|
.map(|size| (pos.x - (size.w as f64 * ratio), pos.y).into())
|
||||||
|
.unwrap_or_else(|| pos)
|
||||||
|
.to_i32_round();
|
||||||
|
}
|
||||||
|
|
||||||
|
let was_floating = self.floating_layer.unmap(&mapped);
|
||||||
|
//let was_tiled = self.tiling_layer.unmap(&mapped);
|
||||||
|
//assert!(was_floating != was_tiled);
|
||||||
|
|
||||||
|
if was_floating {
|
||||||
|
Some(MoveSurfaceGrab::new(
|
||||||
|
start_data,
|
||||||
|
mapped,
|
||||||
|
seat,
|
||||||
|
pos,
|
||||||
|
initial_window_location,
|
||||||
|
output.geometry().loc,
|
||||||
|
))
|
||||||
|
} else {
|
||||||
|
None // TODO
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
pub fn toggle_tiling(&mut self, seat: &Seat<State>) {
|
pub fn toggle_tiling(&mut self, seat: &Seat<State>) {
|
||||||
if self.tiling_enabled {
|
if self.tiling_enabled {
|
||||||
for window in self
|
for window in self
|
||||||
|
|
|
||||||
|
|
@ -154,8 +154,35 @@ impl XdgShellHandler for State {
|
||||||
fn move_request(&mut self, surface: ToplevelSurface, seat: WlSeat, serial: Serial) {
|
fn move_request(&mut self, surface: ToplevelSurface, seat: WlSeat, serial: Serial) {
|
||||||
let seat = Seat::from_resource(&seat).unwrap();
|
let seat = Seat::from_resource(&seat).unwrap();
|
||||||
if let Some(start_data) = check_grab_preconditions(&seat, surface.wl_surface(), serial) {
|
if let Some(start_data) = check_grab_preconditions(&seat, surface.wl_surface(), serial) {
|
||||||
if let Some(mapped) = self.common.shell.element_for_surface(surface.wl_surface()) {
|
if let Some(mapped) = self
|
||||||
// Shell::move_request(self, &window, &seat, serial, start_data);
|
.common
|
||||||
|
.shell
|
||||||
|
.element_for_surface(surface.wl_surface())
|
||||||
|
.cloned()
|
||||||
|
{
|
||||||
|
if let Some(workspace) = self.common.shell.space_for_mut(&mapped) {
|
||||||
|
let output = seat.active_output();
|
||||||
|
let (window, _) = mapped
|
||||||
|
.windows()
|
||||||
|
.find(|(w, _)| matches!(w.toplevel(), Kind::Xdg(s) if s == &surface))
|
||||||
|
.unwrap();
|
||||||
|
if let Some(grab) =
|
||||||
|
workspace.move_request(&window, &seat, &output, serial, start_data)
|
||||||
|
{
|
||||||
|
let handle = workspace.handle;
|
||||||
|
self.common
|
||||||
|
.shell
|
||||||
|
.toplevel_info_state
|
||||||
|
.toplevel_leave_workspace(&window, &handle);
|
||||||
|
self.common
|
||||||
|
.shell
|
||||||
|
.toplevel_info_state
|
||||||
|
.toplevel_leave_output(&window, &output);
|
||||||
|
seat.get_pointer()
|
||||||
|
.unwrap()
|
||||||
|
.set_grab(self, grab, serial, Focus::Clear);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue