cosmic-comp/src/shell/element/stack/tab.rs

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use apply::Apply;
use cosmic::{
font::Font,
iced::{
widget::{
self, container::draw_background, rule::FillMode, text::StyleSheet as TextStyleSheet,
},
Element,
},
iced_core::{
alignment, event,
layout::{Layout, Limits, Node},
mouse, overlay, renderer,
widget::{
operation::{Operation, OperationOutputWrapper},
tree::Tree,
Widget,
},
Clipboard, Color, Length, Rectangle, Shell, Size,
},
iced_style::{
button::StyleSheet as ButtonStyleSheet, container::StyleSheet as ContainerStyleSheet,
rule::StyleSheet as RuleStyleSheet,
},
iced_widget::scrollable::AbsoluteOffset,
theme,
widget::{icon, text, Icon},
};
use super::tab_text::tab_text;
pub(super) enum TabRuleTheme {
ActiveActivated,
ActiveDeactivated,
Default,
}
impl Into<theme::Rule> for TabRuleTheme {
fn into(self) -> theme::Rule {
match self {
Self::ActiveActivated => theme::Rule::custom(|theme| widget::rule::Appearance {
color: theme.cosmic().accent_color().into(),
width: 4,
radius: 0.0.into(),
fill_mode: FillMode::Full,
}),
Self::ActiveDeactivated => theme::Rule::custom(|theme| widget::rule::Appearance {
color: theme.cosmic().palette.neutral_5.into(),
width: 4,
radius: 0.0.into(),
fill_mode: FillMode::Full,
}),
Self::Default => theme::Rule::custom(|theme| widget::rule::Appearance {
color: theme.cosmic().palette.neutral_5.into(),
width: 4,
radius: 8.0.into(),
fill_mode: FillMode::Padded(4),
}),
}
}
}
pub(super) enum TabBackgroundTheme {
ActiveActivated,
ActiveDeactivated,
Default,
}
impl Into<theme::Container> for TabBackgroundTheme {
fn into(self) -> theme::Container {
match self {
Self::ActiveActivated => {
theme::Container::custom(|theme| widget::container::Appearance {
text_color: Some(Color::from(theme.cosmic().accent_text_color())),
background: Some(cosmic::iced::Background::Color(Color::from_rgba(
1.0, 1.0, 1.0, 0.1,
))),
border_radius: 0.0.into(),
border_width: 0.0,
border_color: Color::TRANSPARENT,
})
}
Self::ActiveDeactivated => {
theme::Container::custom(|_theme| widget::container::Appearance {
text_color: None,
background: Some(cosmic::iced::Background::Color(Color::from_rgba(
1.0, 1.0, 1.0, 0.1,
))),
border_radius: 0.0.into(),
border_width: 0.0,
border_color: Color::TRANSPARENT,
})
}
Self::Default => theme::Container::Transparent,
}
}
}
pub trait TabMessage {
fn activate(idx: usize) -> Self;
fn is_activate(&self) -> Option<usize>;
fn scroll_further() -> Self;
fn scroll_back() -> Self;
fn populate_scroll(&mut self, current_offset: AbsoluteOffset) -> Option<AbsoluteOffset>;
fn scrolled() -> Self;
}
pub struct Tab<'a, Message: TabMessage> {
app_icon: Icon<'a>,
title: String,
font: Font,
close_message: Option<Message>,
rule_theme: TabRuleTheme,
background_theme: TabBackgroundTheme,
active: bool,
}
impl<'a, Message: TabMessage> Tab<'a, Message> {
pub fn new(title: impl Into<String>, app_id: impl Into<String>) -> Self {
Tab {
app_icon: icon(app_id.into(), 16),
title: title.into(),
font: cosmic::font::FONT,
close_message: None,
rule_theme: TabRuleTheme::Default,
background_theme: TabBackgroundTheme::Default,
active: false,
}
}
pub fn on_close(mut self, message: Message) -> Self {
self.close_message = Some(message);
self
}
pub(super) fn font(mut self, font: Font) -> Self {
self.font = font;
self
}
pub(super) fn rule_style(mut self, theme: TabRuleTheme) -> Self {
self.rule_theme = theme;
self
}
pub(super) fn background_style(mut self, theme: TabBackgroundTheme) -> Self {
self.background_theme = theme;
self
}
pub(super) fn non_active(mut self) -> Self {
self.active = false;
self
}
pub(super) fn active(mut self) -> Self {
self.active = true;
self
}
pub(super) fn internal<Renderer>(self, idx: usize) -> TabInternal<'a, Message, Renderer>
where
Renderer: cosmic::iced_core::Renderer + 'a,
Renderer: cosmic::iced_core::text::Renderer<Font = Font>,
Renderer::Theme: ButtonStyleSheet<Style = theme::Button>,
Renderer::Theme: ContainerStyleSheet,
Renderer::Theme: RuleStyleSheet<Style = theme::Rule>,
Renderer::Theme: TextStyleSheet,
Message: 'a,
widget::Button<'a, Message, Renderer>: Into<Element<'a, Message, Renderer>>,
widget::Container<'a, Message, Renderer>: Into<Element<'a, Message, Renderer>>,
Icon<'a>: Into<Element<'a, Message, Renderer>>,
{
let mut close_button = icon("window-close-symbolic", 16)
.force_svg(true)
.style(theme::Svg::Symbolic)
.apply(widget::button)
.padding(0)
.style(theme::Button::Text);
if let Some(close_message) = self.close_message {
close_button = close_button.on_press(close_message);
}
let mut items = vec![
widget::vertical_rule(4).style(self.rule_theme).into(),
self.app_icon
.apply(widget::container)
.height(Length::Fill)
.width(Length::Shrink)
.padding([2, 4])
.center_y()
.into(),
];
items.push(
text(self.title)
.size(14)
.font(self.font)
.horizontal_alignment(alignment::Horizontal::Left)
.vertical_alignment(alignment::Vertical::Center)
.apply(tab_text)
.height(Length::Fill)
.width(Length::Fill)
.into(),
);
items.push(
close_button
.apply(widget::container)
.height(Length::Fill)
.width(Length::Shrink)
.padding([2, 4])
.center_y()
.align_x(alignment::Horizontal::Right)
.into(),
);
TabInternal {
idx,
active: self.active,
background: self.background_theme.into(),
elements: items,
}
}
}
const TAB_HEIGHT: i32 = 24;
pub const MIN_ACTIVE_TAB_WIDTH: i32 = 140;
const MIN_TAB_WIDTH: i32 = 38;
const TEXT_BREAKPOINT: i32 = 44;
const CLOSE_BREAKPOINT: i32 = 125;
pub(super) struct TabInternal<'a, Message: TabMessage, Renderer> {
idx: usize,
active: bool,
background: theme::Container,
elements: Vec<Element<'a, Message, Renderer>>,
}
impl<'a, Message, Renderer> Widget<Message, Renderer> for TabInternal<'a, Message, Renderer>
where
Renderer: cosmic::iced_core::Renderer,
Renderer::Theme: ContainerStyleSheet<Style = theme::Container>,
Message: TabMessage,
{
fn children(&self) -> Vec<Tree> {
self.elements.iter().map(Tree::new).collect()
}
fn diff(&mut self, tree: &mut Tree) {
tree.diff_children(&mut self.elements)
}
fn width(&self) -> Length {
Length::Fill
}
fn height(&self) -> Length {
Length::Fill
}
fn layout(&self, renderer: &Renderer, limits: &Limits) -> Node {
let min_size = Size {
height: TAB_HEIGHT as f32,
width: if self.active {
MIN_ACTIVE_TAB_WIDTH as f32
} else {
MIN_TAB_WIDTH as f32
},
};
let limits = limits
.min_width(min_size.width)
.min_height(min_size.height)
.width(Length::Fill)
.height(Length::Fill);
let size = limits.resolve(min_size).max(min_size);
let limits = Limits::new(size, size)
.min_width(size.width)
.min_height(size.height)
.width(size.width)
.height(size.height);
cosmic::iced_core::layout::flex::resolve(
cosmic::iced_core::layout::flex::Axis::Horizontal,
renderer,
&limits,
0.into(),
8.,
cosmic::iced::Alignment::Center,
if size.width >= CLOSE_BREAKPOINT as f32 {
&self.elements
} else if size.width >= TEXT_BREAKPOINT as f32 {
&self.elements[0..3]
} else {
&self.elements[0..2]
},
)
}
fn operate(
&self,
tree: &mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
operation: &mut dyn Operation<OperationOutputWrapper<Message>>,
) {
operation.container(None, &mut |operation| {
self.elements
.iter()
.zip(&mut tree.children)
.zip(layout.children())
.for_each(|((child, state), layout)| {
child
.as_widget()
.operate(state, layout, renderer, operation);
})
});
}
fn on_event(
&mut self,
tree: &mut Tree,
event: event::Event,
layout: Layout<'_>,
cursor: mouse::Cursor,
renderer: &Renderer,
clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, Message>,
) -> event::Status {
let status = self
.elements
.iter_mut()
.zip(&mut tree.children)
.zip(layout.children())
.map(|((child, state), layout)| {
child.as_widget_mut().on_event(
state,
event.clone(),
layout,
cursor,
renderer,
clipboard,
shell,
)
})
.fold(event::Status::Ignored, event::Status::merge);
if status == event::Status::Ignored
&& cursor.is_over(layout.bounds())
&& matches!(
event,
event::Event::Mouse(mouse::Event::ButtonReleased(mouse::Button::Left))
)
{
shell.publish(Message::activate(self.idx));
return event::Status::Captured;
}
status
}
fn mouse_interaction(
&self,
tree: &Tree,
layout: Layout<'_>,
cursor: mouse::Cursor,
viewport: &Rectangle,
renderer: &Renderer,
) -> mouse::Interaction {
self.elements
.iter()
.zip(&tree.children)
.zip(layout.children())
.map(|((child, state), layout)| {
child
.as_widget()
.mouse_interaction(state, layout, cursor, viewport, renderer)
})
.max()
.unwrap_or_default()
}
fn draw(
&self,
tree: &Tree,
renderer: &mut Renderer,
theme: &Renderer::Theme,
renderer_style: &renderer::Style,
layout: Layout<'_>,
cursor: mouse::Cursor,
viewport: &Rectangle,
) {
let style = theme.appearance(&self.background);
draw_background(renderer, &style, layout.bounds());
for ((child, state), layout) in self
.elements
.iter()
.zip(&tree.children)
.zip(layout.children())
{
child.as_widget().draw(
state,
renderer,
theme,
&renderer::Style {
text_color: style.text_color.unwrap_or(renderer_style.text_color),
},
layout,
cursor,
viewport,
);
}
}
fn overlay<'b>(
&'b mut self,
tree: &'b mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
) -> Option<overlay::Element<'b, Message, Renderer>> {
overlay::from_children(&mut self.elements, tree, layout, renderer)
}
}