516 lines
21 KiB
Rust
516 lines
21 KiB
Rust
use cosmic::iced_native::subscription::{self, Subscription};
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use std::cell::RefCell;
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use std::{rc::Rc, thread};
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extern crate libpulse_binding as pulse;
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//use futures::channel::mpsc;
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use libpulse_binding::{
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callbacks::ListResult,
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context::{
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introspect::{Introspector, SinkInfo, SourceInfo},
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Context,
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},
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error::PAErr,
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mainloop::standard::{IterateResult, Mainloop},
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proplist::Proplist,
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volume::ChannelVolumes,
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};
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pub fn connect() -> Subscription<Event> {
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struct Connect;
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subscription::unfold(
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std::any::TypeId::of::<Connect>(),
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State::Disconnected,
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|state| async move {
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match state {
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// if app just started, or we are re-trying match here. Returns coenncting
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// message. We should store this in our app's state, but it isn't safe to
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// send messages until we get a conencted message. Which will be received
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// by the `State::Connecting` message below
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State::Disconnected => match PulseHandle::create() {
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Ok(pulse_handle) => (None, State::Connecting(pulse_handle)),
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Err(_) => (Some(Event::Disconnected), State::Disconnected),
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},
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// Just a buffer to make sure the GUI doesn't send messages until pulse is ready
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// The GUI doesn't have to monitor this state, as it is never sent to the GUI
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State::Connecting(mut pulse_handle) => {
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match pulse_handle.from_pulse.recv().await {
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Some(Message::Connected) => {(
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Some(Event::Connected(Connection(pulse_handle.to_pulse))),
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State::Connected(pulse_handle.from_pulse),
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)}
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Some(Message::Disconnected) => (Some(Event::Disconnected), State::Disconnected),
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_ => panic!("Pulse subscription logic is faulty as the PulseServer shouldn't send unique messages until connection is successful")
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}
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},
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State::Connected(mut from_pulse) => {
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// This is where we match messages from the pulse server to pass to the gui
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match from_pulse.recv().await {
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Some(Message::SetSinks(sinks)) => (Some(Event::MessageReceived(Message::SetSinks(sinks))), State::Connected(from_pulse)),
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Some(Message::SetSources(sources)) => (Some(Event::MessageReceived(Message::SetSources(sources))), State::Connected(from_pulse)),
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Some(Message::SetDefaultSink(sink)) => (Some(Event::MessageReceived(Message::SetDefaultSink(sink))), State::Connected(from_pulse)),
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Some(Message::SetDefaultSource(source)) => (Some(Event::MessageReceived(Message::SetDefaultSource(source))), State::Connected(from_pulse)),
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Some(Message::Disconnected) => (Some(Event::Disconnected), State::Disconnected),
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None => (Some(Event::Disconnected), State::Disconnected),
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_ => (None, State::Connected(from_pulse)),
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}
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}
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}
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},
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)
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}
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// #[derive(Debug)]
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enum State {
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Disconnected,
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Connecting(PulseHandle),
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Connected(tokio::sync::mpsc::Receiver<Message>),
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}
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#[derive(Debug, Clone)]
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pub enum Event {
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Connected(Connection),
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Disconnected,
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MessageReceived(Message),
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}
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#[derive(Debug, Clone)]
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pub struct Connection(tokio::sync::mpsc::Sender<Message>);
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impl Connection {
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pub fn send(&mut self, message: Message) {
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self.0
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.try_send(message)
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.expect("Send message to PulseAudio server");
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}
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}
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#[derive(Debug, Clone, PartialEq)]
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pub enum Message {
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Connected,
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Disconnected,
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GetSinks,
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GetSources,
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SetSinks(Vec<DeviceInfo>),
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SetSources(Vec<DeviceInfo>),
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GetDefaultSink,
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GetDefaultSource,
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SetDefaultSink(DeviceInfo),
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SetDefaultSource(DeviceInfo),
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SetSinkVolumeByName(String, ChannelVolumes),
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SetSourceVolumeByName(String, ChannelVolumes),
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}
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struct PulseHandle {
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to_pulse: tokio::sync::mpsc::Sender<Message>,
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from_pulse: tokio::sync::mpsc::Receiver<Message>,
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}
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impl PulseHandle {
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// Create pulse server thread, and bidirectional comms
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pub fn create() -> Result<PulseHandle, PAErr> {
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let (to_pulse, mut to_pulse_recv) = tokio::sync::mpsc::channel(10);
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let (mut from_pulse_send, from_pulse) = tokio::sync::mpsc::channel(10);
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//let from_pulse = Arc::new(Mutex::new(vec![]));
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//let mut from_pulse2 = from_pulse.clone();
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// this thread should complete by pushing a completed message,
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// or fail message. This should never complete/fail without pushing
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// a message. This lets the iced subscription go to sleep while init
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// finishes. TLDR: be very careful with error handling
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thread::spawn(move || {
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if let Ok(mut server) = PulseServer::connect().and_then(|server| server.init()) {
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PulseHandle::blocking_send_connected(&mut from_pulse_send);
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// take `PulseServer` and handle reciver into async context
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// to listen for messages that need to be passed to the pulseserver
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// this lets us put the thread to sleep, but keep hold a single
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// thread, because pulse audio's API is not multithreaded... at all
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let rt = tokio::runtime::Builder::new_current_thread()
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.enable_all()
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.build()
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.unwrap();
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rt.block_on(async {
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loop {
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// This is where the we match messages from the GUI to pass to the pulse server
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if let Some(msg) = to_pulse_recv.recv().await {
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match msg {
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Message::GetDefaultSink => match server.get_default_sink() {
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Ok(sink) => from_pulse_send
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.send(Message::SetDefaultSink(sink))
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.await
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.unwrap(),
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Err(_) => {
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PulseHandle::send_disconnected(&mut from_pulse_send).await
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}
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},
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Message::GetDefaultSource => match server.get_default_source() {
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Ok(source) => from_pulse_send
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.send(Message::SetDefaultSource(source))
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.await
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.unwrap(),
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Err(e) => {
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println!("ERROR! {:?}", e);
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PulseHandle::send_disconnected(&mut from_pulse_send).await;
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}
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},
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Message::GetSinks => match server.get_sinks() {
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Ok(sinks) => from_pulse_send
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.send(Message::SetSinks(sinks))
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.await
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.unwrap(),
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Err(_) => {
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PulseHandle::send_disconnected(&mut from_pulse_send).await
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}
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},
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Message::GetSources => match server.get_sources() {
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Ok(sinks) => from_pulse_send
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.send(Message::SetSources(sinks))
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.await
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.unwrap(),
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Err(_) => {
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PulseHandle::send_disconnected(&mut from_pulse_send).await
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}
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},
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Message::SetSinkVolumeByName(name, channel_volumes) => {
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server.set_sink_volume_by_name(&name, &channel_volumes)
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}
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Message::SetSourceVolumeByName(name, channel_volumes) => {
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server.set_source_volume_by_name(&name, &channel_volumes)
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}
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_ => {
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println!("message doesn't match")
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}
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}
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}
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}
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});
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}
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// Always report that server is disconnected
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PulseHandle::blocking_send_disconnected(&mut from_pulse_send);
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});
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Ok(PulseHandle {
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to_pulse,
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from_pulse,
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})
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}
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fn blocking_send_disconnected(sender: &mut tokio::sync::mpsc::Sender<Message>) {
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sender.blocking_send(Message::Disconnected).unwrap()
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}
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fn blocking_send_connected(sender: &mut tokio::sync::mpsc::Sender<Message>) {
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sender.blocking_send(Message::Connected).unwrap()
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}
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async fn send_disconnected(sender: &mut tokio::sync::mpsc::Sender<Message>) {
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sender.send(Message::Disconnected).await.unwrap()
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}
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#[allow(dead_code)]
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async fn send_connected(sender: &mut tokio::sync::mpsc::Sender<Message>) {
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sender.send(Message::Connected).await.unwrap()
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}
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}
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struct PulseServer {
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mainloop: Rc<RefCell<Mainloop>>,
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context: Rc<RefCell<Context>>,
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introspector: Introspector,
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}
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#[derive(Clone, Debug)]
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enum PulseServerError<'a> {
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IterateErr(IterateResult),
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ContextErr(pulse::context::State),
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OperationErr(pulse::operation::State),
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PAErr(PAErr),
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Connect,
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Misc(&'a str),
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}
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// `PulseServer` code is heavily inspired by Dave Patrick Caberto's pulsectl-rs (SeaDve)
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// https://crates.io/crates/pulsectl-rs
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impl PulseServer {
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// connect() requires init() to be run after
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pub fn connect() -> Result<PulseServer, PulseServerError<'static>> {
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// TODO: fix app name, should be variable
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let mut proplist = Proplist::new().unwrap();
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proplist
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.set_str(
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pulse::proplist::properties::APPLICATION_NAME,
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"com.system76",
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)
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.or(Err(PulseServerError::Connect))?;
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let mainloop = Rc::new(RefCell::new(
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pulse::mainloop::standard::Mainloop::new().ok_or(PulseServerError::Connect)?,
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));
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let context = Rc::new(RefCell::new(
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Context::new_with_proplist(&*mainloop.borrow(), "MainConn", &proplist)
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.ok_or(PulseServerError::Connect)?,
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));
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let introspector = context.borrow_mut().introspect();
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context
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.borrow_mut()
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.connect(None, pulse::context::FlagSet::NOFLAGS, None)
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.map_err(PulseServerError::PAErr)?;
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Ok(PulseServer {
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mainloop,
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context,
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introspector,
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})
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}
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// Wait for pulse audio connection to complete
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pub fn init(self) -> Result<Self, PulseServerError<'static>> {
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loop {
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match self.mainloop.borrow_mut().iterate(false) {
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IterateResult::Success(_) => {}
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IterateResult::Err(e) => {
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return Err(PulseServerError::IterateErr(IterateResult::Err(e)))
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}
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IterateResult::Quit(e) => {
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return Err(PulseServerError::IterateErr(IterateResult::Quit(e)))
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}
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}
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match self.context.borrow().get_state() {
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pulse::context::State::Ready => break,
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pulse::context::State::Failed => {
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return Err(PulseServerError::ContextErr(pulse::context::State::Failed))
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}
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pulse::context::State::Terminated => {
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return Err(PulseServerError::ContextErr(
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pulse::context::State::Terminated,
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))
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}
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_ => {}
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}
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}
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Ok(self)
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}
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// Get a list of output devices
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pub fn get_sinks(&self) -> Result<Vec<DeviceInfo>, PulseServerError> {
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let list: Rc<RefCell<Option<Vec<DeviceInfo>>>> = Rc::new(RefCell::new(Some(Vec::new())));
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let list_ref = list.clone();
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let operation = self.introspector.get_sink_info_list(
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move |sink_list: ListResult<&pulse::context::introspect::SinkInfo>| {
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if let ListResult::Item(item) = sink_list {
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list_ref.borrow_mut().as_mut().unwrap().push(item.into());
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}
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},
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);
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self.wait_for_result(operation).and_then(|_| {
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list.borrow_mut().take().ok_or(PulseServerError::Misc(
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"get_sinks(): failed to wait for operation",
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))
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})
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}
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// Get a list of input devices
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pub fn get_sources(&self) -> Result<Vec<DeviceInfo>, PulseServerError> {
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let list: Rc<RefCell<Option<Vec<DeviceInfo>>>> = Rc::new(RefCell::new(Some(Vec::new())));
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let list_ref = list.clone();
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let operation = self.introspector.get_source_info_list(
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move |sink_list: ListResult<&pulse::context::introspect::SourceInfo>| {
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if let ListResult::Item(item) = sink_list {
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list_ref.borrow_mut().as_mut().unwrap().push(item.into());
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}
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},
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);
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self.wait_for_result(operation).and_then(|_| {
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list.borrow_mut().take().ok_or(PulseServerError::Misc(
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"get_sources(): Failed to wait for operation",
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))
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})
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}
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pub fn get_server_info(&mut self) -> Result<ServerInfo, PulseServerError> {
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let info = Rc::new(RefCell::new(Some(None)));
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let info_ref = info.clone();
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let op = self.introspector.get_server_info(move |res| {
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info_ref.borrow_mut().as_mut().unwrap().replace(res.into());
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});
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self.wait_for_result(op)?;
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info.take()
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.flatten()
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.ok_or(PulseServerError::Misc("get_server_info(): failed"))
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}
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fn get_default_sink(&mut self) -> Result<DeviceInfo, PulseServerError> {
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let server_info = self.get_server_info();
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match server_info {
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Ok(info) => {
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let name = &info.default_sink_name.unwrap_or_default();
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let device = Rc::new(RefCell::new(Some(None)));
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let dev_ref = device.clone();
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let op = self.introspector.get_sink_info_by_name(
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name,
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move |sink_list: ListResult<&SinkInfo>| {
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if let ListResult::Item(item) = sink_list {
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dev_ref.borrow_mut().as_mut().unwrap().replace(item.into());
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}
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},
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);
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self.wait_for_result(op)?;
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let mut result = device.borrow_mut();
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result.take().unwrap().ok_or({
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PulseServerError::Misc("get_default_sink(): Error getting requested device")
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})
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}
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Err(_) => Err(PulseServerError::Misc("get_default_sink() failed")),
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}
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}
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fn get_default_source(&mut self) -> Result<DeviceInfo, PulseServerError> {
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let server_info = self.get_server_info();
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match server_info {
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Ok(info) => {
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let name = &info.default_source_name.unwrap_or_default();
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let device = Rc::new(RefCell::new(Some(None)));
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let dev_ref = device.clone();
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let op = self.introspector.get_source_info_by_name(
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name,
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move |sink_list: ListResult<&SourceInfo>| {
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if let ListResult::Item(item) = sink_list {
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dev_ref.borrow_mut().as_mut().unwrap().replace(item.into());
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}
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},
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);
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self.wait_for_result(op)?;
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let mut result = device.borrow_mut();
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result.take().unwrap().ok_or({
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PulseServerError::Misc("get_default_source(): Error getting requested device")
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})
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}
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Err(_) => Err(PulseServerError::Misc("get_default_source() failed")),
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}
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}
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fn set_sink_volume_by_name(&mut self, name: &str, volume: &ChannelVolumes) {
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let op = self
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.introspector
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.set_sink_volume_by_name(name, volume, None);
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self.wait_for_result(op).ok();
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}
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fn set_source_volume_by_name(&mut self, name: &str, volume: &ChannelVolumes) {
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let op = self
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.introspector
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.set_source_volume_by_name(name, volume, None);
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self.wait_for_result(op).ok();
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}
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// after building an operation such as get_devices() we need to keep polling
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// the pulse audio server to "wait" for the operation to complete
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fn wait_for_result<G: ?Sized>(
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&self,
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operation: pulse::operation::Operation<G>,
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) -> Result<(), PulseServerError> {
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// TODO: make this loop async. It is already in an async context, so
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// we could make this thread sleep while waiting for the pulse server's
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// response.
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loop {
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match self.mainloop.borrow_mut().iterate(false) {
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IterateResult::Err(e) => {
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return Err(PulseServerError::IterateErr(IterateResult::Err(e)))
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}
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IterateResult::Quit(e) => {
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return Err(PulseServerError::IterateErr(IterateResult::Quit(e)))
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}
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IterateResult::Success(_) => {}
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}
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match operation.get_state() {
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pulse::operation::State::Done => return Ok(()),
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pulse::operation::State::Running => {}
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pulse::operation::State::Cancelled => {
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return Err(PulseServerError::OperationErr(
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pulse::operation::State::Cancelled,
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))
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}
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}
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}
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}
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}
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#[derive(Debug, Clone, PartialEq)]
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pub struct DeviceInfo {
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pub name: Option<String>,
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pub description: Option<String>,
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pub volume: ChannelVolumes,
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pub mute: bool,
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pub index: u32,
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}
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impl<'a> From<&SinkInfo<'a>> for DeviceInfo {
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fn from(info: &SinkInfo<'a>) -> Self {
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Self {
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name: info.name.clone().map(|x| x.into_owned()),
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description: info.description.clone().map(|x| x.into_owned()),
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volume: info.volume,
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mute: info.mute,
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index: info.index,
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}
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}
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}
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impl<'a> From<&SourceInfo<'a>> for DeviceInfo {
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fn from(info: &SourceInfo<'a>) -> Self {
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Self {
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name: info.name.clone().map(|x| x.into_owned()),
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description: info.description.clone().map(|x| x.into_owned()),
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volume: info.volume,
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mute: info.mute,
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index: info.index,
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}
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}
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}
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impl Eq for DeviceInfo {}
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#[derive(Debug)]
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pub struct ServerInfo {
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/// User name of the daemon process.
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pub user_name: Option<String>,
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/// Host name the daemon is running on.
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pub host_name: Option<String>,
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/// Version string of the daemon.
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pub server_version: Option<String>,
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/// Server package name (usually “pulseaudio”).
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pub server_name: Option<String>,
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// Default sample specification.
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//pub sample_spec: sample::Spec,
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/// Name of default sink.
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pub default_sink_name: Option<String>,
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/// Name of default source.
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pub default_source_name: Option<String>,
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/// A random cookie for identifying this instance of PulseAudio.
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pub cookie: u32,
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// Default channel map.
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//pub channel_map: channelmap::Map,
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}
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impl<'a> From<&'a pulse::context::introspect::ServerInfo<'a>> for ServerInfo {
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fn from(info: &'a pulse::context::introspect::ServerInfo<'a>) -> Self {
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ServerInfo {
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user_name: info.user_name.as_ref().map(|cow| cow.to_string()),
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host_name: info.host_name.as_ref().map(|cow| cow.to_string()),
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server_version: info.server_version.as_ref().map(|cow| cow.to_string()),
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server_name: info.server_name.as_ref().map(|cow| cow.to_string()),
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//sample_spec: info.sample_spec,
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default_sink_name: info.default_sink_name.as_ref().map(|cow| cow.to_string()),
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default_source_name: info.default_source_name.as_ref().map(|cow| cow.to_string()),
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cookie: info.cookie,
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//channel_map: info.channel_map,
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}
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}
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}
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