cosmic-applets/cosmic-applet-audio/src/pulse.rs
2023-01-05 09:55:44 -08:00

516 lines
21 KiB
Rust

use cosmic::iced_native::subscription::{self, Subscription};
use std::cell::RefCell;
use std::{rc::Rc, thread};
extern crate libpulse_binding as pulse;
//use futures::channel::mpsc;
use libpulse_binding::{
callbacks::ListResult,
context::{
introspect::{Introspector, SinkInfo, SourceInfo},
Context,
},
error::PAErr,
mainloop::standard::{IterateResult, Mainloop},
proplist::Proplist,
volume::ChannelVolumes,
};
pub fn connect() -> Subscription<Event> {
struct Connect;
subscription::unfold(
std::any::TypeId::of::<Connect>(),
State::Disconnected,
|state| async move {
match state {
// if app just started, or we are re-trying match here. Returns coenncting
// message. We should store this in our app's state, but it isn't safe to
// send messages until we get a conencted message. Which will be received
// by the `State::Connecting` message below
State::Disconnected => match PulseHandle::create() {
Ok(pulse_handle) => (None, State::Connecting(pulse_handle)),
Err(_) => (Some(Event::Disconnected), State::Disconnected),
},
// Just a buffer to make sure the GUI doesn't send messages until pulse is ready
// The GUI doesn't have to monitor this state, as it is never sent to the GUI
State::Connecting(mut pulse_handle) => {
match pulse_handle.from_pulse.recv().await {
Some(Message::Connected) => {(
Some(Event::Connected(Connection(pulse_handle.to_pulse))),
State::Connected(pulse_handle.from_pulse),
)}
Some(Message::Disconnected) => (Some(Event::Disconnected), State::Disconnected),
_ => panic!("Pulse subscription logic is faulty as the PulseServer shouldn't send unique messages until connection is successful")
}
},
State::Connected(mut from_pulse) => {
// This is where we match messages from the pulse server to pass to the gui
match from_pulse.recv().await {
Some(Message::SetSinks(sinks)) => (Some(Event::MessageReceived(Message::SetSinks(sinks))), State::Connected(from_pulse)),
Some(Message::SetSources(sources)) => (Some(Event::MessageReceived(Message::SetSources(sources))), State::Connected(from_pulse)),
Some(Message::SetDefaultSink(sink)) => (Some(Event::MessageReceived(Message::SetDefaultSink(sink))), State::Connected(from_pulse)),
Some(Message::SetDefaultSource(source)) => (Some(Event::MessageReceived(Message::SetDefaultSource(source))), State::Connected(from_pulse)),
Some(Message::Disconnected) => (Some(Event::Disconnected), State::Disconnected),
None => (Some(Event::Disconnected), State::Disconnected),
_ => (None, State::Connected(from_pulse)),
}
}
}
},
)
}
// #[derive(Debug)]
enum State {
Disconnected,
Connecting(PulseHandle),
Connected(tokio::sync::mpsc::Receiver<Message>),
}
#[derive(Debug, Clone)]
pub enum Event {
Connected(Connection),
Disconnected,
MessageReceived(Message),
}
#[derive(Debug, Clone)]
pub struct Connection(tokio::sync::mpsc::Sender<Message>);
impl Connection {
pub fn send(&mut self, message: Message) {
self.0
.try_send(message)
.expect("Send message to PulseAudio server");
}
}
#[derive(Debug, Clone, PartialEq)]
pub enum Message {
Connected,
Disconnected,
GetSinks,
GetSources,
SetSinks(Vec<DeviceInfo>),
SetSources(Vec<DeviceInfo>),
GetDefaultSink,
GetDefaultSource,
SetDefaultSink(DeviceInfo),
SetDefaultSource(DeviceInfo),
SetSinkVolumeByName(String, ChannelVolumes),
SetSourceVolumeByName(String, ChannelVolumes),
}
struct PulseHandle {
to_pulse: tokio::sync::mpsc::Sender<Message>,
from_pulse: tokio::sync::mpsc::Receiver<Message>,
}
impl PulseHandle {
// Create pulse server thread, and bidirectional comms
pub fn create() -> Result<PulseHandle, PAErr> {
let (to_pulse, mut to_pulse_recv) = tokio::sync::mpsc::channel(10);
let (mut from_pulse_send, from_pulse) = tokio::sync::mpsc::channel(10);
//let from_pulse = Arc::new(Mutex::new(vec![]));
//let mut from_pulse2 = from_pulse.clone();
// this thread should complete by pushing a completed message,
// or fail message. This should never complete/fail without pushing
// a message. This lets the iced subscription go to sleep while init
// finishes. TLDR: be very careful with error handling
thread::spawn(move || {
if let Ok(mut server) = PulseServer::connect().and_then(|server| server.init()) {
PulseHandle::blocking_send_connected(&mut from_pulse_send);
// take `PulseServer` and handle reciver into async context
// to listen for messages that need to be passed to the pulseserver
// this lets us put the thread to sleep, but keep hold a single
// thread, because pulse audio's API is not multithreaded... at all
let rt = tokio::runtime::Builder::new_current_thread()
.enable_all()
.build()
.unwrap();
rt.block_on(async {
loop {
// This is where the we match messages from the GUI to pass to the pulse server
if let Some(msg) = to_pulse_recv.recv().await {
match msg {
Message::GetDefaultSink => match server.get_default_sink() {
Ok(sink) => from_pulse_send
.send(Message::SetDefaultSink(sink))
.await
.unwrap(),
Err(_) => {
PulseHandle::send_disconnected(&mut from_pulse_send).await
}
},
Message::GetDefaultSource => match server.get_default_source() {
Ok(source) => from_pulse_send
.send(Message::SetDefaultSource(source))
.await
.unwrap(),
Err(e) => {
println!("ERROR! {:?}", e);
PulseHandle::send_disconnected(&mut from_pulse_send).await;
}
},
Message::GetSinks => match server.get_sinks() {
Ok(sinks) => from_pulse_send
.send(Message::SetSinks(sinks))
.await
.unwrap(),
Err(_) => {
PulseHandle::send_disconnected(&mut from_pulse_send).await
}
},
Message::GetSources => match server.get_sources() {
Ok(sinks) => from_pulse_send
.send(Message::SetSources(sinks))
.await
.unwrap(),
Err(_) => {
PulseHandle::send_disconnected(&mut from_pulse_send).await
}
},
Message::SetSinkVolumeByName(name, channel_volumes) => {
server.set_sink_volume_by_name(&name, &channel_volumes)
}
Message::SetSourceVolumeByName(name, channel_volumes) => {
server.set_source_volume_by_name(&name, &channel_volumes)
}
_ => {
println!("message doesn't match")
}
}
}
}
});
}
// Always report that server is disconnected
PulseHandle::blocking_send_disconnected(&mut from_pulse_send);
});
Ok(PulseHandle {
to_pulse,
from_pulse,
})
}
fn blocking_send_disconnected(sender: &mut tokio::sync::mpsc::Sender<Message>) {
sender.blocking_send(Message::Disconnected).unwrap()
}
fn blocking_send_connected(sender: &mut tokio::sync::mpsc::Sender<Message>) {
sender.blocking_send(Message::Connected).unwrap()
}
async fn send_disconnected(sender: &mut tokio::sync::mpsc::Sender<Message>) {
sender.send(Message::Disconnected).await.unwrap()
}
#[allow(dead_code)]
async fn send_connected(sender: &mut tokio::sync::mpsc::Sender<Message>) {
sender.send(Message::Connected).await.unwrap()
}
}
struct PulseServer {
mainloop: Rc<RefCell<Mainloop>>,
context: Rc<RefCell<Context>>,
introspector: Introspector,
}
#[derive(Clone, Debug)]
enum PulseServerError<'a> {
IterateErr(IterateResult),
ContextErr(pulse::context::State),
OperationErr(pulse::operation::State),
PAErr(PAErr),
Connect,
Misc(&'a str),
}
// `PulseServer` code is heavily inspired by Dave Patrick Caberto's pulsectl-rs (SeaDve)
// https://crates.io/crates/pulsectl-rs
impl PulseServer {
// connect() requires init() to be run after
pub fn connect() -> Result<PulseServer, PulseServerError<'static>> {
// TODO: fix app name, should be variable
let mut proplist = Proplist::new().unwrap();
proplist
.set_str(
pulse::proplist::properties::APPLICATION_NAME,
"com.system76",
)
.or(Err(PulseServerError::Connect))?;
let mainloop = Rc::new(RefCell::new(
pulse::mainloop::standard::Mainloop::new().ok_or(PulseServerError::Connect)?,
));
let context = Rc::new(RefCell::new(
Context::new_with_proplist(&*mainloop.borrow(), "MainConn", &proplist)
.ok_or(PulseServerError::Connect)?,
));
let introspector = context.borrow_mut().introspect();
context
.borrow_mut()
.connect(None, pulse::context::FlagSet::NOFLAGS, None)
.map_err(PulseServerError::PAErr)?;
Ok(PulseServer {
mainloop,
context,
introspector,
})
}
// Wait for pulse audio connection to complete
pub fn init(self) -> Result<Self, PulseServerError<'static>> {
loop {
match self.mainloop.borrow_mut().iterate(false) {
IterateResult::Success(_) => {}
IterateResult::Err(e) => {
return Err(PulseServerError::IterateErr(IterateResult::Err(e)))
}
IterateResult::Quit(e) => {
return Err(PulseServerError::IterateErr(IterateResult::Quit(e)))
}
}
match self.context.borrow().get_state() {
pulse::context::State::Ready => break,
pulse::context::State::Failed => {
return Err(PulseServerError::ContextErr(pulse::context::State::Failed))
}
pulse::context::State::Terminated => {
return Err(PulseServerError::ContextErr(
pulse::context::State::Terminated,
))
}
_ => {}
}
}
Ok(self)
}
// Get a list of output devices
pub fn get_sinks(&self) -> Result<Vec<DeviceInfo>, PulseServerError> {
let list: Rc<RefCell<Option<Vec<DeviceInfo>>>> = Rc::new(RefCell::new(Some(Vec::new())));
let list_ref = list.clone();
let operation = self.introspector.get_sink_info_list(
move |sink_list: ListResult<&pulse::context::introspect::SinkInfo>| {
if let ListResult::Item(item) = sink_list {
list_ref.borrow_mut().as_mut().unwrap().push(item.into());
}
},
);
self.wait_for_result(operation).and_then(|_| {
list.borrow_mut().take().ok_or(PulseServerError::Misc(
"get_sinks(): failed to wait for operation",
))
})
}
// Get a list of input devices
pub fn get_sources(&self) -> Result<Vec<DeviceInfo>, PulseServerError> {
let list: Rc<RefCell<Option<Vec<DeviceInfo>>>> = Rc::new(RefCell::new(Some(Vec::new())));
let list_ref = list.clone();
let operation = self.introspector.get_source_info_list(
move |sink_list: ListResult<&pulse::context::introspect::SourceInfo>| {
if let ListResult::Item(item) = sink_list {
list_ref.borrow_mut().as_mut().unwrap().push(item.into());
}
},
);
self.wait_for_result(operation).and_then(|_| {
list.borrow_mut().take().ok_or(PulseServerError::Misc(
"get_sources(): Failed to wait for operation",
))
})
}
pub fn get_server_info(&mut self) -> Result<ServerInfo, PulseServerError> {
let info = Rc::new(RefCell::new(Some(None)));
let info_ref = info.clone();
let op = self.introspector.get_server_info(move |res| {
info_ref.borrow_mut().as_mut().unwrap().replace(res.into());
});
self.wait_for_result(op)?;
info.take()
.flatten()
.ok_or(PulseServerError::Misc("get_server_info(): failed"))
}
fn get_default_sink(&mut self) -> Result<DeviceInfo, PulseServerError> {
let server_info = self.get_server_info();
match server_info {
Ok(info) => {
let name = &info.default_sink_name.unwrap_or_default();
let device = Rc::new(RefCell::new(Some(None)));
let dev_ref = device.clone();
let op = self.introspector.get_sink_info_by_name(
name,
move |sink_list: ListResult<&SinkInfo>| {
if let ListResult::Item(item) = sink_list {
dev_ref.borrow_mut().as_mut().unwrap().replace(item.into());
}
},
);
self.wait_for_result(op)?;
let mut result = device.borrow_mut();
result.take().unwrap().ok_or({
PulseServerError::Misc("get_default_sink(): Error getting requested device")
})
}
Err(_) => Err(PulseServerError::Misc("get_default_sink() failed")),
}
}
fn get_default_source(&mut self) -> Result<DeviceInfo, PulseServerError> {
let server_info = self.get_server_info();
match server_info {
Ok(info) => {
let name = &info.default_source_name.unwrap_or_default();
let device = Rc::new(RefCell::new(Some(None)));
let dev_ref = device.clone();
let op = self.introspector.get_source_info_by_name(
name,
move |sink_list: ListResult<&SourceInfo>| {
if let ListResult::Item(item) = sink_list {
dev_ref.borrow_mut().as_mut().unwrap().replace(item.into());
}
},
);
self.wait_for_result(op)?;
let mut result = device.borrow_mut();
result.take().unwrap().ok_or({
PulseServerError::Misc("get_default_source(): Error getting requested device")
})
}
Err(_) => Err(PulseServerError::Misc("get_default_source() failed")),
}
}
fn set_sink_volume_by_name(&mut self, name: &str, volume: &ChannelVolumes) {
let op = self
.introspector
.set_sink_volume_by_name(name, volume, None);
self.wait_for_result(op).ok();
}
fn set_source_volume_by_name(&mut self, name: &str, volume: &ChannelVolumes) {
let op = self
.introspector
.set_source_volume_by_name(name, volume, None);
self.wait_for_result(op).ok();
}
// after building an operation such as get_devices() we need to keep polling
// the pulse audio server to "wait" for the operation to complete
fn wait_for_result<G: ?Sized>(
&self,
operation: pulse::operation::Operation<G>,
) -> Result<(), PulseServerError> {
// TODO: make this loop async. It is already in an async context, so
// we could make this thread sleep while waiting for the pulse server's
// response.
loop {
match self.mainloop.borrow_mut().iterate(false) {
IterateResult::Err(e) => {
return Err(PulseServerError::IterateErr(IterateResult::Err(e)))
}
IterateResult::Quit(e) => {
return Err(PulseServerError::IterateErr(IterateResult::Quit(e)))
}
IterateResult::Success(_) => {}
}
match operation.get_state() {
pulse::operation::State::Done => return Ok(()),
pulse::operation::State::Running => {}
pulse::operation::State::Cancelled => {
return Err(PulseServerError::OperationErr(
pulse::operation::State::Cancelled,
))
}
}
}
}
}
#[derive(Debug, Clone, PartialEq)]
pub struct DeviceInfo {
pub name: Option<String>,
pub description: Option<String>,
pub volume: ChannelVolumes,
pub mute: bool,
pub index: u32,
}
impl<'a> From<&SinkInfo<'a>> for DeviceInfo {
fn from(info: &SinkInfo<'a>) -> Self {
Self {
name: info.name.clone().map(|x| x.into_owned()),
description: info.description.clone().map(|x| x.into_owned()),
volume: info.volume,
mute: info.mute,
index: info.index,
}
}
}
impl<'a> From<&SourceInfo<'a>> for DeviceInfo {
fn from(info: &SourceInfo<'a>) -> Self {
Self {
name: info.name.clone().map(|x| x.into_owned()),
description: info.description.clone().map(|x| x.into_owned()),
volume: info.volume,
mute: info.mute,
index: info.index,
}
}
}
impl Eq for DeviceInfo {}
#[derive(Debug)]
pub struct ServerInfo {
/// User name of the daemon process.
pub user_name: Option<String>,
/// Host name the daemon is running on.
pub host_name: Option<String>,
/// Version string of the daemon.
pub server_version: Option<String>,
/// Server package name (usually “pulseaudio”).
pub server_name: Option<String>,
// Default sample specification.
//pub sample_spec: sample::Spec,
/// Name of default sink.
pub default_sink_name: Option<String>,
/// Name of default source.
pub default_source_name: Option<String>,
/// A random cookie for identifying this instance of PulseAudio.
pub cookie: u32,
// Default channel map.
//pub channel_map: channelmap::Map,
}
impl<'a> From<&'a pulse::context::introspect::ServerInfo<'a>> for ServerInfo {
fn from(info: &'a pulse::context::introspect::ServerInfo<'a>) -> Self {
ServerInfo {
user_name: info.user_name.as_ref().map(|cow| cow.to_string()),
host_name: info.host_name.as_ref().map(|cow| cow.to_string()),
server_version: info.server_version.as_ref().map(|cow| cow.to_string()),
server_name: info.server_name.as_ref().map(|cow| cow.to_string()),
//sample_spec: info.sample_spec,
default_sink_name: info.default_sink_name.as_ref().map(|cow| cow.to_string()),
default_source_name: info.default_source_name.as_ref().map(|cow| cow.to_string()),
cookie: info.cookie,
//channel_map: info.channel_map,
}
}
}