refactor: better event types
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3a41e58159
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4 changed files with 12 additions and 13 deletions
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@ -1,4 +1,4 @@
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use crate::utils::{Activate, WorkspaceEvent};
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use crate::utils::{Activate};
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use std::{env, os::unix::net::UnixStream, path::PathBuf};
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use tokio::sync::mpsc;
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use wayland_client::{
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@ -36,7 +36,7 @@ use self::generated::client::{
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zext_workspace_handle_v1::{self, ZextWorkspaceHandleV1},
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};
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pub fn spawn_workspaces(tx: mpsc::Sender<Vec<WorkspaceEvent>>) -> mpsc::Sender<Activate> {
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pub fn spawn_workspaces(tx: mpsc::Sender<State>) -> mpsc::Sender<Activate> {
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let (workspaces_tx, mut workspaces_rx) = mpsc::channel(100);
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if let Ok(Ok(conn)) = std::env::var("HOST_WAYLAND_DISPLAY")
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.map_err(anyhow::Error::msg)
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@ -76,19 +76,22 @@ pub fn spawn_workspaces(tx: mpsc::Sender<Vec<WorkspaceEvent>>) -> mpsc::Sender<A
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workspaces_tx
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}
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struct State {
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#[derive(Debug, Clone)]
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pub struct State {
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running: bool,
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tx: mpsc::Sender<Vec<WorkspaceEvent>>,
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tx: mpsc::Sender<State>,
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workspace_manager: Option<zext_workspace_manager_v1::ZextWorkspaceManagerV1>,
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workspace_groups: Vec<WorkspaceGroup>,
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}
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#[derive(Debug, Clone)]
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struct WorkspaceGroup {
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workspace_group_handle: ZextWorkspaceGroupHandleV1,
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output: Option<WlOutput>,
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workspaces: Vec<Workspace>,
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}
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#[derive(Debug, Clone)]
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struct Workspace {
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workspace_handle: ZextWorkspaceHandleV1,
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name: String,
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@ -151,7 +154,7 @@ impl Dispatch<zext_workspace_manager_v1::ZextWorkspaceManagerV1, ()> for State {
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zext_workspace_manager_v1::Event::Done => {
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// TODO
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println!("sending event with workspace list state");
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let _ = self.tx.send(Vec::new());
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let _ = self.tx.send(self.clone());
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}
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zext_workspace_manager_v1::Event::Finished => {
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self.workspace_manager.take();
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