feat: update pulse connection every time the audio applet popup is opened

This commit is contained in:
Ashley Wulber 2023-01-31 14:04:47 -05:00 committed by Ashley Wulber
parent 62ec66ab4e
commit a76353981f
5 changed files with 262 additions and 159 deletions

View file

@ -20,40 +20,61 @@ pub fn connect() -> Subscription<Event> {
subscription::unfold(
std::any::TypeId::of::<Connect>(),
State::Disconnected,
State::Init,
|state| async move {
match state {
// if app just started, or we are re-trying match here. Returns coenncting
// message. We should store this in our app's state, but it isn't safe to
// send messages until we get a conencted message. Which will be received
// by the `State::Connecting` message below
State::Disconnected => match PulseHandle::create() {
Ok(pulse_handle) => (None, State::Connecting(pulse_handle)),
Err(_) => (Some(Event::Disconnected), State::Disconnected),
},
// Just a buffer to make sure the GUI doesn't send messages until pulse is ready
State::Init => {
let PulseHandle {
to_pulse,
from_pulse,
} = PulseHandle::new();
(
Some(Event::Init(Connection(to_pulse))),
State::Connecting(from_pulse),
)
}
// Waiting for Connection to succeed
// The GUI doesn't have to monitor this state, as it is never sent to the GUI
State::Connecting(mut pulse_handle) => {
match pulse_handle.from_pulse.recv().await {
Some(Message::Connected) => {(
Some(Event::Connected(Connection(pulse_handle.to_pulse))),
State::Connected(pulse_handle.from_pulse),
)}
Some(Message::Disconnected) => (Some(Event::Disconnected), State::Disconnected),
_ => panic!("Pulse subscription logic is faulty as the PulseServer shouldn't send unique messages until connection is successful")
}
State::Connecting(mut from_pulse) => match from_pulse.recv().await {
Some(Message::Connected) => {
(Some(Event::Connected), State::Connected(from_pulse))
}
Some(Message::Disconnected) => {
(Some(Event::Disconnected), State::Connecting(from_pulse))
}
Some(m) => {
log::error!("Unexpected message: {:?}", m);
(None, State::Connecting(from_pulse))
}
None => {
panic!("Pulse Sender dropped, something has gone wrong!");
}
},
State::Connected(mut from_pulse) => {
// This is where we match messages from the pulse server to pass to the gui
match from_pulse.recv().await {
Some(Message::SetSinks(sinks)) => (Some(Event::MessageReceived(Message::SetSinks(sinks))), State::Connected(from_pulse)),
Some(Message::SetSources(sources)) => (Some(Event::MessageReceived(Message::SetSources(sources))), State::Connected(from_pulse)),
Some(Message::SetDefaultSink(sink)) => (Some(Event::MessageReceived(Message::SetDefaultSink(sink))), State::Connected(from_pulse)),
Some(Message::SetDefaultSource(source)) => (Some(Event::MessageReceived(Message::SetDefaultSource(source))), State::Connected(from_pulse)),
Some(Message::Disconnected) => (Some(Event::Disconnected), State::Disconnected),
None => (Some(Event::Disconnected), State::Disconnected),
_ => (None, State::Connected(from_pulse)),
match from_pulse.recv().await {
Some(Message::SetSinks(sinks)) => (
Some(Event::MessageReceived(Message::SetSinks(sinks))),
State::Connected(from_pulse),
),
Some(Message::SetSources(sources)) => (
Some(Event::MessageReceived(Message::SetSources(sources))),
State::Connected(from_pulse),
),
Some(Message::SetDefaultSink(sink)) => (
Some(Event::MessageReceived(Message::SetDefaultSink(sink))),
State::Connected(from_pulse),
),
Some(Message::SetDefaultSource(source)) => (
Some(Event::MessageReceived(Message::SetDefaultSource(source))),
State::Connected(from_pulse),
),
Some(Message::Disconnected) => {
(Some(Event::Disconnected), State::Connecting(from_pulse))
}
None => (Some(Event::Disconnected), State::Connecting(from_pulse)),
_ => (None, State::Connected(from_pulse)),
}
}
}
},
@ -62,14 +83,15 @@ pub fn connect() -> Subscription<Event> {
// #[derive(Debug)]
enum State {
Disconnected,
Connecting(PulseHandle),
Init,
Connecting(tokio::sync::mpsc::Receiver<Message>),
Connected(tokio::sync::mpsc::Receiver<Message>),
}
#[derive(Debug, Clone)]
pub enum Event {
Connected(Connection),
Init(Connection),
Connected,
Disconnected,
MessageReceived(Message),
}
@ -91,6 +113,7 @@ pub enum Message {
Disconnected,
GetSinks,
GetSources,
UpdateConnection,
SetSinks(Vec<DeviceInfo>),
SetSources(Vec<DeviceInfo>),
GetDefaultSink,
@ -108,34 +131,40 @@ struct PulseHandle {
impl PulseHandle {
// Create pulse server thread, and bidirectional comms
pub fn create() -> Result<PulseHandle, PAErr> {
pub fn new() -> PulseHandle {
let (to_pulse, mut to_pulse_recv) = tokio::sync::mpsc::channel(10);
let (mut from_pulse_send, from_pulse) = tokio::sync::mpsc::channel(10);
//let from_pulse = Arc::new(Mutex::new(vec![]));
//let mut from_pulse2 = from_pulse.clone();
// get initial connection status
to_pulse
.try_send(Message::UpdateConnection)
.expect("Failed to send initial connection update message");
// this thread should complete by pushing a completed message,
// or fail message. This should never complete/fail without pushing
// a message. This lets the iced subscription go to sleep while init
// finishes. TLDR: be very careful with error handling
thread::spawn(move || {
if let Ok(mut server) = PulseServer::connect().and_then(|server| server.init()) {
PulseHandle::blocking_send_connected(&mut from_pulse_send);
let rt = tokio::runtime::Builder::new_current_thread()
.enable_all()
.build()
.unwrap();
// take `PulseServer` and handle reciver into async context
// to listen for messages that need to be passed to the pulseserver
// this lets us put the thread to sleep, but keep hold a single
// thread, because pulse audio's API is not multithreaded... at all
let rt = tokio::runtime::Builder::new_current_thread()
.enable_all()
.build()
.unwrap();
// take `PulseServer` and handle reciver into async context
// to listen for messages that need to be passed to the pulseserver
// this lets us put the thread to sleep, but keep hold a single
// thread, because pulse audio's API is not multithreaded... at all
rt.block_on(async {
let mut server: Option<PulseServer> = None;
rt.block_on(async {
loop {
// This is where the we match messages from the GUI to pass to the pulse server
if let Some(msg) = to_pulse_recv.recv().await {
match msg {
Message::GetDefaultSink => match server.get_default_sink() {
loop {
// This is where the we match messages from the GUI to pass to the pulse server
if let Some(msg) = to_pulse_recv.recv().await {
match msg {
Message::GetDefaultSink => {
let server = match server.as_mut() {
Some(s) => s,
None => continue,
};
match server.get_default_sink() {
Ok(sink) => from_pulse_send
.send(Message::SetDefaultSink(sink))
.await
@ -143,18 +172,30 @@ impl PulseHandle {
Err(_) => {
PulseHandle::send_disconnected(&mut from_pulse_send).await
}
},
Message::GetDefaultSource => match server.get_default_source() {
}
}
Message::GetDefaultSource => {
let server = match server.as_mut() {
Some(s) => s,
None => continue,
};
match server.get_default_source() {
Ok(source) => from_pulse_send
.send(Message::SetDefaultSource(source))
.await
.unwrap(),
Err(e) => {
println!("ERROR! {:?}", e);
log::error!("ERROR! {:?}", e);
PulseHandle::send_disconnected(&mut from_pulse_send).await;
}
},
Message::GetSinks => match server.get_sinks() {
}
}
Message::GetSinks => {
let server = match server.as_mut() {
Some(s) => s,
None => continue,
};
match server.get_sinks() {
Ok(sinks) => from_pulse_send
.send(Message::SetSinks(sinks))
.await
@ -162,8 +203,14 @@ impl PulseHandle {
Err(_) => {
PulseHandle::send_disconnected(&mut from_pulse_send).await
}
},
Message::GetSources => match server.get_sources() {
}
}
Message::GetSources => {
let server = match server.as_mut() {
Some(s) => s,
None => continue,
};
match server.get_sources() {
Ok(sinks) => from_pulse_send
.send(Message::SetSources(sinks))
.await
@ -171,36 +218,51 @@ impl PulseHandle {
Err(_) => {
PulseHandle::send_disconnected(&mut from_pulse_send).await
}
},
Message::SetSinkVolumeByName(name, channel_volumes) => {
server.set_sink_volume_by_name(&name, &channel_volumes)
}
Message::SetSourceVolumeByName(name, channel_volumes) => {
server.set_source_volume_by_name(&name, &channel_volumes)
}
_ => {
println!("message doesn't match")
}
Message::SetSinkVolumeByName(name, channel_volumes) => {
let server = match server.as_mut() {
Some(s) => s,
None => continue,
};
server.set_sink_volume_by_name(&name, &channel_volumes)
}
Message::SetSourceVolumeByName(name, channel_volumes) => {
let server = match server.as_mut() {
Some(s) => s,
None => continue,
};
server.set_source_volume_by_name(&name, &channel_volumes)
}
Message::UpdateConnection => {
log::trace!("Updating Connection {:?}", server.is_some());
if let Some(mut cur_server) = server.take() {
log::trace!("getting server info...");
if let Err(_) = cur_server.get_server_info() {
PulseHandle::send_disconnected(&mut from_pulse_send).await;
} else {
server = Some(cur_server);
}
} else if let Ok(new_server) =
PulseServer::connect().and_then(|server| server.init())
{
log::trace!("got new server...");
PulseHandle::send_connected(&mut from_pulse_send).await;
server = Some(new_server);
}
}
_ => {
log::warn!("message doesn't match")
}
}
}
});
}
// Always report that server is disconnected
PulseHandle::blocking_send_disconnected(&mut from_pulse_send);
}
});
});
Ok(PulseHandle {
PulseHandle {
to_pulse,
from_pulse,
})
}
fn blocking_send_disconnected(sender: &mut tokio::sync::mpsc::Sender<Message>) {
sender.blocking_send(Message::Disconnected).unwrap()
}
fn blocking_send_connected(sender: &mut tokio::sync::mpsc::Sender<Message>) {
sender.blocking_send(Message::Connected).unwrap()
}
}
async fn send_disconnected(sender: &mut tokio::sync::mpsc::Sender<Message>) {