refactor: make the graphics applet more like the mockup
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13 changed files with 311 additions and 149 deletions
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@ -1,11 +1,34 @@
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mod dbus;
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mod graphics;
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mod localize;
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mod window;
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use cosmic::{applet::CosmicAppletHelper, iced::Application};
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use cosmic::{
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applet::{cosmic_panel_config::PanelAnchor, CosmicAppletHelper},
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iced::{wayland::InitialSurface, Application, Settings},
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iced_native::layout::Limits,
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};
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use window::*;
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pub fn main() -> cosmic::iced::Result {
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let helper = CosmicAppletHelper::default();
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Window::run(helper.window_settings())
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let mut settings: Settings<()> = helper.window_settings();
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match helper.anchor {
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PanelAnchor::Top | PanelAnchor::Bottom => {
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match &mut settings.initial_surface {
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InitialSurface::LayerSurface(_) => todo!(),
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InitialSurface::XdgWindow(w) => {
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w.autosize = true;
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w.size_limits = Limits::NONE
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.min_height(1)
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.max_height(200)
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.min_width(1)
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.max_width(1000);
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}
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};
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}
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_ => {}
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};
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Window::run(settings)
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}
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