Split code into method

This commit is contained in:
Ian Douglas Scott 2021-08-30 12:33:45 -07:00
parent d926d449b3
commit 3d85922fcc

View file

@ -77,8 +77,25 @@ impl StatusMenu {
let menu = item.menu().unwrap(); // XXX unwrap? let menu = item.menu().unwrap(); // XXX unwrap?
let layout = menu.get_layout(0, -1, &[]).await?.1; let layout = menu.get_layout(0, -1, &[]).await?.1;
menu.connect_layout_updated(clone!(@weak obj => move |_revision, parent| { menu.connect_layout_updated(clone!(@weak obj => move |revision, parent| {
let mut menus = obj.inner().menus.borrow_mut(); obj.layout_updated(revision, parent);
}));
obj.inner().item.set(item);
obj.inner().dbus_menu.set(menu);
println!("{:#?}", layout);
obj.populate_menu(&obj.inner().vbox, &layout);
Ok(obj)
}
fn inner(&self) -> &StatusMenuInner {
StatusMenuInner::from_instance(self)
}
fn layout_updated(&self, _revision: u32, parent: i32) {
let mut menus = self.inner().menus.borrow_mut();
if let Some(Menu { box_, children }) = menus.remove(&parent) { if let Some(Menu { box_, children }) = menus.remove(&parent) {
let mut next_child = box_.first_child(); let mut next_child = box_.first_child();
@ -96,26 +113,13 @@ impl StatusMenu {
} }
remove_child_menus(&mut menus, children); remove_child_menus(&mut menus, children);
glib::MainContext::default().spawn_local(clone!(@weak obj => async move { glib::MainContext::default().spawn_local(clone!(@weak self as self_ => async move {
match obj.inner().dbus_menu.get_layout(parent, -1, &[]).await { match self_.inner().dbus_menu.get_layout(parent, -1, &[]).await {
Ok((_, layout)) => obj.populate_menu(&box_, &layout), Ok((_, layout)) => self_.populate_menu(&box_, &layout),
Err(err) => eprintln!("Failed to call 'GetLayout': {}", err), Err(err) => eprintln!("Failed to call 'GetLayout': {}", err),
} }
})); }));
} }
}));
obj.inner().item.set(item);
obj.inner().dbus_menu.set(menu);
println!("{:#?}", layout);
obj.populate_menu(&obj.inner().vbox, &layout);
Ok(obj)
}
fn inner(&self) -> &StatusMenuInner {
StatusMenuInner::from_instance(self)
} }
fn populate_menu(&self, box_: &gtk4::Box, layout: &Layout) { fn populate_menu(&self, box_: &gtk4::Box, layout: &Layout) {