cosmic-applets/cosmic-applet-input-sources/src/wayland.rs

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use cctk::{
cosmic_protocols::keyboard_layout::v1::client::zcosmic_keyboard_layout_v1::ZcosmicKeyboardLayoutV1,
keyboard_layout::{KeyboardLayoutHandler, KeyboardLayoutState},
sctk::{
self,
registry::{ProvidesRegistryState, RegistryState},
seat::{Capability, SeatHandler, SeatState},
},
wayland_client::{
Connection, QueueHandle, delegate_noop,
globals::registry_queue_init,
protocol::{wl_keyboard, wl_seat},
},
};
use cosmic::iced;
use futures::{SinkExt, channel::mpsc, executor::block_on};
use std::{hash::Hash, thread};
#[derive(Clone, Debug)]
pub enum Event {
KeyboardLayout(ZcosmicKeyboardLayoutV1),
Group(usize),
}
pub fn subscription(connection: Connection) -> iced::Subscription<Event> {
#[derive(Clone)]
struct WaylandSubscription(Connection);
impl Hash for WaylandSubscription {
fn hash<H: std::hash::Hasher>(&self, state: &mut H) {
self.0.backend().display_id().hash(state);
}
}
iced::Subscription::run_with(
WaylandSubscription(connection),
|WaylandSubscription(connection)| {
let connection = connection.clone();
iced::stream::channel(8, move |sender| async move {
thread::spawn(move || thread(connection, sender));
})
},
)
}
struct Keyboard {
seat: wl_seat::WlSeat,
keyboard_layout: ZcosmicKeyboardLayoutV1,
}
impl Drop for Keyboard {
fn drop(&mut self) {
self.keyboard_layout.destroy();
}
}
struct AppData {
seat_state: SeatState,
registry_state: RegistryState,
keyboard_layout_state: KeyboardLayoutState,
keyboard: Option<Keyboard>,
sender: mpsc::Sender<Event>,
}
impl KeyboardLayoutHandler for AppData {
fn group(
&mut self,
_conn: &Connection,
_qh: &QueueHandle<Self>,
_keyboard: &wl_keyboard::WlKeyboard,
_keyboard_layout: &ZcosmicKeyboardLayoutV1,
group: u32,
) {
let _ = block_on(self.sender.send(Event::Group(group as usize)));
}
}
impl ProvidesRegistryState for AppData {
fn registry(&mut self) -> &mut RegistryState {
&mut self.registry_state
}
sctk::registry_handlers![SeatState,];
}
impl SeatHandler for AppData {
fn seat_state(&mut self) -> &mut SeatState {
&mut self.seat_state
}
fn new_seat(&mut self, _: &Connection, _: &QueueHandle<Self>, _: wl_seat::WlSeat) {}
fn new_capability(
&mut self,
_conn: &Connection,
qh: &QueueHandle<Self>,
seat: wl_seat::WlSeat,
capability: Capability,
) {
if capability == Capability::Keyboard && self.keyboard.is_none() {
let keyboard = seat.get_keyboard(qh, ());
let keyboard_layout = self
.keyboard_layout_state
.get_keyboard_layout(&keyboard, qh);
keyboard.release();
if let Some(keyboard_layout) = keyboard_layout {
let _ = block_on(
self.sender
.send(Event::KeyboardLayout(keyboard_layout.clone())),
);
self.keyboard = Some(Keyboard {
seat,
keyboard_layout,
});
} else {
keyboard.release();
}
}
}
fn remove_capability(
&mut self,
_conn: &Connection,
_: &QueueHandle<Self>,
seat: wl_seat::WlSeat,
_capability: Capability,
) {
self.keyboard.take_if(|x| x.seat == seat);
}
fn remove_seat(&mut self, _: &Connection, _: &QueueHandle<Self>, seat: wl_seat::WlSeat) {
self.keyboard.take_if(|x| x.seat == seat);
}
}
fn thread(conn: Connection, sender: mpsc::Sender<Event>) {
let (globals, mut event_queue) = registry_queue_init(&conn).unwrap();
let qh = event_queue.handle();
let registry_state = RegistryState::new(&globals);
let seat_state = SeatState::new(&globals, &qh);
let keyboard_layout_state = KeyboardLayoutState::new(&registry_state, &qh);
let mut app_data = AppData {
seat_state,
registry_state,
keyboard_layout_state,
keyboard: None,
sender,
};
loop {
event_queue.blocking_dispatch(&mut app_data).unwrap();
}
}
sctk::delegate_registry!(AppData);
sctk::delegate_seat!(AppData);
cctk::delegate_keyboard_layout!(AppData);
delegate_noop!(AppData: ignore wl_keyboard::WlKeyboard);